WW's V:tR previews

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As much as I enjoyed last weeks' day-by-day look at the workings of
the new Kindred, I'm a little less thrilled that this week will simply
be brief looks at what are apparently signature characters (sans
stats, even); and this is coming from a big sig fan!

Well, I guess I'd imagined that we'd be hearing about the new Werewolf
or Mage this week instead of more Vampire...

What do you all think of the revelations so far? Gotta say, so far
V:tR seems to be hewing a LOT closer to V:tM than I thought it
would...It almost feels like a more extreme Revision than a truly new
start. But we've only seen the tip of the iceberg, so far...The true
telling will be in the history of the new Kindred, and their
relationship to Caine, Antediluvians, etc (if any). Can't wait to see
more!

BTW, do we know what "Covenants" are yet?

Dex
 
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Hand-of-Omega wrote:

> As much as I enjoyed last weeks' day-by-day look at the workings of
> the new Kindred, I'm a little less thrilled that this week will simply
> be brief looks at what are apparently signature characters (sans
> stats, even); and this is coming from a big sig fan!

If we're really seeing the signature characters, that means we'll get to
learn what the five clans are this week. That's enough spoiler info for
me. So far, we've got the Ventrue, the Mekhet, and the Daeva. Time
will tell if the remaining two are the Nosferatu and the Gangrel, or if
those words are used for different things this time around. (We know
they're reappearing in some capacity.)

I actually wouldn't be surprised if the Nosferatu and the Gangrel are
the last two. When speculating on archetypes in the new WoD forum, I
suggested the five would be:

Aristocrats (combining aspects of the Ventrue, Tzimisce /voivodes/,
Lasombra, Giovanni family loyalists, and Tremere clan loyalists)

Seducers (the Daeva were the only clan known at this time, but I
speculated a combination of the Toreador social manipulation and the
Setite role as pushers)

Monsters (this is the Nosferatu, the inhuman-appearance Tzimisce, the
animal-feature Gangrel, and the rotting Samedi)

Nomads/Underclass (Brujah, wandering elements of the Gangrel, Ravnos,
and to a limited degree the Assamite "scary foreigner" stereotype)

and a fifth, possibly Scholar (Tremere, Assamite sorcerers, Setite
sorcerers and egyptologists, Giovanni necromancers, Tzimisce kolduns,
Kiasyd, etc.)

I expected them to merge the nomads and the underclass together for a
Brujah/Gangrel(except the animal features, which go to the
Monsters)/Ravnos fusion, but if they've separated them out, then the
archetypes could very well go like this:

Aristocrats - Ventrue
Seducers - Daeva
Monsters - Nosferatu
Underclass - Mekhet
Nomads - Gangrel

Ages ago, Justin said that if he were re-doing Vampire, he'd only have
five clans -- the Brujah, Gangrel, Nosferatu, Toreador, and Ventrue,
with the Tremere as a sixth hated and blasphemous non-playable clan of
villains. If we assume that VII is the Tremere-analog, then the above
lines up with what he said quite well.

(Interestingly, Justin says "Mekhet" is an Egyptian word for amulet.
This together with the mention in Loki's description of his occult
leanings suggests they've actually put together the scholar archetype
with the underclass archetype, unless Loki is not a typical example of
his clan, which would be unusual for a signature character.)

> Well, I guess I'd imagined that we'd be hearing about the new Werewolf
> or Mage this week instead of more Vampire...

I wouldn't expect to see much about them yet. The Werewolf previews
will probably appear in September or October, and I doubt we'll see any
big Mage previews this year.

> What do you all think of the revelations so far? Gotta say, so far
> V:tR seems to be hewing a LOT closer to V:tM than I thought it
> would...It almost feels like a more extreme Revision than a truly new
> start. But we've only seen the tip of the iceberg, so far...The true
> telling will be in the history of the new Kindred, and their
> relationship to Caine, Antediluvians, etc (if any). Can't wait to see
> more!

We know what that is.

There's no more Generation, just Blood Potency. Without Generation, and
with every vampire starting at Blood Potency 1, there's no way to figure
out how many vampire generations we are away from the progenitor, except
to ask the old ones.

Except wait! There's the Fog of Eternity. Vampires who fall into
torpor dream and hallucinate while asleep, and when they wake up they
have a difficult time telling the difference between their torporous
dreams and their actual memories. Vampires who go into torpor numerous
times won't remember much of their early life at all, while vampires who
go into torpor not very often will have thick, potent blood and be
borderline-insane cannibalistic monsters.

