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Archived from groups: rec.games.empire (More info?)
WinACE probably shouldn't use any commands that charge BTUs when one logs in (I
think its the strength command that does that)
probably the strength command shouldn't charge BTUs, the reason it does was
because it was too CPU intensive in the past, not sure if that is still a
problem
probably the whole concept of BTUs ought to be eliminated, it doesn't really
make any sense to me, mainly what it does in practice is limit shell fire
another WinACE feature probably ought to be some autoshell variable, so that
when an enemy ship is spotted by coastwatch, forts in range shell it until sunk
according to some variables the player would set (like, fire until hit by
return fire, replenish shells/guns/mil, probably some other things players will
think about)
WinACE probably shouldn't use any commands that charge BTUs when one logs in (I
think its the strength command that does that)
probably the strength command shouldn't charge BTUs, the reason it does was
because it was too CPU intensive in the past, not sure if that is still a
problem
probably the whole concept of BTUs ought to be eliminated, it doesn't really
make any sense to me, mainly what it does in practice is limit shell fire
another WinACE feature probably ought to be some autoshell variable, so that
when an enemy ship is spotted by coastwatch, forts in range shell it until sunk
according to some variables the player would set (like, fire until hit by
return fire, replenish shells/guns/mil, probably some other things players will
think about)
