G
Guest
Guest
Archived from groups: rec.games.roguelike.adom (More info?)
Screenshot as spoiler space, followed by my tale of woe.
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Screenshot
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#######
#.....#
###################.....#####################################################
#................./.............................................$.../.......#
#.<...#############.....#############################################.......#
#.....# #.....# #.....%...........*.......................# #.......#
####### ###.....# #####/###################################.# #########
#./.....# #.# #.#
#.###### #.# ##################### #[#########
#.# #.# #........./$.[......# #.........#
#.# #.#######/#########.........# #[._......#
#.# #....._...# #.........# #.........#
###/#############.........# ########### #.....@...#
#...../...*...../.........# #.........#
#._...###########..[_.....# ###########
#.....# #.........#
####### ###########
Draken St:30 Le: 9 Wi:17 Dx:22 To:37 Ch: 5 Ap: 1 Ma:29 Pe:11 N+
DV/PV: 52/54 H: 519(519) P: 408(514) Exp: 41/9866417 D: 48 Sp: 150
Blessed Satiated
------------------------------------------------------------------------------
This flg is from my backup of the character, basically to (again) get
feedback if there's something I'm clearly doing poorly (the "use bows!"
comment last time was greatly appreciated, although I didn't use them as
much as I should have). The flg doesn't seem to have been generated.
This flg is before I drank all my various attribute gaining potions I had
been saving all game.
This character never had a chance. My last wizard that got anywhere (last
week) died to the chaos archmage. This one died on D50, at least I'm
making progress!
Draken flew through the early game, and got his speed up to about 130
from the bugs. This seemed like a mistake during the middle game, where he
struggled to gain experience. He ended up with the RotHK around level 17,
and killed th ACW at 18 or 19. He did some serious banshee/forest scumming
which turned up nothing particularly useful aside from one PoCC.
He made it to the shortcut out of CoC without having found lightning
spells (teleportation meant he didn't need to face the darkforge golems)
and then accidentally killed his first cat with a typo. The cat lord was
VERY hard (Draken was no higher than 25 when he faced him, he managed to
bring him up a level and teleport back and forth while slamming him with
magic missles). Somewhere around this time he found purifier, which he
used for the rest of the game.
After the library, he lost several good spellbooks in the air temple, and
felt like maybe he was just waiting for something to come along and smack
him to death. He nearly died twice: to the assassin prince (down to
1HP...) and to the named ancient white wyrm he found. The ancient red wyrm
he encountered burned up MORE of his spellbooks, but he eventually managed
to kill them both, finding a RoDS and 7LB in the process.
He found a greater vault of undead (ugh) which he mostly skipped, and an
artifact (soaker... with a name like that, it should be vampiric). He
managed to clear the mana temple the hard way (killed the mage eyes who
were blocking access to the archmage and finally lured NV into acid ball
range, didn't need to use missles).
He dashed back to the surface and decided he wanted to go quickling
hunting. Light Weight was the very last corruption. He chose to live fast,
die young, dined with the quickling royalty and then got cleaned by the
unicorn (he had plenty of other corruption removal available, but he was
maxed out, and figured the unicorn was the most effective way to go).
Draken finally reached D50 and feels an odd tension. Immediately south of
the stairs is a BIG tension room. It was actually very easy, considering
it was D50 and all. Then he hears THUMP... THUMP... THUMP... and thinks "I
guess I'll hunt a dorn beast."
However, he finds a room filled with greater molochs. He counted eighteen
of them before running away. Ugh.
He tried to tunnel around the molochs, but the room was big. Eventually,
Draken died as a result of an impossible teleport. He wanted to end up in
the corridor near one of the levers. Something must have been standing
there, he ended up in the middle of the moloch room.
