While this thread is more than a month old, I should probably point out that they are not actually running the game at 1080p resolution. They have DLSS enabled, which is effectively a method of upscaling the image from a lower resolution, with a loss in quality compared to native rendering. Skimming through the video, even with DLSS active I noticed the frame rate hovering in the 50s during certain combat segments, and dipping into the mid-40s at one point when NPCs were nearby. At native 1080p, the frame rate would undoubtedly be in the 40s and 50s more often, and possibly lower at times.