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Hey Mike, thanks for the compiler advice BTW...
"Mike Tyndall" <Mike_Tyndall_1@hotmail.com> wrote in message
news:xvydnZ5N0N5988bcRVn-hw@comcast.com...
>> >What's your view on Silent Hill games??
>>
>> My brother has recommended them. I haven't tried them yet, honestly. I
>> liked Eternal Darkness.
>
> More people should buy this game (it's $10 practically everywhere).
> Instead
> of relying on surprises, the game builds tension....and builds...and
> builds...and builds, until you're about to explode. Something's
> wrong...you
> know something's wrong...WHY ISN'T SOMETHING WRONG?!?! And then, when you
> can't help but be worn out by all the stress, BAM!
Is this Eternal Darkness? OMG - I just remembered I have a gamecube and not
this game!
>
> The insanity effects are icing on the cake. And it actually has solid
> gameplay behind the scares!
>
> I normally don't get into survival horror, but this is one of my favorite
> GameCube games. Too bad it didn't get the hype it deserved.
Heh, I shall have to at least give it a little look into!
>
> I actually haven't finished it yet; got scared out of my wits once and
> decided to take a break and play something else. Never got back to it.
> Not
> that I'm chicken or anything...
>
> Did I mention I enjoyed the game?
> --
> //mike tyndall
> C++ programmer and game designer (not professionally)
> See my 329-game collection:
>
http://users.ign.com/collection/MikeTyndall
>
>
Heh, nice. I'll get back to you when I actually play it - at this rate, in a
few years!
--
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Comp Whizz
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