Archived from groups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg (More info?)
http://www.gamespot.com/news/2005/03/08/news_6119959.html
However, a clue to Junction Point's current project may lie in
Spector's past. One of his coworkers while working at TSR was one Allen
Varney, who cowrote a module for the cult sci-fi role-playing game
Paranoia with Spector. According to Varney's online resume, he also
handled "principal design" on a game called "Junction Point" while at
Looking Glass Studios (then Looking Glass Technologies) at the same
time as Spector. Varney describes the game as "[a] massively
multiplayer fantasy role-playing game, changed in midstream to a
single-player science-fiction role-playing game," which was canceled in
1997.
....
When speaking to GameSpot, Spector was optimistic and seemed ready to
tangle once again with the game industry. However, when pressed on
details on Junction Point's debut, he preferred to stay mum, only
suggesting that new ideas were percolating behind the scenes. He also
refused to answer questions on the studio's business model, leaving the
door open for a conventional collaboration with a publisher or a
self-published MMORPG.
....
So is it going to be a MMORPG or what? But, anyway, WS is unfortunately
way too capable of ruining any kind of a game whether the original idea
was from LG or not.
http://www.gamespot.com/news/2005/03/08/news_6119959.html
However, a clue to Junction Point's current project may lie in
Spector's past. One of his coworkers while working at TSR was one Allen
Varney, who cowrote a module for the cult sci-fi role-playing game
Paranoia with Spector. According to Varney's online resume, he also
handled "principal design" on a game called "Junction Point" while at
Looking Glass Studios (then Looking Glass Technologies) at the same
time as Spector. Varney describes the game as "[a] massively
multiplayer fantasy role-playing game, changed in midstream to a
single-player science-fiction role-playing game," which was canceled in
1997.
....
When speaking to GameSpot, Spector was optimistic and seemed ready to
tangle once again with the game industry. However, when pressed on
details on Junction Point's debut, he preferred to stay mum, only
suggesting that new ideas were percolating behind the scenes. He also
refused to answer questions on the studio's business model, leaving the
door open for a conventional collaboration with a publisher or a
self-published MMORPG.
....
So is it going to be a MMORPG or what? But, anyway, WS is unfortunately
way too capable of ruining any kind of a game whether the original idea
was from LG or not.