I play some games and notice that the fps will be lower than desired, but yet the gpu is not running constantly at 100%, same with the cpu. Is this just poor optimization in some games? A few games I've noticed lately (don't want to give exact game names as to cause issues with a 100% unrelated post) will have large fps drops while the gpu / cpu usage is not at 100%. For example I can get 80fps in most of a game and then in a specific area it drops to 40fps. Getting the 80fps only uses 80% gpu and 80% cpu. Now in these few areas it will drop to 40 no matter what resolution or settings and the gpu / cpu usage will not rise in order to try to get higher fps. I would think the usage would rise higher, say to 100% so I can get more fps?
Does not appear to be a power issue because often in heavy areas when getting 80+fps I see 100% usage at around 160w which from what I've read is normal for an rx 480. If the CPU usage were at 100% and the GPU is sitting at 70% I would think ok cpu bottleneck is causing the fps to cap out, but neither is at 100% when I experience this.
Does not appear to be a power issue because often in heavy areas when getting 80+fps I see 100% usage at around 160w which from what I've read is normal for an rx 480. If the CPU usage were at 100% and the GPU is sitting at 70% I would think ok cpu bottleneck is causing the fps to cap out, but neither is at 100% when I experience this.