YANI - Balloons, Better Arrows, and soccer balls(Footballs..

Sketchy

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Oct 24, 2003
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Start by #dip'ing an oilskin sack in a potion of levitation... then set it
down and a'pply a bullwhip to it! Instant balloon!

#dip archery ammo into Levitation potions to have a chance to increase
their enchantment by +1, due to the better flight characteristics granted
by the magical properties of the potion. One potion would be sufficient to
enchance 10 units of ammo.

#dip a cloth item into a potion of oil, then a'pply it to an arrow. each
dipped cloth article is sufficient material to create around 20 fire
arrows. Retrieved arrows always lose 1 enchantment. Must have flint in your
inventory to light the arrows properly.

Take an empty oildskin sack and z'ap it with a wand of polymorph to get a
soccer ball(football). While it is on the ground, monsters will attempt to
kick it.
 

Manuel

Distinguished
May 6, 2004
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Archived from groups: rec.games.roguelike.nethack (More info?)

Sketchy wrote:
> #dip archery ammo into Levitation potions to have a chance to
increase
> their enchantment by +1, due to the better flight characteristics
granted
> by the magical properties of the potion. One potion would be
sufficient to
> enchance 10 units of ammo.

#dip
Dip what? (rstu or ?*) s_
Dip 10 +2 arrows into what? (abcd or ?*) c_
Y - 10 +2 levitating arrows

Q
What do you want to ready? (deY or ?*) Y_
10 +2 levitating arrows --More--
Your 10 +2 levitating arrows get out of your quiver! --More--
Your 10 +2 levitating arrows rise up, to the ceiling!

(It doesn't look like a good idea to Quiver those arrows!)

--
Manuel.
 
G

Guest

Guest
Archived from groups: rec.games.roguelike.nethack (More info?)

Manuel <manuel.matias@gmail.com> wrote:
>
> Sketchy wrote:
>> #dip archery ammo into Levitation potions to have a chance to
> increase
>> their enchantment by +1, due to the better flight characteristics
> granted
>> by the magical properties of the potion. One potion would be
> sufficient to
>> enchance 10 units of ammo.
>
> #dip
> Dip what? (rstu or ?*) s_
> Dip 10 +2 arrows into what? (abcd or ?*) c_
> Y - 10 +2 levitating arrows
>
> Q
> What do you want to ready? (deY or ?*) Y_
> 10 +2 levitating arrows --More--
> Your 10 +2 levitating arrows get out of your quiver! --More--
> Your 10 +2 levitating arrows rise up, to the ceiling!
>

Potions of monster detection - fire it, and if it sees a monster at 45
degrees to its flight path, it'll change direction, and target it.
If there are more than one monster clockwise 45 degrees or anticlockwise
45 degrees from the current flight vector, it picks one at random.
And may come back and bite you if unlucky.

Gold detection - similar - except replace 'monster' with gold.
You shoot it, and it goes straight, until it 'sees' gold on the level
(can see through rock).

(Extra) healing - like poison, but not.