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Draken Race: male Hurthling Class: Wizard
Eye color: green Hair color: brown Complexion: light
Height: 3' Weight: 74 pounds Scars: 10
Age: 54 (grown-up, 19 years of unnatural aging added in)
Star sign: Candle Birthday: 21/Candle (day 291 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Wizard.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 5352 stones Carrying capacity: 33875 stones
He: boring eternium cap (+1, +1) [+0, +7] [28s]
Ne: boring ankh [3s]
Bo: blessed eternium plate mail (-1, -2) [-1, +13] [240s]
Gi: boring eternium girdle [+0, +4] [12s]
Cl: boring cloak of defense [+5, +0] [20s]
RH: boring rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
LH: boring tower eternium shield (-1) [+13, +4] [70s]
RR: blessed ring of mental stability [+0, +1] {Le+1} [1s]
LR: boring ring of slaying (+8 melee damage, +6 missile damage) [1s]
Br: boring bracers of regeneration [+0, +0] [18s]
Ga: boring thick gauntlets (-1, -2) [+0, +1] [15s]
Bo: blessed seven league boots [-1, +2] [30s]
MW: blessed long bow (+2, +2) [30s]
Mi: bundle of 20 boring arrows of slaying (+0, 1d6) [40s]
Tl: heap of 31 blessed moss patches of mareilon [62s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 4582 stones Carrying capacity: 33875 stones
Helmets ('[')
boring eternium cap [+0, +4] [28s]
boring helm of mental stability [+0, +1] {Le+2} [100s]
boring helm of teleportation [+0, +3] [50s]
boring helm of mental stability (+1, -1) [+0, -2] {Le+4} [100s]
blessed eternium cap [+0, +4] [28s]
Armor ('[')
boring black dragon scale mail (-2, -4) [-2, +9] [200s]
boring eternium plate mail (-1, -2) [-1, +11] [240s]
Shields ('[')
boring tower crystal shield (-2) [+11, +4] [260s]
Gauntlets ('[')
boring elemental gauntlets (-1, +0) [+0, +3] [10s]
Cloaks ('[')
boring cloak of invisibility (-1, +0) [+1, +0] [30s]
Girdles ('[')
blessed girdle of carrying [+0, +0] [15s]
Boots ('[')
boring boots of speed [+2, +0] (+8 spd) [20s]
cursed eternium boots [+2, +5] [55s]
boring seven league boots (-1, -1) [+1, +0] [30s]
Bracers (',')
boring bracers of regeneration [+0, +0] [18s]
[both came from the same ancient karmic dragon tension room]
One-handed weapons ('(')
boring sword of sharpness (+0, 4d8+6) [35s]
Two-handed weapons ('(')
blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s]
boring shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Missiles ('/')
bundle of 12 blessed arrows of slaying (+2, 1d6+2) [24s]
bundle of 4 boring arrows of humanoid slaying (+3, 1d6+3) [8s]
bundle of 7 boring arrows of humanoid slaying (+5, 1d6+3) [14s]
bundle of 8 boring arrows of giant slaying (+3, 1d10+3) [16s]
bundle of 2 boring arrows of construct slaying (+2, 1d6+4) [4s]
bundle of 3 boring adamantium arrows (+1, 1d6+6) [3s]
bundle of 4 boring arrows of humanoid slaying (+3, 1d6+4) [8s]
bundle of 2 blessed adamantium arrows (+1, 1d6+6) [2s]
bundle of 8 boring mithril arrows (+2, 1d6+3) [16s]
bundle of 8 boring arrows of jelly slaying (+6, 2d4+4) [16s]
bundle of 4 boring adamantium arrows (+1, 1d6+7) [4s]
bundle of 3 blessed eternium arrows (+0, 2d6+8) [3s]
bundle of 7 boring arrows of demon slaying (+3, 1d6+3) [14s]
bundle of 11 blessed arrows of slaying (+0, 1d6-2) [22s]
bundle of 4 boring arrows (+2, 1d6-3) [8s]
bundle of 4 boring eternium arrows (+1, 2d6+8) [4s]
Rings ('=')
blessed ring of djinni summoning [1s]
[Too bad I can't wish for GM genocide!]
Potions ('!')
heap of 27 blessed potions of poison [108s]
[former holy water. Damn poison hands]
Scrolls ('?')
heap of 5 blessed scrolls of chaos resistance [10s]
[from the minstrel. I hadn't touched the bugs SoCRs, or HMV's SoCR.
