YAFVP - High elven archer

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Archived from groups: rec.games.roguelike.adom (More info?)

It has been somewhat quiet here in r.g.r.a, so I'll make some noise by
delurking with yet-another-first-victory-post, playing ADOM 1.1.1.

Screenshot as a spoiler space.

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Screenshot
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Eldiban St:43 Le:33 Wi:40 Dx:57 To:46 Ch:41 Ap:19 Ma:33 Pe:31 L+
DV/PV: 71/48 H: 863(863) P: 521(521) Exp: 50/35952883 DrCh M: 166797
Blessed Berserk
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Background Information
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Name: Eldiban Race: male High Elf Class: Archer
Eye color: purple Hair color: silver Complexion: light
Height: 6'6" Weight: 149 pounds Scars: 3
Age: 195 (young)
Star sign: Candle Birthday: 8/Candle (day 278 of the year)

YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become an Archer.


Okay. Having played on and off for since the early days of 1.0.0 and after
bitterly losing quite a many brave characters, I decided to give up my
fixation on mindcrafters and choose a combination I think must be among
the easiest ones to win with - a high elven archer.

I usually name my characters by the first word I can lay my eyes on, so
my high-score list contains notably many brands of juice, soda and beer.
This was my first character to be named with the help of the Fantasy Name
Generator. RNG does not want to be mocked, I see.

So this is how it all went down:

- Born Candle, so didn't bother with Healing and went for Herbalism
instead.

- Standard beginning: 1st kill in Holeinthewall (bandit), killed a beggar
for the alignment drop, applied for the Thieves' Guild, found downstairs
in SMC, took the time in killing Kranach & co for the arrows, which were
never really in short supply afterwards. Learned Detect Traps with the
prize money (invaluable!) and later also Pick Locks (very helpful.)

- There were blocking rivers on PC 1 and DD 3, so Unremarkable Dungeon it
was.

- There was a stable selection of herbs on UD 3, so I decided to go finish
Keethrax. One blinker corpse gave me teleport control on the way. Got the
amulet from Mr. Pare and learned Swimming from Blub.

- UD 5 had a lawful altar so I decided to go for precrowning - twice. And
for crowning as well, with the help of the heaps of stomafillia I had
gathered. Received acid immunity, bah. But also Executor + Purifier +
Sun's Messenger, well then. It was now day 25.

- With the artifact gear, Pyramid was a cakewalk. Rehetap went down with
just two shots.

- Dived into CoC all the way to Dwarftown on D:9. Pacified big room on the
way. No haggling took place before Waldenbrook sold me a pair of 7LBs.

- Did all quests up to the final one and headed for the graveyard. Picked
up the WoT on the way. Graveyard I cleared up with Executor and some
arrows. Wore amulet of balance, and dug up all the GTABH graves. One
emperor lich had to be told the Message two times, the lesser ones learned
the first time around. There was no particularly good stuff in the graves,
except for one RoDS.

- Rushed back to CoC to save Khelly. Fletched some arrows. Dug up all the
GTABH graves in D:18. Master liches went mostly down with a single shot.
Loot: rings of ice, invis, slaying and regen. Day 42.

- Cleared Darkforge but stroke a karmic being in the heat of the fight.
Stole an AoLS from a steel golem. Headed back to D:9, sacced enough stoma
to get back to very close. Fate Smiles again. Shop restocked with an extra
pair of 7LBs.

- RotHK was easy. Conveniently levelled, I decided to try the Minotaur
Maze for the 2nd time ever. Bad call, that place is tedious. With the
Messenger, the minotaurs posed no real threat but the acid traps got quite
a few of my scrolls and wands, including the only WoT I had. Luckily,
I realized later that I wouldn't need one. ID'd and dropped some gear to
CoC. Day 53.

- Rift, for the first time ever. Had lots of arrows, so didn't lose too
much gear falling. Cleared the library and got the tome, which was
promptly delivered to Mr. Minstrel, after a short excursion to WDL. SoCRs
where plenty.

- Back to Terinyo via HIVI. Blub was delighted. Took the southern route
back to CoC, taking a short pause wasting Assassin Prince.

- Day 62, final dive. The temples were uneventful, Cat Lord took quite a
many hits while tangled in webs. Hanging around in blue dragon caves gave
enough experience to reach xp level 47. Mana temple was the toughest place
in the game, clearing it eated up the missile pile quite good. Ran up to
Dwarftown via forest to fletch more arrows. Decided to scum some more xp
in the caves and a couple of greater molochs did the trick -- xp level 50.

