I see your point re: bottlenecks, and a lot of time will also be spent waiting on user input, so the better performer for that bit is the CPU that's more responsive, or 'nimble'. Assuming the user uses the same HDD in either situation, then we're back to the same result - not much difference, but the nod going to the more nimble cpu.
If you mean previewing effects, and mostly after the editing, renderin the movie, AFAIK, that is just like encoding/recoding.
Here's where I agree and disagree. I see that as 2 parts. First is the previewing, in which you're playing the video. Sure, it's possibly (probably?) not in divx or mpeg2 or whichever format yet, its still in some 'raw' format, and it may be split up all over your HDD instead of in 1 file for a nice serial stream (which is precisely what P4 likes), but that's not very cpu intensive either - how much cpu do you use when you're viewing a dvd? So, in that bit, HD and IO speed are your primary bottlenecks. In that case, given the same hd is used, the more 'nimble' cpu will get the nod, possibly by a miniscule amount.
Second is rendering, which is definitely encoding. Actually, that's precisely what I assumed was encoding, along with any conversion from/to formats. That's something you do when you're done editing, and in some situations is best served by a separate rig (or cluster, as in a rendering farm), or done at night when you're not sitting there twiddling your thumbs. Admittedly that's more big production work, but even at home, you start the render, and go away for an hour or so (exception is the short bits, where AMD/Intel is a moot point - are you going to notice a render took 10 or 11 min? - well, you might, but its not real likely to matter).
I tend to the cynical on programmers. While you can have multiple codepaths for different CPU's, given the near-monopoly majority of Intel CPUs in the overall market (more than 80% by anyone's benchmark - close to 90 overall), why spend more than perfunctory time on 'merely' 10% of your potential market? I agree that benchmark tuning happens as well and its a nice bonus if you're doing exactly what the benchmark does.
Mike.
<font color=blue>Outside of a dog, a book is man's best friend. Inside the dog its too dark to read.
-- Groucho Marx</font color=blue>