Dwarven Mystic gave me nothing significant]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Maces & flails 10 +9 +6 +3 excellent 2262
[purifier]
Pole arms 10 +10 +6 +12 excellent 3271
[pre-purifier spears]
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 5 +10 +7 +1 skilled 161
[Strongly considered wishing for bows mastery]
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 1224
Damage caused with your melee weapons:
--------------------------------------
Right hand: +62 bonus to hit, 4d5+30 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 20, base range: 10, +37 bonus to hit, 1d6+24 damage
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Ball : 554, 21pp (Effectivity: +4)
Acid Bolt : 993, 8pp (Effectivity: +6)
[only ever cast in the mana temple]
Burning Hands : 672, 4pp (Effectivity: +30)
Fire Bolt : 2093, 5pp (Effectivity: +23)
Fireball : 513, 10pp (Effectivity: +10)
Frost Bolt : 1680, 6pp (Effectivity: +25)
Magic Missile : 2191, 4pp (Effectivity: +24)
----------------------------------------------------------------------------
Effects of Corruption
----------------------------------------------------------------------------
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
[Thank you white unicorn.]
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Draken, the hurthling wizard, quit prematurely.
He scored 1176645 points and advanced to level 41.
He survived for 0 years, 276 days, 7 hours, 15 minutes and 26 seconds
(132059 turns).
[thank god there isn't a 180 and 270 day limit! Cue the "what the hell
were you doing for so long" comments... I didn't find 7LB until D40 or so,
if thats any excuse]
Draken visited 128 places.
His strength score was modified by +19 during his career.
His learning score was modified by -11 during his career.
[ouch.]
His willpower score was modified by -2 during his career.
[should have done some herb scumming]
His dexterity score was modified by +11 during his career.
His toughness score was modified by +23 during his career.
His charisma score was modified by -14 during his career.
His appearance score was modified by -12 during his career.
His mana score was modified by +15 during his career.
[chaos archmage, yum.]
His perception score was modified by -1 during his career.
He was unnaturally aged by 19 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He ended his adventuring life on level 48 of the caverns of chaos.
5890 monsters perished under his attacks.
The following 25 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the scorched spear
[named carrion cralwer in the mana temple!]
the rune-covered trident
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the boots of great speed
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the medium obsidian shield "Protector"
the rune-covered halberd "Wyrmlance"
[I didn't find any of these three...
White Wyrm (D35ish), Red Wyrm (D40ish), greater undead vault (D47) I guess
I cleared the two wyrm levels without finding the artifact. I was quite
unhappy]
the staff of the archmagi
[crowning. nice]
the rune-covered heavy mace "Purifier"
[surge came somewhere betwee the forest and the casino]
the shining long spear "Soaker"
[picked this up in undead greater vault (D47)]
the weird tome
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was cold resistant.
He was acid resistant.
He was lucky (enhanced through items).
Fate smiled upon him (enhanced through an item).
He was able to control teleportation.
He was shock resistant.
He was immune to fire attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Careful, Defensive Fighter, Good Book
Caster, Great Book Caster, Hardy, Long Stride, Mighty Aura, Miser, Potent
Aura, Quick, Strong Aura, Strong Healer, Strong Magic, Tough Skin, Treasure
Hunter.
He had a final speed score of 150 (final base speed: 155).
[could have been much higher by clearing the bugs]
He was a fervent follower of Auroree.
He did not ask for divine help.
He was a holy champion of Balance.
He was tainted by Chaos.
The following monsters were vanquished:
3 ancient black dragons
1 ancient blue dragon
[seems like alot more]
14 ancient karmic dragons
29 ancient minotaurs
[tension rooms of each]
22 ancient red dragons
[vault of these w/ the red wyrm]
5 ancient white dragons
[the white wyrm was MUCH easier]
1 assassin prince
[this was a very close call. I forgot how fast he was. I had 1HP left!]
5 diamond golems
[First time I've killed them, 3 in the library. Purifier really helped]
114 ghosts
[Ghosts were extremely difficult by the end.]
34 greater claw bugs
6 killer bugs
[lunch.]
11 magebane eyes
9 magedoom eyes
[Mana temple]
100 pit vipers
[pit vipers were overpowered at the end.]
100 quicklings
1 quickling king
89 quickling lords
2 quickling queens
[yum.]
Screenshot as spoiler space, followed by my tale of woe.