- Day 69, the bottom. Uselessness gift was Ironfist. With the newly
acquired class powers D:50 was a cakewalk -- I don't think I lost a single
hitpoint while clearing the place. Handled the levers, and ran up picking
up a WoW with 0 charges on a way up.

- Dwarftown Elder, Terinyo, White Unicorn quest, home, first victory.

Conclusion:

If you're tired of not winning, try archer + Sun's Messenger + quick shot
talents + heaps of arrows + 7LBs. Available in corrupting areas near you.

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Inventory
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Total weight: 26441 stones Carrying capacity: 46075 stones

He: uncursed crown of leadership [+2, +7] {Ch+18} [65s]
Ne: blessed amulet of order [3s]
Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gi: blessed girdle of carrying [+0, +3] [15s]
Cl: uncursed cloak of protection [+0, +3] [20s]
RH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
LH: uncursed medium obsidian shield (named) [+20, +4] {To+2} [46s]
RR: uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s]
LR: uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s]
Br: uncursed rusty bracers of regeneration [+0, +4] [18s]
Ga: uncursed iron gauntlets (named) (-1, +0) [+1, +3] {St+7} [10s]
Bo: blessed seven league boots [+4, +3] [30s]
MW: blessed elven long bow (named) (+15, +15) [30s]
Mi: bundle of 63 blessed winged arrows of slaying (+0, 1d6) [126s]
Tl: blessed pick axe (-3, 1d6-5) [75s]


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Stuff
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Total weight: 25851 stones Carrying capacity: 46075 stones

