Archived from groups: alt.games.video.sony-playstation2 (
More info?)
"Buckaroo Banzai" <blackhole34@yahoo.com> wrote in message
news:qbo5e.21114$zl.9071@newssvr13.news.prodigy.com...
>
> "Boody Bandit" <lightenup@francis.news> wrote in message
> news:UvWdnSEATfOcOsjfRVn-qA@suscom.com...
>>
>> "Buckaroo Banzai" <blackhole34@yahoo.com> wrote in message
>> news:HOb5e.10874$FN4.4484@newssvr21.news.prodigy.com...
>>>
>>> "The Space Boss" <drsmith666@aol.com> wrote in message
>>> news:1112853310.262633.202040@g14g2000cwa.googlegroups.com...
>>>> Battle Arena Toshinden was an impressive launch title for the
>>>> playstation, and spawned 2 sequels as well as arcade games!
>>>>
>>>> Why is it then, that this classic playstation fighter never appeared on
>>>> the Playstation 2????
>>>>
>>>
>>> Tekken, Virtua Fighter, Soul Calibur, and Mortal Kombat, that's why.
>>
>> I fixed you response
🙂
>> DOA is horrible as a fighting game.
>
> I have to disagree... Great character modeling, Great environments,
> Innovative destructable environments... Great reversals... sure it's
> easier than the Tekken reversals...
It was toooooo easy.
A 5 year old could do a reversal.
I use to beat people without having to hit them, I would simply just do
reversals all day long.
>> I had more fun playing Toshiden.
> That's *your* problem
I don't see how it's a problem dude, it was just more fun *at the time it
was released* (DOA was released at a time Tekken, SC and VF) as to when the
DOA series was launched. I also liked how Toshiden had street fighter styled
motions in a 3d realm. thought that in itself was kewl.
no need to be rude mr meanie