So there's no way to tell what the progenitor is. Likewise, old
vampires are potentially weaker than neonates, or at least about the
same strength, so there's no terribly oppressive social structure and no
necessity of Antediluvians. (Though I'm sure there will be myths of
terrible elders waiting in the dark corners of the world for young
vampires to fall prey to.)

> BTW, do we know what "Covenants" are yet?

Mini-Camarillas and Min-Sabbats, capable of existing side-by-side in a
given city and cooperating within the power structure, although possibly
not all of them.

We know already of the Circle of the Crone, a pagan Covenant that
believes vampires are a natural part of the world and justified in their
existence. Not always neo-pagans, either -- the signature Crone Circle
character is Loki, who's basically a leg-breaker.

We also know about the Invictus, since they're mentioned in Persephone's
writeup. Given that she "enjoys the comforts the First Estate gives
her," but chafes because she believes that "feudalism is an unnatural
concept," I suspect the Invictus is the new feudal Camarilla-analog,
less concerned with hiding themselves and more concerned with being
tyrants who hold the power over Kindred society. It should be noted
that Loki and Persephone both exist in Chicago, and while Prince Maxwell
is evidently a member of the Invictus (since his childe Persephone is as
well), Loki is a member of the Circle of the Crone and still manages to
exist within the ranks of the city's power. So Covenants are not
anathema to each other.

The third Covenant, which we don't know for sure yet but suspect, is the
Lancea Sanctum. We know that originally, there was going to be a
Covenant called the Sabbat in the new WoD, but Justin decided they were
so much unlike the old Sabbat he might as well change the name along
with everything else. But he doesn't say what he changed it to.
However, we also know that October was going to see publication of a
hardcover Amazon.com is still calling "Vampire Sabbat Heralds of Cain."
The new Quarterly doesn't say anything about such a book, but it does
say that October will see a book called Lancea Sanctum: The Spear of
Destiny. And they're both in the same price range.

Now, I suspect that the Invictus and the Lancea Sanctum might not get
along well together. On the other hand, if the Invictus is the First
Estate, that could line up with the medieval idea of the First Estate
being the nobility, the Second Estate being the clergy, and the Third
Estate being the peasantry. If that's the case, then perhaps the Lancea
Sanctum is the prominent Vampire religion, existing as the Second Estate
to the Invictus's First. If so, their clashes would be more
church/state than Camarilla/Sabbat.

Speculation is fun.
--
Stephenls
Geek
"I'm as impure as the driven yellow snow." -Spike
 
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Stephenls wrote:

> Now, I suspect that the Invictus and the Lancea Sanctum might not get
> along well together. On the other hand, if the Invictus is the First
> Estate, that could line up with the medieval idea of the First Estate
> being the nobility, the Second Estate being the clergy, and the Third
> Estate being the peasantry. If that's the case, then perhaps the Lancea
> Sanctum is the prominent Vampire religion, existing as the Second Estate
> to the Invictus's First. If so, their clashes would be more
> church/state than Camarilla/Sabbat.

Hey, I was right. Solomon Birch's writeup has him as a flagellant
priest of the Lancea Sanctum and advisor to Prince Maxwell, meaning the
Invictus and the Lancea Sanctum coexist as feudal aristocracy and
priesthood.
--
Stephenls
Geek
"I'm as impure as the driven yellow snow." -Spike
 
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Stephenls <stephenls@shaw.ca> wrote in message news:<2jb65hFv18tlU1@uni-berlin.de>...
> Stephenls wrote:
>
> Hey, I was right. Solomon Birch's writeup has him as a flagellant
> priest of the Lancea Sanctum and advisor to Prince Maxwell, meaning the
> Invictus and the Lancea Sanctum coexist as feudal aristocracy and
> priesthood.

Interesting, but the trouble I see with this is that without eternal
and powerful elders and with the recent explotion of recently made
kindred (assuming kindred pop proportional to mortal pop), is that the
majority of vampires (at least in the USA) would have be brought up in
a democraticly equal society and would carry such beliefs into
undeath. If age doesn't equate to power then how does such a
fuedalistic society propagate itself through new members who find it
more foreign than being vampires? Perhaps the elders will still be old
and powerful up to a point (having outlasted the despotic elders they
were born under) and will be dealing with the new version of anarchs
which will be formed out of a democratic movement within the kindred?
 