Helmets ('[')
uncursed crown of science [+4, +8] {Le+9} [65s]
uncursed rusty helm of teleportation [+0, +1] [50s]
blessed helm of water breathing [+0, +1] [30s]
uncursed crown of lightning [+0, +1] (+5 spd) [65s]
Armor ('[')
blessed robe of invisibility [+0, -1] [60s]
blessed eternium plate mail of speed (-1, -2) [+2, +13] [240s]
uncursed eternium plate mail of order (-1, -2) [-1, +13] [240s]
Shields ('[')
uncursed medium eternium shield (+3) [+11, +5] [46s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
uncursed rusty gauntlets of strength (-1, +0) [+1, +4] {St+5} [40s]
heap of 2 blessed pairs of thick gauntlets (-1, -2) [+0, +1] [30s]
blessed gloves of carrying (+1, +1) [+2, +0] [6s]
Cloaks ('[')
uncursed cloak of defense [+5, +0] [20s]
uncursed cloak of invisibility (-1, +0) [+2, +0] [30s]
Girdles ('[')
heap of 2 blessed girdles of greed [+0, +0] [14s]
blessed money belt [+0, +0] [5s]
heap of 4 uncursed girdles of carrying [+0, +0] [60s]
uncursed girdle of strength [+0, +0] {St+2} [15s]
uncursed girdle of strength [+0, +0] {St+3} [15s]
Boots ('[')
heap of 2 uncursed pairs of seven league boots [+1, +0] [60s]
uncursed seven league boots [+1, +1] [30s]
uncursed seven league boots [+2, +1] [30s]
Necklaces (''')
heap of 4 uncursed amulets of light [12s]
blessed black torc [+4, +2] (+10 spd) [3s]
cursed amulet of perseverance {Wi+3} [3s]
heap of 5 uncursed amulets of free action [15s]
heap of 4 blessed amulets of balance [12s]
blessed necklace of rapid healing [2s]
blessed amulet of order [3s]
blessed amulet of defense +2 [3s]
uncursed ankh [3s]
heap of 12 uncursed amulets of health [36s]
heap of 2 uncursed necklaces of the silver tongue {Ch+3} [4s]
heap of 4 uncursed amulets of the cold heart {Ch-12} [12s]
uncursed amulet of defense +2 [3s]
heap of 7 uncursed necklaces of rabies resistance [14s]
cursed amulet of free action [3s]
heap of 3 uncursed amulets of greed [9s]
heap of 2 uncursed amulets of perseverance {Wi+5} [6s]
heap of 4 uncursed necklaces of rapid healing [8s]
heap of 2 uncursed amulets of petrification resistance [6s]
blessed amulet of free action [3s]
uncursed pendant of beauty {Ap+4} [3s]
uncursed amulet of life saving [3s]
uncursed amulet of the cold heart {Ch-11} [3s]
uncursed amulet of speed (+3 spd) [3s]
cursed amulet of balance [3s]
blessed amulet of petrification resistance [3s]
cursed amulet of greed [3s]
uncursed amulet of protection from constructs [3s]
heap of 2 uncursed brass amulets [6s]
uncursed amulet of protection +2 [3s]
heap of 2 blessed amulets of greed [6s]
uncursed necklace of the silver tongue {Ch+3} [2s]
blessed amulet of perseverance {Wi+2} [3s]
uncursed pendant of beauty {Ap+4} [3s]
heap of 2 uncursed amulets of balance [6s]
blessed necklace of rabies resistance [2s]
heap of 2 uncursed amulets of teleport control [6s]
uncursed amulet of death ray resistance [7s]
cursed necklace of the silver tongue {Ch+6} [2s]
uncursed amulet of speed (+3 spd) [3s]
uncursed pendant of mana {Ma+2} [3s]
cursed pendant of mana {Ma+1} [3s]
blessed amulet of health [3s]
uncursed amulet of perseverance {Wi+3} [3s]
uncursed pendant of mana {Ma+2} [3s]
uncursed amulet of protection from undead [3s]
cursed amulet of defense +5 [3s]
Bracers (',')
cursed bracers of protection [+0, +2] [10s]
uncursed bracers of toughness [+0, +0] {To+4} [10s]
uncursed bracers of regeneration [+0, +0] [18s]
uncursed rusty bracers of resistance [+0, +0] [10s]
uncursed bracers of toughness [+0, +0] {To+5} [10s]
cursed bracers of speed [+0, +0] (+4 spd) [10s]
uncursed bracers of resistance [+0, +0] [10s]
uncursed bracers of defense [+3, +0] [10s]
One-handed weapons ('(')
blessed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
uncursed adamantium battle axe of devastation (-1, 5d6+13) [50s]
blessed scorched spear (+2, 3d8+1) [+2, +0] [50s]
uncursed phase dagger (+0, 1d4) [5s]
uncursed adamantium spear of hunting (+1, 1d8+6) [36s]
blessed whip of slaughtering (-4, 1d30) [15s]
uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] [13s]
uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s]
uncursed pick axe of the eagle (+0, 1d6+1) [75s]
uncursed whip of the snake (-1, 5d2+7) {Dx+7} (+7 spd) [15s]
cursed phase dagger (+3, 1d4) [5s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
