What is it about WOW........

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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In article <Xns960ACE7F7F7knight37m@130.133.1.4>,
Knight37 <knight37m@email.com> wrote:

>Umm.... Okay. So what "reasons" are there in UO to talk to other players,
>that aren't there in EQ?

I think one reason is because UO is a skill based system, and there's more
likelihood of encountering and sharing activities with other players regardless
of how long they've been playing or where they are in the world.

That's rather clumsy wording but in the other games, you'll have areas
populated by specific level players much more than UO. Any newb can
really go anywhere in UO. It's not unusual to see veteran players standing
side by side and chatting with newbs as they both are chopping down trees,
or mining, or in dungeons even if the player can't whack anything, but he/she
can experience it and collect some loot. Activities in other games are much
more level-specific imo.

Jim
 
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In article <Xns960AD6FDC2662knight37m@130.133.1.4>,
Knight37 <knight37m@email.com> wrote:

>EQ's crafting is pretty sad. But you CAN trade crafted things with other
>players, its just that you don't HAVE to, there's usually a way to get
>stuff from looting or quests.

You didn't / don't HAVE to in UO either. The difference being you _could_
create high quality trade items if you were so disposed. Just another option
UO offered superior to the others. 🙂

>This is exactly opposite my experience. In UO I had to deal with l337 d3wdz
>that wanted to PK me and take my stuff. And then brag about it. There were
>tons of 14-yo's in UO when it was first launched. And they all were little
>antisocial freaks.

Never encountered one of them. I think so much of what you experienced
was a product of where you started and how you played. [ not blaming the
victim here <g> ] I started in Yew, it didn't even have a bank at the time, we
heard the road to Britannia was dangerous, so a group formed to make the
journey to shop. I bought a dye tub and some dye and scooted my scared
butt back to Yew. Standing outside the bow shop where newbs spawned, I
thought I died and went to heaven when I could dye newbie pants and shirts
for 5 gold each. Nothing in my gaming experience can ever match that. I was
totally blown away. Talking and playing with the nicest people from all over
the continent in real time--it truly was amazing.

Jim
 
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Thus spake shadows <shadows@whitefang.com>, Sun, 27 Feb 2005 09:14:11 -0600,
Anno Domini:

>On 2005-02-27, Joiner <joiner@hotmail.com> wrote:
>
>> I have since left it for City of Heroes (going back after leaving last july
>> it is a better game now) and also I went to EQ2
>
>I resubbed to CoH and found blasters are just as squishy as they
>were before if not more. I'm going to give it another try tonight
>but in all seriousness I'm really not into another round of
>nerfs by Statesman while he tells me I'm going to have more fun
>getting pounded on.

OMFG! Smoke-boy is back! Head for the hills heroes!

Good class to play for you: moocher or begger - you can stand around w/o
doin anything & get heaps of xp/inf in total safety. ;-p

Seriously, what server shady? . o O (please God, don't let me say Virtue,
please, please, PLEASE - arggghhhhhhhh!@#$%$^*&&!!!)



--
Replace 'spamfree' with the other word for 'maze' to reply via email.
 
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On Sun, 27 Feb 2005 06:32:24 GMT, drocket <drocket@hotmail.com> wrote:

>A good place to start looking for private UO shards is:
>http://www.gamesites200.com/ultimaonline/

Ok how does this work? I just buy the client and play the game for
free from month to month by choosing one of these private servers
instead of the official ones?
 
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On 28 Feb 2005 02:30:37 GMT, Knight37 <knight37m@email.com> wrote:

>1. Repair of gear. Not sure why the hell they didn't make this a player
>skill, would have made perfect sense.

Repairing of gear is in the game to act as a money sink. Giving
players the ability to repair items removes that money sink.
 
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"Paul2" <emperorwoo@nospam.rogers.com> wrote in message
news:9bCdnRzxMoZcBbzfRVn-vQ@rogers.com...

> Nothing new, innovative or special about WoW. Unless you're a complete
> Blizzard fanboy

In case you didn't realize it, you just met Blizzard fanboy #1 in Mr.
Berryhill, so your instincts are correct. ;->

Not that WoW isn't a good game deserving of its attention and success (leave
me alone, fanboys, I like the game just fine)!