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Stephenls <stephenls@shaw.ca> wrote:

> If we're really seeing the signature characters, that means we'll get to
> learn what the five clans are this week. That's enough spoiler info for
> me. So far, we've got the Ventrue, the Mekhet, and the Daeva. Time
> will tell if the remaining two are the Nosferatu and the Gangrel, or if
> those words are used for different things this time around. (We know
> they're reappearing in some capacity.)

What's interesting to me is that clan doesn't feature prominently in
the three characters described so far. While this may be due to the
brevity of the descriptions, I wonder if perhaps clans don't have the
same political associations as they did in V:tM.

Kind of like the way that you assume Clan Americans to have some
similar qualities, but politically clanis far less significant than
other factors (social class, economic status, beliefs, etc).

I do think that we're unlikely to see monolithic "Clan Ventrue did
such-and-such" conspiracies in V:tR, because Achilli never seemed to
dig clans as undead corporations anyway.

--
james o'rance
http://www.livejournal.com/~sim_james
 
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"James O'Rance"
> Stephenls

> > If we're really seeing the signature characters, that means we'll get to
> > learn what the five clans are this week. That's enough spoiler info for
> > me. So far, we've got the Ventrue, the Mekhet, and the Daeva. Time
> > will tell if the remaining two are the Nosferatu and the Gangrel, or if
> > those words are used for different things this time around. (We know
> > they're reappearing in some capacity.)

> What's interesting to me is that clan doesn't feature prominently in
> the three characters described so far. While this may be due to the
> brevity of the descriptions, I wonder if perhaps clans don't have the
> same political associations as they did in V:tM.

Exactly. Which goes with the more "bite sized" Vampire than the broad
sweeping "Ventrue do this and that and this and NEVER EVER THAT" schtick
which Mr Achilli has gone on record as disliking.
 
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"marc17"
> Stephenls
> > Stephenls wrote:

> > Hey, I was right. Solomon Birch's writeup has him as a flagellant
> > priest of the Lancea Sanctum and advisor to Prince Maxwell, meaning the
> > Invictus and the Lancea Sanctum coexist as feudal aristocracy and
> > priesthood.

> Interesting, but the trouble I see with this is that without eternal
> and powerful elders and with the recent explotion of recently made
> kindred (assuming kindred pop proportional to mortal pop), is that the
> majority of vampires (at least in the USA) would have be brought up in
> a democraticly equal society and would carry such beliefs into
> undeath.

If you mean "less stupidily arbitrarily feudal system", yes. One of the
characters makes a point of that.

However, keep in mind that you can probably stay awake for a while (I'm
guessing longer than a human lifetime or two), and that there would STILL be
some holdovers from days when vampire society behaved and functioned a
certain way.

Look at the United States. We still use the Electoral College though it has
no real current benefit above a popular voting system.

> If age doesn't equate to power then how does such a
> fuedalistic society propagate itself through new members who find it
> more foreign than being vampires? Perhaps the elders will still be old
> and powerful up to a point (having outlasted the despotic elders they
> were born under) and will be dealing with the new version of anarchs
> which will be formed out of a democratic movement within the kindred?

They'll still be old and powerful. And when they wake up from their naps
they're delusional about how things happened and they step back into the
political fold and can scream to high heaven about the newfangled generation
with their hip-hop music and crazy new ways of doing things and that if they
didn't want daddy to come down and spank them, they'd shape up.

Mostly, I can see the above happening over something that had remained
unchanged from before said vampire's nap.
 
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"Shane Graves" <lobsterhut@earthlink.net> wrote in message news:<HIaAc.7895$Wr.5025@newsread1.news.pas.earthlink.net>...
>
> Look at the United States. We still use the Electoral College though it has
> no real current benefit above a popular voting system.
>

Electoral College has some very real benefits over popular vote system
which is why nobody is seriously proposing a change. It gives weight
to the states, especially the less populated ones, which also means
rural voters. In a straight popular system, candidates would only have
to campaign in a few large cities on the coasts and ignore everything
in between (even more than they do now).

> They'll still be old and powerful. And when they wake up from their naps
> they're delusional about how things happened and they step back into the
> political fold and can scream to high heaven about the newfangled generation
> with their hip-hop music and crazy new ways of doing things and that if they
> didn't want daddy to come down and spank them, they'd shape up.
>

No, they'll be old, maybe well connected, but not powerful. As per the
tidbits on blood potency on the WW website, the blood thins while in
torpor and once risen, they must start out at the bottom and climb
back up.

