Archived from groups: alt.games.civ3 (
More info?)
On Thu, 15 Jul 2004 09:46:28 GMT, "John Kerry" <johnkerry@aol.com>
wrote:
>
> after not playing it for a while, turning on the movies
>> just to watch them again is fun (same with the high council). Test of
>> Time's unusual scenarios are also worth exploring.
>>
>I loved the council. The drunk general, the really cute girl who, I think,
>was the domestic advisor. CivII was great and when I got CivIII, I missed
>some of the advantages in CivII (worker caravans to rush wonders, rivers as
>game squares). But CivIII's boundaries make up for it. There's nothing more
>madening than having the Babylonians plop a city down right in the middle of
>your "empire".
I think that Civ3 is a better game design -- different, but
definitely has a lot more potential. Civ2 for its time was pretty
good, and it would be good to have the videos restored somehow in a
new version of Civ.
Like in Conquests, though, there isn't any easy way to create new
graphics and videos for every rule change. The omitted media simply
has to be left out of any modified games where the original won't
work.
>> I don't have Civ1 installed on my current PC at the moment, but it
>> would be trivial to put it on.
>
>Can CivI even run on new machines. I know I had problems running some other
>older games on a newer machine.
Civ1 DOS mode will work on XP using an appropriate emulator like
DOSBOX. It may or may not work directly in an XP window, especially
with sound on. It does require a large amount of conventional memory,
but XP is the best Windows version for allowing customized DOS configs
for emulation.
CivWin (v1) will work last I checked. I got that someplace cheap
long ago, and it is essentially the same game, plus it has the Civnet
multiplayer code (which never worked that great).
--
*-__Jeffery Jones__________| *Starfire* |____________________-*
** Muskego WI Access Channel 14/25 <http://www.execpc.com/~jeffsj/mach7/>
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