--
Bob Perez

"Men do not quit playing because they grow old; they grow old because they
quit playing."
- Oliver Wendell Holmes
 
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Thusly Knight37 <knight37m@email.com> Spake Unto All:

>>I thought I was a Planescape fanboi, but I'm
>> starting to realize that I've got *nothing* on the Blizzard crowd.
>
>Search your feelings, Mean, you KNOW it to be TRUE.
>
>You don't know the POWER of the Blizzard.

<scratches head> No, I guess I don't. Perhaps I should try WoW after
all, despite the graphics.


--
"Forgive Russia. Ignore Germany. Punish France."
-- Condoleezza Rice, at the time National Security Adviser, on how to deal
with european opposition to the war in Iraq. 2003.
 
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On Mon, 28 Feb 2005 15:04:19 +0100, Mean_Chlorine
<mike_noren2002@NOSPAMyahoo.co.uk> wrote:

>Thusly Knight37 <knight37m@email.com> Spake Unto All:
>
>>>I thought I was a Planescape fanboi, but I'm
>>> starting to realize that I've got *nothing* on the Blizzard crowd.
>>
>>Search your feelings, Mean, you KNOW it to be TRUE.
>>
>>You don't know the POWER of the Blizzard.
>
><scratches head> No, I guess I don't. Perhaps I should try WoW after
>all, despite the graphics.

Be sure to ask everyone you meet if they have a spare "Godly plate of the
whale" for you.

--
Michael Cecil
http://home.comcast.net/~macecil/
http://home.comcast.net/~safehex/
 
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In article <112760qfg9h9p06@news.supernews.com>,
myfirstname@thecomdomaincalledSHADOWPIKE says...
>
> "Paul2" <emperorwoo@nospam.rogers.com> wrote in message
> news:9bCdnRzxMoZcBbzfRVn-vQ@rogers.com...
>
> > Nothing new, innovative or special about WoW. Unless you're a complete
> > Blizzard fanboy
>
> In case you didn't realize it, you just met Blizzard fanboy #1 in Mr.
> Berryhill, so your instincts are correct. ;->

Sigh. You just don't get it, Bob. I have no vested interest in Blizzard
at all and am as far from a "fanboy" as you can be. I'm extremely
critical of games when there are problems, but my main priority in a
game is for it to be, /boggle, FUN. It just happens that WoW is fun and
that Blizzard makes it.

Warcraft 3 and Starcraft, on the other hand . . . well, let's just say
I'll keep my opinion to myself to avoid an all out flamefest coming my
way.

--
Rob Berryhill
 
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Thus spake drocket <drocket@hotmail.com>, Mon, 28 Feb 2005 02:39:45 GMT,
Anno Domini:

>My own ideal vision of a MMORPG would have high-quality 3D graphics
>with a camera system able to do an overhead 3/4 perspective at least
>as well as UO's (but with other camera options that would be available
>because the 3d-ness of the world.)

Already exists: CoH. You won't find a better implementation of the camera on
or offline, period.

--
Replace 'spamfree' with the other word for 'maze' to reply via email.
 
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foamy wrote:
>
[snip]
> Is WOW good ? I looked at some screen shots, and I swear I was seeing
> little folks from EQ or DAoC.

The artwork is very much different then in those two games. But the
gameplay? There are elements of each in WoW.
 
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On Mon, 28 Feb 2005 12:26:52 -0500, Mike S. <mike@nowhere.com> wrote:

>Ok how does this work? I just buy the client and play the game for
>free from month to month by choosing one of these private servers
>instead of the official ones?

Actually, you don't even need to buy the client: EA has it available
for free as part of their 15 day free trial at FilePlanet. It doesn't
include the latest expansion pack, but most free shards haven't caught
up to including that yet anyway (and most won't absolutely require it
even when they do.)

One you have the UO client installed, all you have to do is find a
shard that you like the looks of (it'll probably take you a few tries
before you find a shard that you feel comfortable with. Don't expect
to be perfectly happy with your first pick. Try a few and see which
one you like best.) Some shards simply let anyone join, while others
have a strict application process to screen out 'undesirables'
(personally, I usually prefer the later type of shards because they
usually are more strict about enforcing rules, but the former type
usually have a lot more players. Its a personal preference thing,
really.)