Of course, this makes for a good excuse to allow really old characters
while not really having to make them powerful. If you wanted, you
could play an elder from the days of Rome who has just risen. Except
for some traits that might be reflected in backgrounds so such, it
wouldn't be unusual for them to be no more powerful than a vampire
created today.
 
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In news:2afb8ae0.0406161937.1cd68b80@posting.google.com,
marc17 <marc17@painandgreed.com> typed:
> Interesting, but the trouble I see with this is that without eternal
> and powerful elders and with the recent explotion of recently made
> kindred (assuming kindred pop proportional to mortal pop), is that the
> majority of vampires (at least in the USA) would have be brought up in
> a democraticly equal society and would carry such beliefs into
> undeath.

Huh? Which world are you talking about? Not the real one. Sure, they'll know
the beliefs but why would equality etc. suddenly override selfinterest just
because your undead? Aren't you still supposed to be you?

Maybe I'm reading a stronger tone to your text than there is. I'll grant you
that modern born vampires will be more inclined to hide their powergrabbing
behind democratic etc. propaganda. I'd just like to point out that "might
makes right"-attitude and other nasty wordviews are rather common in the
real, democratic, world.

--
T. Koivula
 
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"T. Koivula" <plistat@hotmail.com> wrote in message news:<cark6t$sq9$1@oravannahka.helsinki.fi>...
> In news:2afb8ae0.0406161937.1cd68b80@posting.google.com,
> marc17 <marc17@painandgreed.com> typed:
> > Interesting, but the trouble I see with this is that without eternal
> > and powerful elders and with the recent explotion of recently made
> > kindred (assuming kindred pop proportional to mortal pop), is that the
> > majority of vampires (at least in the USA) would have be brought up in
> > a democraticly equal society and would carry such beliefs into
> > undeath.
>
> Huh? Which world are you talking about? Not the real one. Sure, they'll know
> the beliefs but why would equality etc. suddenly override selfinterest just
> because your undead? Aren't you still supposed to be you?
>
> Maybe I'm reading a stronger tone to your text than there is. I'll grant you
> that modern born vampires will be more inclined to hide their powergrabbing
> behind democratic etc. propaganda. I'd just like to point out that "might
> makes right"-attitude and other nasty wordviews are rather common in the
> real, democratic, world.

I have no trouble with a "might makes right" attitude, as Arguement by
Force pretty much plays itself out one way or another very quickly.
The system that is proposed is not "might makes right" but rather a
class system where one is born into their station and cannot change
it. In the system proposed by Stephanls, there are nobility, clergy,
and peasentry. Somehow, I don't think that many power hungry vampires
born into the peasentry are going to sit there and accept their
station by default as they might if they were born into a similar
system in mortal society. It would have to be enforced by a much
stronger upper class yet:

"Potency also feel the call of slumber like no others–they eventually
fall into long periods of dormancy (called torpor). When they rise,
they find that their blood has thinned and they must begin their
struggle for ascendancy all over again."

It sounds as if there are not the vastly powerful elders who everyone
lived in fear of in the first game to do so.

Of course, this is just off hand wondering about a few tidbits of
information. It could be that the classes are not fixed as convenants
don't seem really tied to clan. Closely related perhaps but not so
close as to be equaled with one another. Could also be that it takes a
thousand years or so for an elder to feel the call of torpor, thus
making the current ruling class from an age that would have been
similar to a fuedal system. Still, the recent population explotion and
current political trend begs for something like the Anarch Free States
where young vampires have gone off by themselves to form a system they
are more familiar with.
 
Archived from groups: alt.games.whitewolf (More info?)

> What do you all think of the revelations so far? Gotta say, so far
> V:tR seems to be hewing a LOT closer to V:tM than I thought it
> would...It almost feels like a more extreme Revision than a truly new
> start. But we've only seen the tip of the iceberg, so far...The true
> telling will be in the history of the new Kindred, and their
> relationship to Caine, Antediluvians, etc (if any). Can't wait to see
> more!

I have to agree with your statement that the new V:tR seems really
similar to the V:tM. Especially after I had thought that the new
System would have a post apocalyptic backround (I got mixed up with
Time of Judgement and Redemption).
The new Systems they have introduced though so far are really
promising and a revision of V:tM would not have been enough to
incorporate the new "blood potency" theme IMO.
I'm a little confused about the whole "no metaplot" thing. It seems
that they will be releasing novels etc.. Aren't those stories going to
be metaplot or am I misunderstanding things here?

other
 
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"Shane Graves" <lobsterhut@earthlink.net> wrote in
news:HIaAc.7895$Wr.5025@newsread1.news.pas.earthlink.net:

> Look at the United States. We still use the Electoral College though
> it has no real current benefit above a popular voting system.