uncursed pick axe (+3, 1d6+3) [75s]
uncursed whip of the snake (+0, 5d2+7) {Dx+10} (+10 spd) [15s]
Two-handed weapons ('(')
uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s]
uncursed staff of the magi (+2, 1d10+2) [+3, +3] {Ma+6} [40s]
blessed quicksilver quarterstaff (+6, 5d3+6) [+3, +0] (+20 spd) [20s]
blessed staff of smiting (+6, 1d37+2) [30s]
uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s]
uncursed axe of the minotaur emperor (+12, 3d20+16) [-6, +4] [1200s]
uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Missile weapons ('}')
uncursed long bow (+2, +2) [30s]
uncursed sling of accuracy (+7, +4) [3s]
cursed heavy crossbow of accuracy (+9, +3) [140s]
uncursed long bow of hunting (+6, +3) [30s]
uncursed rune-covered sling "Whirlwind" (+12, +12) [3s]
uncursed long bow of hunting (+6, +5) [30s]
uncursed sling of the long shot (+2, +3) [3s]
Missiles ('/') - snip all but the slaying stuff -
uncursed arrow of slaying (+1, 1d6) [2s]
cursed arrow of slaying (+0, 1d6+2) [2s]
bundle of 13 uncursed arrows of construct slaying (+3, 1d6+3) [26s]
bundle of 4 uncursed arrows of slaying (+0, 1d6) [8s]
bundle of 15 uncursed arrows of construct slaying (+3, 1d6+6) [30s]
bundle of 9 uncursed quarrels of construct slaying (+3, 2d6+6) [36s]
bundle of 10 blessed quarrels of construct slaying (+3, 2d6+2) [40s]
bundle of 14 uncursed arrows of giant slaying (+3, 1d10+3) [28s]
bundle of 23 blessed arrows of slaying (+0, 1d6) [46s]
bundle of 3 blessed arrows of jelly slaying (+4, 2d4+3) [6s]
bundle of 34 uncursed arrows of undead slaying (+3, 2d4+3) [68s]
bundle of 6 blessed quarrels of dragon slaying (+5, 2d6+3) [24s]
bundle of 8 uncursed quarrels of dragon slaying (+3, 2d6+5) [32s]
bundle of 10 uncursed arrows of construct slaying (+3, 1d6+5) [20s]
bundle of 18 uncursed arrows of humanoid slaying (+3, 1d6+3) [36s]
bundle of 9 blessed arrows of humanoid slaying (+3, 1d6+3) [18s]
bundle of 7 uncursed quarrels of undead slaying (+3, 2d6+6) [28s]
bundle of 6 uncursed arrows of construct slaying (+6, 1d6) [12s]
bundle of 10 uncursed arrows of demon slaying (+3, 1d6+5) [20s]
bundle of 20 blessed arrows of demon slaying (+3, 1d6+3) [40s]
bundle of 9 uncursed quarrels of construct slaying (+3, 2d6+3) [36s]
bundle of 5 uncursed arrows of undead slaying (+3, 2d4+4) [10s]
bundle of 11 blessed quarrels of demon slaying (+6, 2d6+3) [44s]
bundle of 10 blessed arrows of giant slaying (+0, 1d10+3) [20s]
bundle of 10 blessed arrows of dragon slaying (+3, 1d6+3) [20s]
bundle of 6 uncursed arrows of undead slaying (+6, 2d4+4) [12s]
bundle of 11 uncursed quarrels of dragon slaying (+2, 2d6+6) [44s]
bundle of 10 uncursed arrows of jelly slaying (+3, 2d4+3) [20s]
bundle of 4 uncursed arrows of giant slaying (+3, 1d10+6) [8s]
bundle of 10 uncursed arrows of giant slaying (+5, 1d10) [20s]
bundle of 10 uncursed arrows of giant slaying (+3, 1d10+2) [20s]
bundle of 11 uncursed sling bullets of demon slaying (+3, 2d3) [33s]
bundle of 5 uncursed arrows of jelly slaying (+0, 2d4+4) [10s]
bundle of 7 uncursed quarrels of giant slaying (+2, 2d8+4) [28s]
bundle of 4 uncursed arrows of jelly slaying (+2, 2d4+3) [8s]
bundle of 2 uncursed quarrels of humanoid slaying (+6, 2d6+6) [8s]
bundle of 8 blessed arrows of giant slaying (+6, 1d10+5) [16s]
bundle of 3 uncursed arrows of demon slaying (+0, 1d6+3) [6s]
uncursed quarrel of construct slaying (+1, 2d6+3) [4s]
bundle of 10 uncursed quarrels of construct slaying (+6, 2d6+4) [40s]
bundle of 6 uncursed quarrels of demon slaying (+4, 2d6+3) [24s]
bundle of 7 uncursed arrows of undead slaying (+3, 2d4+6) [14s]
bundle of 11 uncursed arrows of dragon slaying (+0, 1d6+3) [22s]
bundle of 9 uncursed winged eternium sling bullets of slaying (+6, 3d5)
bundle of 7 uncursed arrows of humanoid slaying (+5, 1d6+6) [14s]
bundle of 8 cursed quarrels of construct slaying (+5, 2d6+4) [32s]
bundle of 5 uncursed arrows of demon slaying (+5, 1d6+3) [10s]
bundle of 6 uncursed arrows of giant slaying (+5, 1d10+3) [12s]
bundle of 7 uncursed quarrels of undead slaying (+3, 2d6+3) [28s]
bundle of 7 blessed quarrels of demon slaying (+6, 2d6+5) [28s]
bundle of 5 uncursed quarrels of dragon slaying (+1, 2d6+1) [20s]
