"My point is you don't need the fastest, latest high tech stuff to be a professional. It maybe nice to have the fastest tool but that doesn't necessarily make a professional."
I'll second to that. Many years ago, I was a student that just discovered 3D Studio 3.0 (yes, pirated of course). Did a lot of rendering just for my amusement. One day a local Belgian computer magazine organized an animation contest with Autodesk (no Kinetix yet back then). I decided to give it a try and made a 2,5 minute animation called 'Interrupt conflict - War of the jumpers'.. A parody to Star Wars inside the computer.
Guess what ? I won against many professional teams that had this immensely powerfull workstations, rendering farms, worked with 4+ people on one animations.
You know what computer I had ? A 486-66 with 4 (yes FOUR) MB ram. 3DS wasnt even supposed to work on anything less than 8. (btw, rendering just one 320x200 frame took about 15 mins.. go ahead and count my total rendering time.. took me all summer)
Was I a professional ? No. Did I have professional hardware ? LOL, hell no ! Did I produce a professional looking animation ? Apparently so.
The point is, its not the tools that make one skilled. Sure I would have loved a better setup back then (I was drooling over 16 Mb RAM and a 500 Mb harddisk), but it wouldnt have produced any better result.. just would have taken me a bit less time.
(btw, in case you're wondering, I won a 3DS R4 package, a card that allowed me to produce S-VHS video animations (very, very expensive at that time, like $3000, and much better than those frame-by-frame VCR things), and some other stuff.. I gave up on animation though, once MAX 1 came out..
---- Owner of the only Dell computer with a AMD chip