There's usually 2 main methods used to connect to a private shards
(instead of OSI):
1) You download some custom files and stick them in your UO
directory. Most shards just use a custom executable program and
login.cfg to tell the client to connect to the private shard instead
of EA's servers, while others go whole-hog and replace data files.
That means custom maps, custom houses, custom graphics, and more.
2) You download UOGateway and run it instead of the client. You tell
UOGateway the address of the shard you want to play on. It then
starts the client for you and 'tweaks' it so that it connects to the
new server instead of EA's.

The UOGateway method is the newer one and is usually a bit simpler
(especially if you're going to be doing a lot of shard-hopping, since
you don't need to worry about swapping files), but the tried-and-true
first method is pretty simple too. There's really nothing complicated
about playing on private shards.
 
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"foamy" <bombelly@wahs.ac> wrote in message
news:QidUd.519520$6l.98038@pd7tw2no...
> In article <Xns9609E363A7B1Eknight37m@130.133.1.4>,
> To this day I believe the games got off the track with the release of EQ.
> No MMORPG came close to UO then or now. Can you imagine UO taken
> to what it could have been ?

It's called SW:G.
Have fun. =p

--
Simond
"I ask for so little. Just fear me, love me, do as I say and I will be your
slave." - Jareth the Goblin King, Labyrinth
 
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On 2005-02-28, Simond <apocalypsecow@spamfilterdeletemeplease.dsl.pipex.net> wrote:
>
> "foamy" <bombelly@wahs.ac> wrote in message
> news:QidUd.519520$6l.98038@pd7tw2no...
>> In article <Xns9609E363A7B1Eknight37m@130.133.1.4>,
>> To this day I believe the games got off the track with the release of EQ.
>> No MMORPG came close to UO then or now. Can you imagine UO taken
>> to what it could have been ?
>
> It's called SW:G.
> Have fun. =p

Not anymore. The last two updates began the long road on killing
the in-game economy, removing the wordliness, and increasing
mobs, spawns, and bringing in combat balance. It's becoming a
WoW.

In fact in about a year I predict all MMOs wil be the mad
kill/loot type and not the worldly type UO and SWG tried to be.
 
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In article <uWwUd.522411$Xk.400219@pd7tw3no>, bombelly@wahs.ac says...

> Never encountered one of them. I think so much of what you experienced
> was a product of where you started and how you played. [ not blaming the
> victim here <g> ] I started in Yew, it didn't even have a bank at the time, we
> heard the road to Britannia was dangerous, so a group formed to make the
> journey to shop. I bought a dye tub and some dye and scooted my scared
> butt back to Yew. Standing outside the bow shop where newbs spawned, I
> thought I died and went to heaven when I could dye newbie pants and shirts
> for 5 gold each. Nothing in my gaming experience can ever match that. I was
> totally blown away. Talking and playing with the nicest people from all over
> the continent in real time--it truly was amazing.

I just want to say one thing:

I don't think UO was designed as a game. Rather, I believe UO was
designed as a world. It followed Origin's motto at the time.
--
-==[UDIC]==-
http://www.fictionpress.com/~wtcher
Note: This post is composed of 100% post-consumer material.
This birdy likes no spam. :>
 
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Nostromo <nostromo@spamfree.net.au> once tried to test me with:

> Thus spake drocket <drocket@hotmail.com>, Mon, 28 Feb 2005 02:39:45
> GMT, Anno Domini:
>
>>My own ideal vision of a MMORPG would have high-quality 3D graphics
>>with a camera system able to do an overhead 3/4 perspective at least
>>as well as UO's (but with other camera options that would be available
>>because the 3d-ness of the world.)
>
> Already exists: CoH. You won't find a better implementation of the
> camera on or offline, period.

You can't really use the camera in CoH to something weird while controlling
your character, it's too hard to steer. At least, I found myself unable to
drive correctly unless the camera is behind my character. When I got it off
a bit to the side it made the driving controls to weird. And I didn't see a
way to do an Ultima Online style view so I'm pretty sure it's not going to
satisfy Drocket in that manner.

But it is very flexible for taking screenshots or just looking around at
things while not trying to move (or while on auto-run).

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"Ixe-13" <Ixe-13@hahaha.ha> once tried to test me with:

> WoW and EQ2 are boring. Stay with EQ1 or DAOC.

Riiight. DAOC. The only MMOG I ever bought and didn't even finish playing
out the free month.

--

Knight37

The gene pool could use a little chlorine.
 