bundle of 10 uncursed quarrels of humanoid slaying (+3, 2d6+3) [40s]
bundle of 10 uncursed winged arrows of slaying (+0, 1d6) [20s]
bundle of 7 uncursed quarrels of demon slaying (+2, 2d6+3) [28s]
bundle of 7 blessed arrows of construct slaying (+2, 1d6+3) [14s]
bundle of 7 uncursed arrows of undead slaying (+2, 2d4+3) [14s]
bundle of 6 blessed quarrels of jelly slaying (+3, 2d6+4) [24s]
Tools (']') -snip-
uncursed giant boar skull [300s]
- souvenir, was already crowned -
Rings ('=') -snip-
blessed ring of fire [1s]
heap of 5 uncursed rings of regeneration [5s]
blessed ring of ice [1s]
uncursed ring of invisibility [1s]
blessed ring of the High Kings [+2, +3] [1s]
uncursed ring of ice [1s]
uncursed ring of immunity [1s]
cursed ring of slaying (+9 melee damage, +6 missile damage) [1s]
uncursed wedding ring [1s]
- wielded when shooting down Banshee -
heap of 2 uncursed rings of slaying (+6 melee damage, +6 missile damage)
blessed ring of invisibility [1s]
cursed ring of invisibility [1s]
Wands ('\') -snipsnip-
cursed wand of destruction (3 charges) [3s]
- didn't need -
cursed wand of death (1 charge) [3s]
- || -
uncursed wand of wishing (0 charges) [3s]
- found after winning -
Potions ('!') -snipsnipsnip-
heap of 6 uncursed potions of ultra healing [12s]
heap of 23 uncursed potions of booze [92s]
heap of 11 uncursed potions of extra healing [22s]
heap of 5 uncursed potions of troll blood [10s]
heap of 4 blessed potions of booze [16s]
heap of 7 blessed potions of extra healing [14s]
heap of 3 blessed potions of ultra healing [6s]
heap of 5 uncursed potions of raw mana [10s]
heap of 24 potions of holy water [96s]
heap of 8 cursed potions of booze [32s]
uncursed phial of Caladriel [2s]
heap of 2 uncursed potions of cure corruption [4s]
Scrolls ('?') -snippetysnip-
heap of 9 uncursed scrolls of charging [18s]
heap of 5 uncursed scrolls of teleportation [10s]
heap of 9 uncursed scrolls of repair [18s]
uncursed papyrus scroll [2s]
heap of 4 uncursed scrolls of increase melee accuracy [8s]
cursed strange message [2s]
blessed scroll of increase melee damage [2s]
blessed scroll of familiar summoning [2s]
heap of 6 uncursed scrolls of luck [12s]
heap of 7 blessed scrolls of chaos resistance [14s]
blessed scroll of charging [2s]
heap of 2 uncursed scrolls of danger [4s]
heap of 49 uncursed scrolls of identify [98s]
heap of 7 blessed scrolls of identify [14s]
heap of 6 uncursed scrolls of increase melee damage [12s]
heap of 28 uncursed scrolls of uncursing [56s]
heap of 3 cursed scrolls of charging [6s]
heap of 5 cursed scrolls of identify [10s]
heap of 4 uncursed scrolls of familiar summoning [8s]
cursed scroll of uncursing [2s]
heap of 2 uncursed scrolls of chaos resistance [4s]
heap of 3 uncursed scrolls of item creation [6s]
uncursed scroll of education [2s]
heap of 2 uncursed scrolls of protection [4s]
blessed scroll of uncursing [2s]
Books ('"')
blessed spellbook of Acid Ball [100s]
blessed spellbook of Acid Bolt [100s]
uncursed spellbook of Calm Monster [100s]
uncursed spellbook of Calm Monster [100s]
uncursed spellbook of Cure Disease [100s]
uncursed spellbook of Cure Light Wounds [100s]
uncursed spellbook of Cure Light Wounds [100s]
blessed spellbook of Darkness [100s]
cursed spellbook of Disarm Trap [100s]
blessed spellbook of Fire Bolt [100s]
blessed spellbook of Fireball [100s]
uncursed spellbook of Frost Bolt [100s]
blessed spellbook of Frost Bolt [100s]
blessed spellbook of Identify [100s]
uncursed spellbook of Invisibility [100s]
blessed spellbook of Invisibility [100s]
uncursed spellbook of Knock [100s]
uncursed spellbook of Light [100s]
cursed spellbook of Light [100s]
blessed spellbook of Lightning Bolt [100s]
uncursed spellbook of Lightning Bolt [100s]
uncursed spellbook of Magic Missile [100s]
blessed spellbook of Magic Missile [100s]
uncursed spellbook of Magic Missile [100s]
uncursed spellbook of Revelation [100s]
uncursed spellbook of Scare Monster [100s]
blessed spellbook of Slow Monster [100s]
uncursed spellbook of Slow Poison [100s]
blessed spellbook of Strength of Atlas [100s]
- bookcasted to last for the rest of the game -
blessed spellbook of Web [100s]
Food ('%') -enough-
Valuables ('$')
760360 gold pieces [7603s]
Gems ('*') -plenty-


