I thought games cared more about the DX version than the OS?upcoming game most likely will not run in windows 7
Go to the website for your upcoming game. It'll list the supported OSI thought games cared more about the DX version than the OS?
"OS: 64-bit Windows 7 or 64-bit Windows 10. DirectX® 12 is necessary to run the game. "Go to the website for your upcoming game. It'll list the supported OS
and plenty of older stuff isn't compatible with 10. I guess the question is am I going to be more likely to to do something new than wont run on 7 or more likely to do something old that wont run on 10.In my experience windows 10 uses a little bit more cpu than 7, but a lot less ram. Plus as others have mentioned, some games aren't compatible with win 7.
I'm pretty sure my current/soon to be back-up graphics card is not 10 friendly. Its not overly 8.1 friendly either but it does work. It was fine on 7 and Vista. I don't run much professional level software from my home computer (often very outdated), so that wouldn't be a big deal. I don't know the likelihood of wanting to get back into old games though. I'm probably more likely to get into a new on-line game vs. wanting to redo NWN2 or the like.
I suspect most major new title are going to be 7 friendly to get a piece of the China market. I don't know enough about the videogame market to know if people do stuff that doesn't fly in China, like suggest Taiwan is an independent country or something equally egregious in the story, and therefore wouldn't bother with the Chinese market anyways.
The fact that I am focusing in on playing 2077 ATM on a machine with a CPU just a sliver below stated min, suggests to me that 7 will likely run it better, if as reported W7 is less CPU intensive.
it also looks like a small handful of DX12 features do not port to W7, but are these features used in the games I would be wanting to play?
I was sort of hoping for a more clear-cut answer. It would be clear-cut is not for the marginal CPU and ancient graphics card. On a new build it would be 10 all the way.
I couldn't find my 7 disks, so that made the decision easier.The minimum graphics hardware requirements for Windows 10 is simply a DX9 compatible card that has a WDDM 1.0 driver. i.e., if the card had support on Vista, it'll work on Windows 10. The only issue would be performance on the desktop. Also in my experience, requirements in games doesn't really mean much. It should be used as a suggestion, not as an absolute. As an experiment I ran Call of Duty: Advanced Warfare with two cores out of four disabled. The game complained and said I didn't mean minimum requirements, but it ran at 60 FPS most of the time anyway.
As far as DX12 features are concerned, every feature of DX12 except DXR was backported to DX11. DX12 is a programming paradigm change, not a feature update (well, with the exception of DXR). I don't think Microsoft intends for DX12 to replace DX11 because DX11 is useful for developers who are starting out with graphics programming. That is, you should start with DX11 and if you find your application lacking in performance and you can pin it down to API overhead, then you switch to DX12.