Discussion Will older games suport direct storage day one?

davipinhati

Prominent
May 19, 2020
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This tecnology will need to be implemented by the devs, or every windows game will be improved? There is a lot of old games like outer worlds that suffer from asset load stutter, would be nice see improviment natively.
 

Colif

Win 11 Master
Moderator
For every DirectX family feature, Microsoft brings together the best of the PC gaming industry players to standardize new gaming features, make them available to game developers, and eventually get them into your gaming machines.

This process has already begun for DirectStorage and we’re working with our industry partners right now to finish designing/building the API and its supporting components. We’re targeting getting a development preview of DirectStorage into the hands of game developers next year.
thats dated Sept 1 2020 so its a matter of who gets the development previews I guess.

I can't find anything more about backwards compatibility that isn't about the Xbox instead.
 
This tecnology will need to be implemented by the devs, or every windows game will be improved? There is a lot of old games like outer worlds that suffer from asset load stutter, would be nice see improviment natively.
You are not getting asset load stutter because your system isn't able to load the assets fast enough, those assets where made to be loaded from dvd or the slow ps4 hdd.
Unless you are talking about some game that has 4k assets for the PC.
 
This tecnology will need to be implemented by the devs, or every windows game will be improved? There is a lot of old games like outer worlds that suffer from asset load stutter, would be nice see improviment natively.
Directstorage needs to be implemented by game developers to see any benefit from it in game. It will not automatically fix what you perceive as asset load stutter.