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 20
Daggers & knives 9 +9 +5 +2 excellent 1159
- emerald dagger -
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 10 +9 +6 +3 excellent 1390
- Purifier -
Swords 1 +1 +0 +0 basic 25
Axes 13 +14 +12 +4 Mastery 5781
- Executor -
Whips 1 +1 +0 +1 basic 25
Pole arms 8 +8 +4 +8 excellent 587
Twohanded weapons 2 +2 +2 +0 basic 40
Staves 1 +1 +0 +1 basic 25

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 14 +28 +21 +4 Mastery 1956
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 4575


Damage caused with your melee weapons:
--------------------------------------
Right hand: +153 bonus to hit, 5d6+77 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 63, base range: 720, +197 bonus to hit, 1d6+95 damage




----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alertness ................100 (superb) [+1d3]
Archery ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+3d3]
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d5]
Dodge ....................100 (superb) [+1d5]
First aid ................100 (superb) [+1d5]
Fletchery ................100 (superb) [+2d4] (ma)
Haggling ................. 87 (great) [+1d5]
Herbalism ................100 (superb) [+3d5]
Law ......................100 (superb) [+3d3]
Listening ................100 (superb) [+1d3]
Literacy .................100 (superb) [+1]
Necromancy ............... 37 (fair) [+1d3]
Pick locks ...............100 (superb) [+1]
Pick pockets .............100 (superb) [+2d4]
Smithing ................. 59 (good) [+1d3]
Stealth ..................100 (superb) [+1d5]
Swimming .................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 62 (good) [+1]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Bolt : 19, 27pp (Effectivity: +0)
Burning Hands : 4, 15pp (Effectivity: +0)
Calm Monster : 72, 10pp (Effectivity: +0)
Cure Disease : 158, 8pp (Effectivity: +0)
Cure Light Wounds: 92, 5pp (Effectivity: +2)
Darkness : 254, 4pp (Effectivity: +0)
Farsight : 11, 32pp (Effectivity: +0)
Fire Bolt : 40, 16pp (Effectivity: +0)
Fireball : 25, 35pp (Effectivity: +0)
Frost Bolt : 48, 18pp (Effectivity: +0)
Identify : 25, 131pp (Effectivity: +0)
Invisibility : 178, 10pp (Effectivity: +0)
Light : 162, 3pp (Effectivity: +2)
Lightning Bolt : 224, 12pp (Effectivity: +0)
Magic Missile : 43, 12pp (Effectivity: +1)
Remove Curse : 227, 50pp (Effectivity: +0)
Slow Monster : 27, 12pp (Effectivity: +0)
Slow Poison : 169, 6pp (Effectivity: +3)
Strength of Atlas: 175, 10pp (Effectivity: +3)
Stun Ray : 3, 15pp (Effectivity: +0)
Web : 236, 12pp (Effectivity: +0)




----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all high elves and lives a long and
prosperous life full of love, happiness and pleasure.

----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------

Eldiban, the high elven archer, saved the world with his brave efforts and
became a great ruler while saving himself 32 times.
He scored 18357792 points and advanced to level 50.
He survived for 0 years, 71 days, 3 hours, 42 minutes and 29 seconds (166797
turns).
Eldiban visited 139 places.
His strength score was modified by +21 during his career.
His learning score was modified by +19 during his career.
His willpower score was modified by +33 during his career.
His dexterity score was modified by +34 during his career.
His toughness score was modified by +34 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +12 during his career.
His mana score was modified by +17 during his career.
His perception score was modified by +10 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
8929 monsters perished under his attacks.
The following 37 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the elven long bow "Sun's Messenger"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the scorched spear
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the rune-covered club "Skullcrusher"
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the jet-black battle axe "Executor"
the staff of the archmagi
the ring of immunity
the rune-covered heavy mace "Purifier"
the medium obsidian shield "Protector"
the crown of leadership
the iron gauntlets "Ironfist"
the black tome of Alsophocus
the shining long spear "Soaker"
the emerald dagger "Serpent's Bite"
the weird tome
the rune-covered halberd "Wyrmlance"
the axe of the minotaur emperor
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (enhanced through items).
He was lucky.
Fate smiled upon him.
He was cursed (gained through an item).
He was sleep resistant (gained through items).
He was able to control teleportation.
He was stun resistant (gained through items).
He was resistant to death rays (gained through an item).
He was shock resistant (enhanced through an item).
He was able to see invisible things (gained through items).
He was immune to acidic attacks.
He was immune to ice attacks (gained through an item).
He was able to resist confusion attacks (gained through items).
He had the following talents: Alert, Careful, Defensive Fighter, Dodger,
Eagle Eye, Far Shot, Good Book Caster, Good Shot, Keen Shot, Lightning Shot,
Potent Aura, Quick, Quick Shot, Shield Expert, Shield Master, Shield
Specialist, Strong Aura, Very Quick.
He had a final speed score of 141 (final base speed: 138).
He was a fervent follower of Corellius.
He asked for 6 divine interventions.
- 5 times (pre)crowning, once to remove stunning after Casino gambling
He was a holy champion of Order.

