Archived from groups: rec.games.trading-cards.magic.strategy (
More info?)
The Kicksen wrote:
> CJ wrote:
>
>> Ok, when building a deck in which you want some mana acceleration,
>> under what conditions would you add Wayfarer's Bauble and under what
>> condtions would you add a Myr?
>
Here's some thoughts I haven't seen mentioned:
If my creature-control is global (e.g., Pyroclasm, Wrath of God), then I
don't use Myr.
If I have a heavy creature base already, and *especially* if I'm using
"pumpers" (equipment, etc.), then Myr are welcome. Sometimes, a little
1/1 carrying a sword can be a BIG threat ...
But there are other mana accelerators that haven't been mentioned:
noteably Star Compass. These are *almost* as good as a Talisman (PRO:
They provide colored mana without damaging you; CON: they come into play
tapped, and you still have to have the basic lands in play to make them
work) for non-allied color decks. So if you're heavy with things like
Urzalands, Cloudposts, and Temples of the False God, then don't use the
Compass.
I think the Bauble gets a slight edge in the current Standard
environment, if only because U/W (which so desperately needs mana
acceleration in the first place) has Trinket Mage, Auriok Salvagers, and
Leonine Squire, not to mention various ways to get artifacts out of the
graveyard for re-use. In a U/W deck using Wrath to clear the board, I
would consider 4 Baubles and 2-4 Compasses.
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________
Jeffery Boes <>< jboes@qtm.net