[citation][nom]joebob2000[/nom]So instead of he who has the most free time winning, it will become he who has the most free time and/or most free cash to waste will win. Sounds like a great recipe for attracting casual gamers![/citation]
Not if they do it right. I agree that you should not be able to buy game-changing items (like higher levels, better weapons, etc..), but you'd be amazed at the money people spend on things like clothing, pets, visual effects, etc...
Maybe Blizzard should charge you to watch your female Night Elf dance, but at the same time they shouldn't let you buy a weapon or armor with better stats. Though with something like 11-million paid subscribers at its peak, I'm not really sure Blizzard wants to change their model. They'll never compete with the influx of free games from Korea anyway.