WOW - is it fun in non-MM mode?

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Just wondering if WOW can be played by just a few players - say, your
family, in a private game. Or does the game lose its appeal or purpose when
there aren't a ton of players in the game? Can it be played in more of a
Co-op mode?

Thanks,
Marshall
 
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Marshall wrote:
> Just wondering if WOW can be played by just a few players - say, your
> family, in a private game. Or does the game lose its appeal or
> purpose when there aren't a ton of players in the game? Can it be
> played in more of a Co-op mode?
>
> Thanks,
> Marshall

For my part, it'd be a lot more fun with a few "honorable" players--a "few"
in this case being a couple of hundred or so--but since it's an online game
only, with no chance of anybody setting up a private server, it ain't gonna
happen.

--
chainbreaker
 
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On Sat, 9 Apr 2005 10:24:56 -0700, "Marshall"
<marshall@idea.lvcoxmail.com> wrote:

>Just wondering if WOW can be played by just a few players - say, your
>family, in a private game. Or does the game lose its appeal or purpose when
>there aren't a ton of players in the game? Can it be played in more of a
>Co-op mode?
>
>Thanks,
>Marshall
>
No, it's a pure online game, no off-line mode.

--

Bunnies aren't just cute like everybody supposes !
They got them hoppy legs and twitchy little noses !
And what's with all the carrots ?
What do they need such good eyesight for anyway ?
Bunnies ! Bunnies ! It must be BUNNIES !
 
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Nel tempo Sat, 9 Apr 2005 10:24:56 -0700, il mio fedele schiavo Wu
desto' nel mio animo interesse sopra il conversare di "Marshall"
<marshall@idea.lvcoxmail.com>:

>Just wondering if WOW can be played by just a few players - say, your
>family, in a private game.

You _could_, but you'd have to create your own server and world AFAIK.
Manually.

>Or does the game lose its appeal or purpose when
>there aren't a ton of players in the game? Can it be played in more of a
>Co-op mode?

Well, this is why the guild system was created. And how many good
guilds actually work. You can make your own, of course.

Parvati V
--
"Cosa e' celvello? Pai non ha cosa del genele" - Pai, 3x3 occhi
UnaMoleDiDadi (TreEmme Torino)
http://parvatiquinta.altervista.org
IHGGera #1069, IAFa #182 ^^^
 
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Parvati V <parvatiquinta@email.it> once tried to test me with:

> Nel tempo Sat, 9 Apr 2005 10:24:56 -0700, il mio fedele schiavo Wu
> desto' nel mio animo interesse sopra il conversare di "Marshall"
><marshall@idea.lvcoxmail.com>:
>
>>Just wondering if WOW can be played by just a few players - say, your
>>family, in a private game.
>
> You _could_, but you'd have to create your own server and world AFAIK.
> Manually.

LOL, yah you _could_, if you don't mind writing all the server code from
scratch.

--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
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"Marshall" <marshall@idea.lvcoxmail.com> once tried to test me with:

> Just wondering if WOW can be played by just a few players - say, your
> family, in a private game. Or does the game lose its appeal or
> purpose when there aren't a ton of players in the game? Can it be
> played in more of a Co-op mode?

No, you can not play the game on your own LAN in a private game like you
could with Diablo 2 or other games like it. World of Warcraft requires a
monthly fee to play for every player, so if you want to play it with your
family you would have to buy a copy of the game for EACH player and pay for
an account for each player, at $15 per month. I don't think the game would
lose appeal to be played in this way, in fact, I'd love it if my wife would
play WoW with me and we could "duo" through most of the quests.

But you WILL encounter other players, and some of them will be asshats.
Fortunately some of them will also be cool people, who genuinely want to
help you and enjoy the game with you. And the vast majority of them will
happily ignore you if you ignore them. :)

For a large family, WoW could probably be prohibitively expensive. I have a
friend who's got a 9 year old boy and he paid for two copies of the game
and two monthly accounts so he could play with his son sometimes. And he
also convinced his wife to play sometimes also (but he only has the two
accounts, so he and his wife AND his son couldn't all play at once).

