One of the fun things you can do with having a good gaming PC is, you put every graphical detail to the max on the first go. I did it with Tomb Raider on 1080p (my monitor's resolution). I noticed the game was pretty smooth and felt 60fps, just minor hiccups here and there.
Then after a few hours I went to the options again and saw the AA method, it was SSAA and I set it to 4X: So my PC is rendering 4 times the 1080p resolution!
I couldn't find any other option for AA other than FXAA (ugh no thanks). So my question is, why do AA varies so much in games? Why not give something which is more better in terms of performance to quality ratio like MSAA?
Finally, from a personal experience, which AA method do you normally use in games and why?
Thanks!
Then after a few hours I went to the options again and saw the AA method, it was SSAA and I set it to 4X: So my PC is rendering 4 times the 1080p resolution!
I couldn't find any other option for AA other than FXAA (ugh no thanks). So my question is, why do AA varies so much in games? Why not give something which is more better in terms of performance to quality ratio like MSAA?
Finally, from a personal experience, which AA method do you normally use in games and why?
Thanks!