Hi there all!
So i have this problem for the last year or so, and it has been really bothering me. I experience it as some rendering fault.
What i see when an object comes too close to the camera it becomes see through and renders in a checkered way. Ill include a screenshot.
View: https://imgur.com/oMrlM7I
The problem i mention is what you can see in the sails of the boat.
Now i have upgraded my hardware the last months and it was the same on my old hardware. Im currently running:
Ryzen 2700X No OC
Asus PRIME X470-Pro
16GB DDR4 Corsair Vengeance PRO RGB 3200MHZ
Asus Strix RTX 2070
Corsair 700 Watt PSU
Corsair MP300 m2 SSD 240GB
2x Kingston 480GB SSD
1TB HDD
Coolermaster ML240RGB Watercooler with standard fans swapped for Noctua Fans.
Windows 10 Home
Samsung C27FG7x Monitor connected with Displayport cable from Club3d.
Now i tried several monitors, differect GPU's, clean installs
Maybe i am just going senile, or is there a setting causing this? I experience this in pretty much every game where the camera comes too close and it starts see through rendering.
I hope this message i ok for the forum, this is the first time i actually posted on a forum believe it or not.
Thanks for reading, and i hope someone can help me with this problem.
Rd
So i have this problem for the last year or so, and it has been really bothering me. I experience it as some rendering fault.
What i see when an object comes too close to the camera it becomes see through and renders in a checkered way. Ill include a screenshot.
View: https://imgur.com/oMrlM7I
The problem i mention is what you can see in the sails of the boat.
Now i have upgraded my hardware the last months and it was the same on my old hardware. Im currently running:
Ryzen 2700X No OC
Asus PRIME X470-Pro
16GB DDR4 Corsair Vengeance PRO RGB 3200MHZ
Asus Strix RTX 2070
Corsair 700 Watt PSU
Corsair MP300 m2 SSD 240GB
2x Kingston 480GB SSD
1TB HDD
Coolermaster ML240RGB Watercooler with standard fans swapped for Noctua Fans.
Windows 10 Home
Samsung C27FG7x Monitor connected with Displayport cable from Club3d.
Now i tried several monitors, differect GPU's, clean installs
Maybe i am just going senile, or is there a setting causing this? I experience this in pretty much every game where the camera comes too close and it starts see through rendering.
I hope this message i ok for the forum, this is the first time i actually posted on a forum believe it or not.
Thanks for reading, and i hope someone can help me with this problem.
Rd