IMHO, it would be really cool if WoW could do some kind of "Family"
account, where you can have multiple people logged into the same account to
play on, but pay more per month for that privilege. And this way you could
play with your family. None of the MMORPGs have done this so far, though.
Which is strange because you'd think it'd be a big market segment to go
for, it's not like a bunch of people are going to be willing to shell out
$15 x 3 or however many people are in the family every month just for one
game. But a lot might pay $25 per month for that ability.

If WoW sounds too expensive, I recommend giving Neverwinter Nights a try,
it's a really good LAN game for a family. Unfortunately you do legally need
multiple copies of the game for each player, but there are technical ways
around that that aren't legal. But there is no monthly fee at least, so
it's just a one time investment that can last for months and months. There
are oodles of fan-made adventures for it, too, so you'd never run out of
new things to explore.

Diablo II is also great but not really IMHO great for kids under 11 due to
the "adult" content (lots of gore, demons, stuff like that). Diablo 2 is
more hack-n-slash action than Neverwinter Nights but they both have quite a
bit of combat. But NWN also has quite a bit more story and quests,
depending on which module you're playing through.

--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
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Nel tempo 9 Apr 2005 21:25:20 GMT, il mio fedele schiavo Wu desto' nel
mio animo interesse sopra il conversare di Knight37
<knight37m@email.com>:

>LOL, yah you _could_, if you don't mind writing all the server code from
>scratch.

That's what I meant ^^

Parvati V
--
"Cosa e' celvello? Pai non ha cosa del genele" - Pai, 3x3 occhi
UnaMoleDiDadi (TreEmme Torino)
http://parvatiquinta.altervista.org
IHGGera #1069, IAFa #182 ^^^
 
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> Just wondering if WOW can be played by just a few players - say, your
> family, in a private game. Or does the game lose its appeal or purpose
> when there aren't a ton of players in the game? Can it be played in more
> of a Co-op mode?

Look for Guild Wars.

-Moa Dragon
 
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Mils Michael wrote:
> Look for Guild Wars.

Yeah, with instancing and no monthly fee it could work pretty well for
a family: you could do pretty much all the missions together and PvP in
the arenas if you want to.

Mark
 
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Knight37 <knight37m@email.com> looked up from reading the entrails of
the porn spammer to utter "The Augury is good, the signs say:

>"Marshall" <marshall@idea.lvcoxmail.com> once tried to test me with:
<snip>
>IMHO, it would be really cool if WoW could do some kind of "Family"
>account, where you can have multiple people logged into the same account to
>play on, but pay more per month for that privilege. And this way you could
>play with your family. None of the MMORPGs have done this so far, though.
>Which is strange because you'd think it'd be a big market segment to go
>for, it's not like a bunch of people are going to be willing to shell out
>$15 x 3 or however many people are in the family every month just for one
>game. But a lot might pay $25 per month for that ability.

You'd end up with College/University students that share a house getting
a "family" account.
End result, 4+ people playing a lot of the time, for substantially less
than 4+x the regular monthly rate.

Then you have to consider what to do if 1 or more of the people in the
"family" are total asshats and trouble of a bannable level. DO they ban
just that toon, or the "family" account?

Sounds like more trouble than it would be worth - to Blizzard

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
 
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"Marshall" <marshall@idea.lvcoxmail.com> wrote in message
news:zdU5e.936$lv1.231@fed1read06...
> Just wondering if WOW can be played by just a few players - say, your
> family, in a private game. Or does the game lose its appeal or purpose
when
> there aren't a ton of players in the game? Can it be played in more of a
> Co-op mode?

WoW is not a peer-to-peer game, nor is it a game like Diablo where b.net was
basically a matching service. In an MMO like WoW, Everquest, City of Heroes,
et al... the game is played entirely on the host company's servers. The only
thing your client program does is render the graphics and inform the server
of changes of state, like pressing the "move forward" key or an attack
command. You never, at any time, have the "whole game" on your computer.

So, to answer your question, you cannot play a private game of WoW. In fact,
every member of the family who plays has to have their own copy of the game
in order to have a CD key to create an account. (You can alway share a
single account, but that means only one family member playng at a time and
sharing is technically against the rules you agree to in order to play the
game.)

The charm of an MMO, in any case, is that the world is alive with other
people. Playing alone with just your family would not be the same experience
at all.