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
#######
#.....#
###################.....#####################################################
#................./.............................................$.../.......#
#.<...#############.....#############################################.......#
#.....# #.....# #.....%...........*.......................# #.......#
####### ###.....# #####/###################################.# #########
#./.....# #.# #.#
#.###### #.# ##################### #[#########
#.# #.# #........./$.[......# #.........#
#.# #.#######/#########.........# #[._......#
#.# #....._...# #.........# #.........#
###/#############.........# ########### #.....@...#
#...../...*...../.........# #.........#
#._...###########..[_.....# ###########
#.....# #.........#
####### ###########
Draken St:30 Le: 9 Wi:17 Dx:22 To:37 Ch: 5 Ap: 1 Ma:29 Pe:11 N+
DV/PV: 52/54 H: 519(519) P: 408(514) Exp: 41/9866417 D: 48 Sp: 150
Blessed Satiated
------------------------------------------------------------------------------
This flg is from my backup of the character, basically to (again) get
feedback if there's something I'm clearly doing poorly (the "use bows!"
comment last time was greatly appreciated, although I didn't use them as
much as I should have). The flg doesn't seem to have been generated.
This flg is before I drank all my various attribute gaining potions I had
been saving all game.
This character never had a chance. My last wizard that got anywhere (last
week) died to the chaos archmage. This one died on D50, at least I'm
making progress!
Draken flew through the early game, and got his speed up to about 130
from the bugs. This seemed like a mistake during the middle game, where he
struggled to gain experience. He ended up with the RotHK around level 17,
and killed th ACW at 18 or 19. He did some serious banshee/forest scumming
which turned up nothing particularly useful aside from one PoCC.
He made it to the shortcut out of CoC without having found lightning
spells (teleportation meant he didn't need to face the darkforge golems)
and then accidentally killed his first cat with a typo. The cat lord was
VERY hard (Draken was no higher than 25 when he faced him, he managed to
bring him up a level and teleport back and forth while slamming him with
magic missles). Somewhere around this time he found purifier, which he
used for the rest of the game.
After the library, he lost several good spellbooks in the air temple, and
felt like maybe he was just waiting for something to come along and smack
him to death. He nearly died twice: to the assassin prince (down to
1HP...) and to the named ancient white wyrm he found. The ancient red wyrm
he encountered burned up MORE of his spellbooks, but he eventually managed
to kill them both, finding a RoDS and 7LB in the process.
He found a greater vault of undead (ugh) which he mostly skipped, and an
artifact (soaker... with a name like that, it should be vampiric). He
managed to clear the mana temple the hard way (killed the mage eyes who
were blocking access to the archmage and finally lured NV into acid ball
range, didn't need to use missles).
He dashed back to the surface and decided he wanted to go quickling
hunting. Light Weight was the very last corruption. He chose to live fast,
die young, dined with the quickling royalty and then got cleaned by the
unicorn (he had plenty of other corruption removal available, but he was
maxed out, and figured the unicorn was the most effective way to go).
Draken finally reached D50 and feels an odd tension. Immediately south of
the stairs is a BIG tension room. It was actually very easy, considering
it was D50 and all. Then he hears THUMP... THUMP... THUMP... and thinks "I
guess I'll hunt a dorn beast."
However, he finds a room filled with greater molochs. He counted eighteen
of them before running away. Ugh.
He tried to tunnel around the molochs, but the room was big. Eventually,
Draken died as a result of an impossible teleport. He wanted to end up in
the corridor near one of the levers. Something must have been standing
there, he ended up in the middle of the moloch room.
