Where did those streetlights come from?

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Archived from groups: alt.games.microsoft.flight-sim (More info?)

Can anyone explain why I would have highway streetlights in the middle of a
runway? Makes taking off and landing a bid difficult, although on some more
nimble props I can just slalom past...

This is at Belp, the airport in Bern, Switzerland, and only occurs with
autogen on the highest setting. A bug in the updated FS9 when bridges were
added? I don't think it's add-on scenery, as it occurs even after turning
off my downloaded versions of Belp and Swiss landclass files.

Any other "dangerous" runways I should look out for? 🙂

Stephen
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"Stephen F." <ferguson@NOJUNKbluewin.ch> wrote in message
news:424aa425$1@news.unibe.ch...
> Can anyone explain why I would have highway streetlights in the middle of
> a runway? Makes taking off and landing a bid difficult, although on some
> more nimble props I can just slalom past...
>
> This is at Belp, the airport in Bern, Switzerland, and only occurs with
> autogen on the highest setting. A bug in the updated FS9 when bridges
> were added? I don't think it's add-on scenery, as it occurs even after
> turning off my downloaded versions of Belp and Swiss landclass files.
>
> Any other "dangerous" runways I should look out for? 🙂

I just went to BELP to check it out and I didn't see any streetlights or
anything in the runway or in the surrounding areas (even with maximum
autogen & other objects). I don't have any add-on scenery, so maybe that is
the cause in your case.
However, there are some problems with this airport: Mine has three runways,
32R, 32L, and 32. The two (very) short runways are marked as 32R and 32L
but there is no pavement, only grass! Also the R and L seem to be reversed?
Only the longer runway 32 is drawn correctly.
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"Matt B." <sawdust100@charter.net> wrote in message
news:Xry2e.45$I26.30@fe03.lga...
>
> "Stephen F." <ferguson@NOJUNKbluewin.ch> wrote in message
> news:424aa425$1@news.unibe.ch...
>> Can anyone explain why I would have highway streetlights in the middle of
>> a runway? Makes taking off and landing a bid difficult, although on some
>> more nimble props I can just slalom past...
>>
>> This is at Belp, the airport in Bern, Switzerland, and only occurs with
>> autogen on the highest setting. A bug in the updated FS9 when bridges
>> were added? I don't think it's add-on scenery, as it occurs even after
>> turning off my downloaded versions of Belp and Swiss landclass files.
>>
>> Any other "dangerous" runways I should look out for? 🙂
>
> I just went to BELP to check it out and I didn't see any streetlights or
> anything in the runway or in the surrounding areas (even with maximum
> autogen & other objects). I don't have any add-on scenery, so maybe that
> is the cause in your case.
> However, there are some problems with this airport: Mine has three
> runways, 32R, 32L, and 32. The two (very) short runways are marked as 32R
> and 32L but there is no pavement, only grass! Also the R and L seem to be
> reversed? Only the longer runway 32 is drawn correctly.
>

See if this neat aerial view works:

http://www.endoxon.com/scripts/hsrun.hse/Distributed/hypotheken/MapXtreme.htx;start=hs_adresssuche?lang=en_CH&button1=map

You'll have to cut and paste the address due to line-wrapping.

Enter postcode "3123", town "Belp", choose Aerial Photo, zoom to maximum,
then click the arrow to head north (up arrow 7 times).

Flying in on a heading of 32, from left to right, 32L and 32R are indeed
short grass strips, then comes the paved main runway 32.

Stephen
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"Stephen F." <ferguson@NOJUNKbluewin.ch> wrote in message
news:424ab95c$1@news.unibe.ch...
> "Matt B." <sawdust100@charter.net> wrote in message
> news:Xry2e.45$I26.30@fe03.lga...
>> "Stephen F." <ferguson@NOJUNKbluewin.ch> wrote in message
>> news:424aa425$1@news.unibe.ch...
>>> Can anyone explain why I would have highway streetlights in the middle
>>> of a runway? Makes taking off and landing a bid difficult, although on
>>> some more nimble props I can just slalom past...
>>>
>>> This is at Belp, the airport in Bern, Switzerland, and only occurs with
>>> autogen on the highest setting. A bug in the updated FS9 when bridges
>>> were added? I don't think it's add-on scenery, as it occurs even after
>>> turning off my downloaded versions of Belp and Swiss landclass files.
>>
>> I just went to BELP to check it out and I didn't see any streetlights or
>> anything in the runway or in the surrounding areas (even with maximum
>> autogen & other objects). I don't have any add-on scenery, so maybe that
>> is the cause in your case.
>> However, there are some problems with this airport: Mine has three
>> runways, 32R, 32L, and 32. The two (very) short runways are marked as
>> 32R and 32L but there is no pavement, only grass! Also the R and L seem
>> to be reversed? Only the longer runway 32 is drawn correctly.
>
> See if this neat aerial view works:
> http://www.endoxon.com/scripts/hsrun.hse/Distributed/hypotheken/MapXtreme.htx;start=hs_adresssuche?lang=en_CH&button1=map
>
> Enter postcode "3123", town "Belp", choose Aerial Photo, zoom to maximum,
> then click the arrow to head north (up arrow 7 times).
>
> Flying in on a heading of 32, from left to right, 32L and 32R are indeed
> short grass strips, then comes the paved main runway 32.

Thanks for the link; that's an interesting viewer. I guess Microsoft got
the runways correctly; I never expected the two grass runways and one paved
runway to be real.

http://i2.photobucket.com/albums/y18/Sawdust5/Flight%20Simulator/AirportBELP.jpg

Here's a picture of the MSFS2004 default airport. What about the R and L
being backwards? I couldn't see the numbers clearly enough on the aerial
view from Credit Suisse.