Systems built to take advantage of WARP from a hardware standpoint will be able to display graphics even when the video card is missing—or toasted. So if you’ve nuked your graphics card from a bad BIOS flash, fear not on a WARP-capable system. At least you will be able to boot back up until the video card is replaced.
what a ridiculous thing to say, warp, or any other type of software rendering (which is exactly what warp is) can not possibly allow you to boot your computer if your video card is toast, it's just not possible.
warp is just microsoft marketing bullshit to make it sound like they developed somthing that hasn't already existed since the dawn of the personal computer.
before we had add in graphics cards all software ran on the cpu, including graphics. when the 3d accelerators (as they were known at the time) came along (i believe the voodoo was the first one) it allowed, via the use of the graphics api (application programing interface) the most of the 3d work to be offloaded from the cpu to the card.
as gpu's became more complex and supported more features graphics api's evolved to allow programmers to exploit said features (often time microsoft worked hand in hand with the gpu manufactures).
now, with windows 7, microsoft plans to include a software rasterizer built into the direct x api but so what? i can just as easily install a software rasterizer on my current windows build and in fact i believe all direct x versions already include one for testing purposes.
if you graphics hardware stops working, there is no way for the computer to boot (the motherboards bios will still beep and the monitor will still not turn on, all you'll get is that little orange light that let's you know no signal is going to the monitor), warp or not you still need to be able to get a signal to the monitor, either from a discrete graphics card or from the on board chip via the connector on the motherboard.
the only thing that warp could allow you to do is run a 3d game if the graphics driver crashed but that's assuming windows wasn't designed to blue screen upon the crash of a video driver. and even if windows didn't blue screen (let's assume that windows used the same driver model linux does and all drivers were loadable modules that you could dynamically load and unload as the OS was running) why not just reload the driver or reboot.
lastly, if anyone wants to get really excited about something ray tracing is what you should keep an eye out for. intel recently demonstrated a 16 core (including hyper threading, so 8 actual cores) setup running a complex 3d demo, in real time, with a resolution of 1920x1080, ray tracing allows programmers to create super realistic environments without needing to write any complicated shaders and without needing dedicated graphics hardware.