The following monsters were vanquished: -snip-
22 air demons
18 air elementals
6 air grues
1 ancient black dragon
91 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient karmic dragon
62 ancient minotaurs
8 ancient red dragons
1 Ancient Stone Beast
23 ancient white dragons
5 animated armors
238 animated trees
1 assassin prince
21 balors
1 banshee
2 battle bunnies
3 black slayers
4 black unicorns
44 blue baby dragons
40 blue dragons
1 bone golem
1 bunny master
1 cat lord
89 cave fishers
18 cave lions
14 cave tigers
1 Chaos Archmage
6 chaos eyes
82 chaos mutants
256 chaos servants
40 chaos wizards
7 dark elven priestesses
5 dark elven princesses
25 dark elven wizards
8 death oozes
5 diamond golems
35 doppleganger lords
10 Dorn Beasts
49 earth elementals
1 emperor lich
14 fire demons
16 fire elementals
2 ghost kings
69 ghost lords
1 giant boar
134 giant spiders
1 gorgon
2 gray slayers
7 great blue wyrms
2 great karmic wyrms
1 great red wyrm
1 greater balor
1 greater black unicorn
147 greater chaos servants
3 greater daemons
1 greater earth elemental
1 greater fire elemental
21 greater mimics
4 greater molochs
27 greater mummies
2 greater titans
3 greater water elementals
172 large spiders
16 liches
2 lich kings
12 living walls
12 magebane eyes
16 magedoom eyes
16 master liches
9 minotaurs
1 minotaur emperor
7 minotaur kings
24 minotaur lords
13 minotaur mages
21 minotaur mazelords
28 minotaur mazemasters
3 molochs
7 quicklings
21 quickling kings
5 quickling lords
1 shadow wyrm
35 steel golems
2 steel horrors
10 steel zombies
8 stone giant lords
32 stone grues
7 stone oozes
2 titans
6 wall beasts
9 water demons
6 water elementals
22 water grues
9 wild cats
119 writhing masses of primal chaos
 
Archived from groups: rec.games.roguelike.adom (More info?)

Antti Harju (email@is.invalid) writes:
> It has been somewhat quiet here in r.g.r.a, so I'll make some noise by
> delurking with yet-another-first-victory-post, playing ADOM 1.1.1.

Booya.

> Screenshot as a spoiler space.

Nah, messy, snip.




























> Name: Eldiban Race: male High Elf Class: Archer

Quite possibly the easiest combo ever.

> - Born Candle, so didn't bother with Healing and went for Herbalism
> instead.

Hmm.

> - Standard beginning: 1st kill in Holeinthewall (bandit), killed a
> beggar
> for the alignment drop, applied for the Thieves' Guild, found
> downstairs
> in SMC, took the time in killing Kranach & co for the arrows, which
> were
> never really in short supply afterwards. Learned Detect Traps with the
> prize money (invaluable!) and later also Pick Locks (very helpful.)

Hmm again. My high elven archer took Healing and stayed lawful through the
entire game. To Hell with Detect Traps. (I wasn't counting on finding my
first useful marble altar on D:40, but whatever.)

> - UD 5 had a lawful altar so I decided to go for precrowning - twice.
> And
> for crowning as well, with the help of the heaps of stomafillia I had
> gathered. Received acid immunity, bah. But also Executor + Purifier +
> Sun's Messenger, well then. It was now day 25.

Hmm.

> - Day 62, final dive. The temples were uneventful, Cat Lord took
> quite a
> many hits while tangled in webs.

Bah. The RotMC would've made your archer absolutely destructive. Then again,
you hit level 50 more quickly and won, so whatever.

> - Day 69, the bottom. Uselessness gift was Ironfist. With the newly
> acquired class powers D:50 was a cakewalk -- I don't think I lost a
> single hitpoint while clearing the place.

That power is almost a cheat. It's disgusting.

