Archived from groups: rec.games.roguelike.adom (More info?)
On 2005-01-06, Arkady Zilberberg <arkadyz1@yahoo.com> wrote:
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> In the Assassin Guild, trying to pickpocket also triggers the general
> alarm. The Guidebook only lists using missile weapons as a possible
> reason.
Actually, strictly speaking, trying and *failing* to pickpocket will
trigger the alarm. If you succeed, there's no problem. At least in my
experience.
Also, attacking a panicked creature will sometimes trigger the alarm.