Will LCD computer monitors be made larger than 30"/2560x1600?

dudley99

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Apr 13, 2008
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If I had to choose between say a 40"+ LCD monitor at a resolution like 3500x2000 (or something like that) over 3x 24" (or even 30") screens in Eyefinity or Nfinity, I think I just might, mainly for the seamless image (no border lines from the different monitors) and for the sheer awesomeness of such a monitor for watching blu-ray and HD video. And with a resolution like that, there would be a fair amount of peripheral vision in both flight sims and first-person shooters.

It seems like 30" is the size that computer monitors have topped out at, though. It would be nice if sizes and resolutions continued to increase.

LCD tvs are irrelevent to what I have in mind, no matter how large they are, given their lowly resolutions (1920x1200 or something like that- way too low for gaming use as a computer monitor on my desk, and offering no peripheral vision in games).

Think this might eventually happen?
 
OP:

as mauvecloud pointed out, products already exist. however without a mass market they are out of reach for all but the rich or obsessed.

there is also a product out on the market that pairs 3x screens together horizontally without bezels. search for it on google.. i think it has something about panoramic in the title. it costs over $800-1000 though.

just to clarify things, you can play games quite well on a 1920x1080 lcd television. games look rather good i would have to say. text doesnt though.

if you plan to game, i hope you're packing serious hardware. increasing the resolution also increases the graphical processing power required. this means that just because you have a triple sli (or crossfire) with brand new cards a new game could easily bring your system to its knees (as we saw when crisis1 came out years back).
 


I want to add something else here: as far as peripheral vision is concerned, the aspect ratio will make a bigger difference than the total pixels. 1920x1080 (aspect ratio 16:9) would actually provide slightly more peripheral vision in a game than 2560x1600 (aspect ratio 16:10). Multiple monitors placed adjacent in landscape mode would be even better, up to a point (if some of them required turning your head to see them at all, that would be overkill)



I found a picture of such a monitor, apparently by Alienware and shown at the 2008 CES, 2880x900, but I'm having trouble confirming that it was ever actually released to the public.
 
I like my 2560x1600 screen for its ability to show multiple windows, and it isn't totally necessary to run games at full resolution - since it's an exact multiple of 1280x800, that resolution looks better on this monitor than it would on a monitor with resolution 1680x1050 or 1920x1080. (since scaling to those resolutions would require pixel interpolation). Also, I've got some games that don't scale the text, which makes running them at 1280x800 more attractive even when my video card is strong enough to run them at 2560x1600.