I dont know whether you guys would be able to see the picture. But however, the problem is: as I played some 3D games for a few hours, the rendering seemed to occur some error -- the halo of the every light source in the scene were becoming very very strong -- too strong that it makes a normal bulb looks like the sun!
This problem won't happen at the beginning of the game, but after some hours playing of the game. And this problem happens to not only Overwatch but also Assassin's Creed. I don't have other games on my PC, so I can not test others.
The enviroment is WINDOWS 10 64-bit, and the drive version of GTX1060 is 369.09
This problem won't happen at the beginning of the game, but after some hours playing of the game. And this problem happens to not only Overwatch but also Assassin's Creed. I don't have other games on my PC, so I can not test others.
The enviroment is WINDOWS 10 64-bit, and the drive version of GTX1060 is 369.09