> Conclusion:
>
> If you're tired of not winning, try archer + Sun's Messenger + quick
> shot talents + heaps of arrows + 7LBs. Available in corrupting areas
> near you.

Drakalor gospel, that is. And make that a high elven archer (although
drakish archers have their funny little charms for the experienced player).

> Armor ('[')
> blessed eternium plate mail of speed (-1, -2) [+2, +13]
> uncursed eternium plate mail of order (-1, -2) [-1, +13]

And you're wearing the AMW, eh? Hmm.

> Daggers & knives 9 +9 +5 +2 excellent
> 1159 - emerald dagger -

*drool*

> The following 37 artifacts were generated during his adventure:

Corellius almighty, son.

A helluva first win, Antti. A helluva first win, and I hope to see more out
of you.

Welcome to your new home.

--
Curry Bucket's Controversial Web Presence:
The Pandora's Box of the Internet
http://chat.carleton.ca/~jsingh3/
or http://www.currybucket.cjb.net/
 
Archived from groups: rec.games.roguelike.adom (More info?)

Wed, 11 May 2005 11:36:58 -0400, Josh Singh writes:
> Antti Harju (email@is.invalid) writes:

S
p
o
i
l
e
r

s
p
a
c
e

g
o
e
s

h
e
r
e

>> Name: Eldiban Race: male High Elf Class: Archer
>
> Quite possibly the easiest combo ever.

Definitely easiest of the "melee" characters. I haven't played the
spellslingers for a long time, so I can't really compare. Maybe I should
roll a wizard next, just for comparison.

>> - Born Candle, so didn't bother with Healing and went for Herbalism
>> instead.
>
> Hmm.

I had to use healing equipment once in the entire game, and that was when
I was logging trees in the Animated Forest and suddenly one of the trees
started getting through critical after critical. And after getting gear of
regeneration, the natural healing ceases to matter.

>> - Day 62, final dive. The temples were uneventful, Cat Lord took quite
>> a
>> many hits while tangled in webs.
>
> Bah. The RotMC would've made your archer absolutely destructive. Then
> again, you hit level 50 more quickly and won, so whatever.

My character got trapped between cats quite early in the game after which
I slaughtered every single feline I encountered. I don't think I've ever
been able to get the ring, the closest must have been with some
mindcrafter or gnome, for the apparent reasons. Usually a hasty keypress
solves the issue by itself anyway.

>> - Day 69, the bottom. Uselessness gift was Ironfist. With the newly
>> acquired class powers D:50 was a cakewalk -- I don't think I lost a
>> single hitpoint while clearing the place.
>
> That power is almost a cheat. It's disgusting.

Both of those, and fun too. Nothing quite like shooting down two balors
with a single shot.

>> Conclusion:
>>
>> If you're tired of not winning, try archer + Sun's Messenger + quick
>> shot talents + heaps of arrows + 7LBs. Available in corrupting areas
>> near you.
>
> Drakalor gospel, that is. And make that a high elven archer (although
> drakish archers have their funny little charms for the experienced
> player).

I think I've never played a drakeling, because of the potential problems
in ToEF.

>> Armor ('[')
>> blessed eternium plate mail of speed (-1, -2) [+2, +13] uncursed
>> eternium plate mail of order (-1, -2) [-1, +13]
>
> And you're wearing the AMW, eh? Hmm.

I didn't want to lose this one to a deadly ray. And as a minor bonus, you
get to see all the monsters you shoot. And very few monsters actually got
to try to get something through the PV anyway. Besides, the good eternium
gear was collected not earlier than from D:50.

>> Daggers & knives 9 +9 +5 +2 excellent
>> 1159 - emerald dagger -
>
> *drool*

That dagger is quite nice with all them criticals. Executor on the other
hand, is about the best weapon I remember ever using: one-handed,
excellent overall damage, slays almost everything that needs to be. Given
the choice, I'd use it again over any other weapon in the game.

> Corellius almighty, son.
>
> A helluva first win, Antti. A helluva first win, and I hope to see more
> out of you.
>
> Welcome to your new home.

Thanks. When it comes to winning computer games, nothing really comes
close to beating a roguelike. At least twice.

-Antti-
 
Archived from groups: rec.games.roguelike.adom (More info?)

Antti Harju wrote:
> It has been somewhat quiet here in r.g.r.a, so I'll make some noise by
> delurking with yet-another-first-victory-post, playing ADOM 1.1.1.

Congratulations, and welcome to the group!

Malte