What's the difference between seeing Directx 12 and Directx 11 to your eyeballs?

xynerial

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Dec 3, 2011
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If you have a GPU that only support DX11 made in 2010 and one that support DX12 made in 2012/2015... and you run the same game...what does the DX12 graphic card allow you to see on the monitor that a DX11 graphic card won't display/render?
 
Currently nothing.
As there are nearly no DirectX12 games on the market. This will change in 2016.
The game, the operating system and the video card all need to support DirectX 12 before you see any of the new stuff in DirectX 12.

The major feature is lower overhead calls, so higher frame rates, if the application is (re)coded to take advantage of it.
 
No.
DX12 has nothing to do with how the game looks. That is up to the devs of the game, designing each portion of what you look at.
What DX12 is promised to do is make games a little easier on low end processors, and streamline performance (resulting in hopefully higher FPS)
 
Technically you could add "more" of the same if frame rates are improved with dx12, but so far its not proven to be the case as we odnt have enough data to go by.

One interesting thing will be consoles. DX12 I presume will be harder to code since its a PC thing, so you would be making a pc game first then porting to consoles.
That should increase the visuals of dx12 games a lot even if not by dx12 itself. However devs might do what crytek did with crysis 2... say one thing and do another.
We will see.