Hah! Tell that to Dubya!!

Knight37
 
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marc17@painandgreed.com (marc17) wrote in message news:<2afb8ae0.0406170646.2ffb17cc@posting.google.com>...
>Still, the recent population explotion and
> current political trend begs for something like the Anarch Free States
> where young vampires have gone off by themselves to form a system they
> are more familiar with.

Of course the Blood Potency feedign scheme,

"A young Kindred can feed off lesser beasts (such as animals) to
satisfy his hunger. As Blood Potency rises, animals fail to satisfy,
so the vampire has to feed from mortal people. At even higher levels,
only the blood of other undead will satisfy."

bring up the possbility of "Never-Never lands". Areas where young
vampires go with little food for older vampires in order to hide and
protect themselves. Kicking out any who grow so old to need to feed
off of mortals. Possibly a ranch in the middle of Idaho where a
multitude of cows and other farm animals are raised to act as food,
but not enough human food exists to make hunting nearby unnoticable.
Of course, once found out, they present the location of lots of food
for really old vampires.
 
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"marc17"
> "Shane Graves"

> > Look at the United States. We still use the Electoral College though it
has
> > no real current benefit above a popular voting system.

> Electoral College has some very real benefits over popular vote system
> which is why nobody is seriously proposing a change. It gives weight
> to the states, especially the less populated ones, which also means
> rural voters. In a straight popular system, candidates would only have
> to campaign in a few large cities on the coasts and ignore everything
> in between (even more than they do now).

It doesn't answer that root question: "If I live in a state that continually
votes for my party, why should I bother to vote?" Even more to the point,
why should I bother to vote if a majority vote doesn't elect a person.

> > They'll still be old and powerful. And when they wake up from their
naps
> > they're delusional about how things happened and they step back into the
> > political fold and can scream to high heaven about the newfangled
generation
> > with their hip-hop music and crazy new ways of doing things and that if
they
> > didn't want daddy to come down and spank them, they'd shape up.

> No, they'll be old, maybe well connected, but not powerful. As per the
> tidbits on blood potency on the WW website, the blood thins while in
> torpor and once risen, they must start out at the bottom and climb
> back up.

Yeah. But they still have power over their lineage. And I'm sure they have
a few tricks up their sleeves to keep from being useless.

> Of course, this makes for a good excuse to allow really old characters
> while not really having to make them powerful.

I think that, indeed, was the point in doing it: so even the "powerful"
characters are still in the PC-ish range.
 
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In news:2afb8ae0.0406170658.572f3344@posting.google.com,
marc17 <marc17@painandgreed.com> typed:
> No, they'll be old, maybe well connected, but not powerful. As per the
> tidbits on blood potency on the WW website, the blood thins while in
> torpor and once risen, they must start out at the bottom and climb
> back up.

We haven't been told how much the blood thins or how fast it grows stronger
through the years. Could be that a century of sleep only depletes 10-20
years of potency. Meaning that we don't yet have sufficient info to conclude
whether or not there will be Powerful elders around even if they have taken
naps.

--
T. Koivula
 
Archived from groups: alt.games.whitewolf (More info?)

In article <2afb8ae0.0406170658.572f3344@posting.google.com>, marc17 wrote:
>
> Electoral College has some very real benefits over popular vote system
> which is why nobody is seriously proposing a change. It gives weight
> to the states, especially the less populated ones, which also means
> rural voters.

No, it doesn't.

There are only a few states that are not considered reliably
X or Y.

In an electoral system, all of the reliable states (for or against)
can be completely ignored.

> In a straight popular system, candidates would only have
> to campaign in a few large cities on the coasts and ignore everything
> in between (even more than they do now).

In a straight popular system, candidates would have to campaign in
at least a few large cities in every state.

-Richard Campbell.
 