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In article <Xns960BCBDB94935knight37m@130.133.1.4
>, Knight37 <knight37m@email.com> wrote:

<snipped>

>I'm also on Thunderhorn (normal) and have a character Rez there (horde). I
>don't play there often though. It's low-pop. I use it for when AD is down
>(but it rarely is). It is difficult to find groups on TH, and it is almost
>devoid of any chatter. I literally played for 2 hours the other night and
>did not see a single message come across the general chat channel. But
>there is zero lag. :) Also I am Horde there, the Alliance may be
>different. So on a low-pop server, and maybe 1/4 of the Alliance pop. Most
>likely this is the one of the least-populated places you can play the game.
>
>Knight37

OK, OK, OK. ENOUGH ! I'm convinced. <G>

I'm going to upgrade my video card tomorrow and try and find a copy.
If it isn't good, I'm coming for ya ! 🙂

Jim
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

drocket <drocket@hotmail.com> once tried to test me with:

> On Mon, 28 Feb 2005 12:26:52 -0500, Mike S. <mike@nowhere.com> wrote:
>
>>Ok how does this work? I just buy the client and play the game for
>>free from month to month by choosing one of these private servers
>>instead of the official ones?
>
> Actually, you don't even need to buy the client: EA has it available
> for free as part of their 15 day free trial at FilePlanet. It doesn't

<snip detailed instructions>

Well this thread has inspired me (not to mention the price is right) to
give UO another try, once my free COH time is over that is.

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Mike S. <mike@nowhere.com> once tried to test me with:

> On 28 Feb 2005 02:30:37 GMT, Knight37 <knight37m@email.com> wrote:
>
>>1. Repair of gear. Not sure why the hell they didn't make this a player
>>skill, would have made perfect sense.
>
> Repairing of gear is in the game to act as a money sink. Giving
> players the ability to repair items removes that money sink.

You could have costs involved in doing it though. That would be the money
sink, the repairing itself then becomes a comodity like the other
tradeskills are. The costs for doing repair could be cheaper than having a
vendor do it, and room for a little wiggle, so that players could fluctuate
their prices up to but not over the vendor repair prices.

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

shadows <shadows@whitefang.com> once tried to test me with:

> In fact in about a year I predict all MMOs wil be the mad
> kill/loot type and not the worldly type UO and SWG tried to be.

Or maybe someone realizes that this is a niche market that can still be
profitable and makes a game that services that market but doesn't try to be
a mass market success.

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"Bob Perez" <myfirstname@thecomdomaincalledSHADOWPIKE> once tried to
test me with:

>
> "Paul2" <emperorwoo@nospam.rogers.com> wrote in message
> news:9bCdnRzxMoZcBbzfRVn-vQ@rogers.com...
>
>> Nothing new, innovative or special about WoW. Unless you're a
>> complete Blizzard fanboy
>
> In case you didn't realize it, you just met Blizzard fanboy #1 in Mr.
> Berryhill, so your instincts are correct. ;->
>
> Not that WoW isn't a good game deserving of its attention and success
> (leave me alone, fanboys, I like the game just fine)!

No way D00d!

*I'M* the Blizzard fanboy around HERE!!!

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

bombelly@wahs.ac (foamy) once tried to test me with:

> I'm going to upgrade my video card tomorrow and try and find a copy.
> If it isn't good, I'm coming for ya ! 🙂

I hope you are not disappointed. What video card do you have now, btw? Also
your other specs?



--

Knight37

The gene pool could use a little chlorine.
 
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In article <Xns960BD46CF5A67knight37m@130.133.1.4>
, Knight37 <knight37m@email.com> wrote:

>bombelly@wahs.ac (foamy) once tried to test me with:
>
>> I'm going to upgrade my video card tomorrow and try and find a copy.
>> If it isn't good, I'm coming for ya ! 🙂
>
>I hope you are not disappointed. What video card do you have now, btw? Also
>your other specs?


I have a Geforce 2 but I'm looking at picking up an ATI Radeon 9600XT-256MB--
I can pick it up here in Vancouver for 200 bucks CAN. I've got an overclocked
2600 Barton with a gig of RAM, so I should be OK ?

Except I phoned every chain and individual store I could think of within 50
miles and they're all sold out. :-( Any online outlets you know of have it
and ship pronto to Canada ?

Jim