This isn't something that sprang up out of nowhere purely in the last 25 years. In 1992, there were significantly more actual Nazis living than in 2017. So why wasn't Wolfenstein 3D facing the same sort of criticism back then? Why wasn't their entire playerbase feeling insulted by the over politicization of a video game? Largely because people didn't even realize it was a political message. Most took Nazis = bad for granted and assumed everyone else did too. Only it turns out that they didn't, but were probably too afraid to speak up with an unpopular view back then."It's been... really weird," says Wolfenstein: The New Colossus narrative designer Tommy Bjork. "It's both strange and unsettling, I think. Wolfenstein has always been a game series that has always had a really strong anti-Nazi message, and we're really proud of continuing that tradition with The New Order and The New Colossus. It's one of the main themes—being an anti-Nazi game. In 2017 that that's controversial is just really weird."