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On 16 Jun 2004 20:37:02 -0700, marc17@painandgreed.com (marc17) wrote:

>Stephenls <stephenls@shaw.ca> wrote in message news:<2jb65hFv18tlU1@uni-berlin.de>...
>> Stephenls wrote:
>>
>> Hey, I was right. Solomon Birch's writeup has him as a flagellant
>> priest of the Lancea Sanctum and advisor to Prince Maxwell, meaning the
>> Invictus and the Lancea Sanctum coexist as feudal aristocracy and
>> priesthood.
>
>Interesting, but the trouble I see with this is that without eternal
>and powerful elders and with the recent explotion of recently made
>kindred (assuming kindred pop proportional to mortal pop), is that the
>majority of vampires (at least in the USA) would have be brought up in
>a democraticly equal society and would carry such beliefs into
>undeath. If age doesn't equate to power

But age will equate to power if the game still has an experience
system.
 
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"other" <qotherp@icqmail.com> wrote in message
news:7d7c9db2.0406171038.78358aa5@posting.google.com...
> > What do you all think of the revelations so far? Gotta say, so far
> > V:tR seems to be hewing a LOT closer to V:tM than I thought it
> > would...It almost feels like a more extreme Revision than a truly new
> > start. But we've only seen the tip of the iceberg, so far...The true
> > telling will be in the history of the new Kindred, and their
> > relationship to Caine, Antediluvians, etc (if any). Can't wait to see
> > more!
>
> I have to agree with your statement that the new V:tR seems really
> similar to the V:tM. Especially after I had thought that the new
> System would have a post apocalyptic backround (I got mixed up with
> Time of Judgement and Redemption).
> The new Systems they have introduced though so far are really
> promising and a revision of V:tM would not have been enough to
> incorporate the new "blood potency" theme IMO.
> I'm a little confused about the whole "no metaplot" thing. It seems
> that they will be releasing novels etc.. Aren't those stories going to
> be metaplot or am I misunderstanding things here?

I think it's going to be like Exalted - there will be novels, supplements,
and whatnot that describe events in the gameworld, but they all operate from
a common baseline; much like individual gaming groups, a particular
storyline need not "respect" other storylines that are also being developed,
and two supplements may even describe mutually exclusive events.

- David Prokopetz.
 
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"Shane Graves" <lobsterhut@earthlink.net> wrote in message
news:uSoAc.8622$Wr.269@newsread1.news.pas.earthlink.net...
> "marc17"
> > "Shane Graves"
>
> > > Look at the United States. We still use the Electoral College though
it
> has
> > > no real current benefit above a popular voting system.
>
> > Electoral College has some very real benefits over popular vote system
> > which is why nobody is seriously proposing a change. It gives weight
> > to the states, especially the less populated ones, which also means
> > rural voters. In a straight popular system, candidates would only have
> > to campaign in a few large cities on the coasts and ignore everything
> > in between (even more than they do now).
>
> It doesn't answer that root question: "If I live in a state that
continually
> votes for my party, why should I bother to vote?" Even more to the point,
> why should I bother to vote if a majority vote doesn't elect a person.
>

If the Electoral College system is unrepresentative it's mainly because the
system of election to the Senate is even more so.
 
Archived from groups: alt.games.whitewolf (More info?)

"Paul Bolton" <pauljwbolton@fsmail.net> wrote in message
news:cbkl5o$dq0$1@sparta.btinternet.com...
>
> "Shane Graves" <lobsterhut@earthlink.net> wrote in message
> news:uSoAc.8622$Wr.269@newsread1.news.pas.earthlink.net...
> > "marc17"
> > > "Shane Graves"
> >
> > > > Look at the United States. We still use the Electoral College
though
> it
> > has
> > > > no real current benefit above a popular voting system.
> >
> > > Electoral College has some very real benefits over popular vote system
> > > which is why nobody is seriously proposing a change. It gives weight
> > > to the states, especially the less populated ones, which also means
> > > rural voters. In a straight popular system, candidates would only have
> > > to campaign in a few large cities on the coasts and ignore everything
> > > in between (even more than they do now).
> >
> > It doesn't answer that root question: "If I live in a state that
> continually
> > votes for my party, why should I bother to vote?" Even more to the
point,
> > why should I bother to vote if a majority vote doesn't elect a person.
> >
>
> If the Electoral College system is unrepresentative it's mainly because
the
> system of election to the Senate is even more so.


Here's why I'm not voting for a candidate -

http://www.infoshop.org/inews/stories.php?story=04/03/04/1588856

Some good anti-voting links:

http://www.infoshop.org/voting.html

My vote will neither sever the Halliburton contracts in Iraq which are the
primary cause of the war nor bring our troops home. I will still however
visit the polls to vote on certain referrendum issues. I am registered.

CB