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Draken Race: male Hurthling Class: Wizard
Eye color: green Hair color: brown Complexion: light
Height: 3' Weight: 74 pounds Scars: 10
Age: 54 (grown-up, 19 years of unnatural aging added in)
Star sign: Candle Birthday: 21/Candle (day 291 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Wizard.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 5352 stones Carrying capacity: 33875 stones
He: boring eternium cap (+1, +1) [+0, +7] [28s]
Ne: boring ankh [3s]
Bo: blessed eternium plate mail (-1, -2) [-1, +13] [240s]
Gi: boring eternium girdle [+0, +4] [12s]
Cl: boring cloak of defense [+5, +0] [20s]
RH: boring rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
LH: boring tower eternium shield (-1) [+13, +4] [70s]
RR: blessed ring of mental stability [+0, +1] {Le+1} [1s]
LR: boring ring of slaying (+8 melee damage, +6 missile damage) [1s]
Br: boring bracers of regeneration [+0, +0] [18s]
Ga: boring thick gauntlets (-1, -2) [+0, +1] [15s]
Bo: blessed seven league boots [-1, +2] [30s]
MW: blessed long bow (+2, +2) [30s]
Mi: bundle of 20 boring arrows of slaying (+0, 1d6) [40s]
Tl: heap of 31 blessed moss patches of mareilon [62s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 4582 stones Carrying capacity: 33875 stones
Helmets ('[')
boring eternium cap [+0, +4] [28s]
boring helm of mental stability [+0, +1] {Le+2} [100s]
boring helm of teleportation [+0, +3] [50s]
boring helm of mental stability (+1, -1) [+0, -2] {Le+4} [100s]
blessed eternium cap [+0, +4] [28s]
Armor ('[')
boring black dragon scale mail (-2, -4) [-2, +9] [200s]
boring eternium plate mail (-1, -2) [-1, +11] [240s]
Shields ('[')
boring tower crystal shield (-2) [+11, +4] [260s]
Gauntlets ('[')
boring elemental gauntlets (-1, +0) [+0, +3] [10s]
Cloaks ('[')
boring cloak of invisibility (-1, +0) [+1, +0] [30s]
Girdles ('[')
blessed girdle of carrying [+0, +0] [15s]
Boots ('[')
boring boots of speed [+2, +0] (+8 spd) [20s]
cursed eternium boots [+2, +5] [55s]
boring seven league boots (-1, -1) [+1, +0] [30s]
Bracers (',')
boring bracers of regeneration [+0, +0] [18s]
[both came from the same ancient karmic dragon tension room]
One-handed weapons ('(')
boring sword of sharpness (+0, 4d8+6) [35s]
Two-handed weapons ('(')
blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s]
boring shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Missiles ('/')
bundle of 12 blessed arrows of slaying (+2, 1d6+2) [24s]
bundle of 4 boring arrows of humanoid slaying (+3, 1d6+3) [8s]
bundle of 7 boring arrows of humanoid slaying (+5, 1d6+3) [14s]
bundle of 8 boring arrows of giant slaying (+3, 1d10+3) [16s]
bundle of 2 boring arrows of construct slaying (+2, 1d6+4) [4s]
bundle of 3 boring adamantium arrows (+1, 1d6+6) [3s]
bundle of 4 boring arrows of humanoid slaying (+3, 1d6+4) [8s]
bundle of 2 blessed adamantium arrows (+1, 1d6+6) [2s]
bundle of 8 boring mithril arrows (+2, 1d6+3) [16s]
bundle of 8 boring arrows of jelly slaying (+6, 2d4+4) [16s]
bundle of 4 boring adamantium arrows (+1, 1d6+7) [4s]
bundle of 3 blessed eternium arrows (+0, 2d6+8) [3s]
bundle of 7 boring arrows of demon slaying (+3, 1d6+3) [14s]
bundle of 11 blessed arrows of slaying (+0, 1d6-2) [22s]
bundle of 4 boring arrows (+2, 1d6-3) [8s]
bundle of 4 boring eternium arrows (+1, 2d6+8) [4s]
Rings ('=')
blessed ring of djinni summoning [1s]
[Too bad I can't wish for GM genocide!]
Potions ('!')
heap of 27 blessed potions of poison [108s]
[former holy water. Damn poison hands]
Scrolls ('?')
heap of 5 blessed scrolls of chaos resistance [10s]
[from the minstrel. I hadn't touched the bugs SoCRs, or HMV's SoCR.
Dwarven Mystic gave me nothing significant]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Maces & flails 10 +9 +6 +3 excellent 2262
[purifier]
Pole arms 10 +10 +6 +12 excellent 3271
[pre-purifier spears]
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 5 +10 +7 +1 skilled 161
[Strongly considered wishing for bows mastery]
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 1224
Damage caused with your melee weapons:
--------------------------------------
Right hand: +62 bonus to hit, 4d5+30 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 20, base range: 10, +37 bonus to hit, 1d6+24 damage
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Ball : 554, 21pp (Effectivity: +4)
Acid Bolt : 993, 8pp (Effectivity: +6)
[only ever cast in the mana temple]
Burning Hands : 672, 4pp (Effectivity: +30)
Fire Bolt : 2093, 5pp (Effectivity: +23)
Fireball : 513, 10pp (Effectivity: +10)
Frost Bolt : 1680, 6pp (Effectivity: +25)
Magic Missile : 2191, 4pp (Effectivity: +24)
----------------------------------------------------------------------------
Effects of Corruption
----------------------------------------------------------------------------
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
[Thank you white unicorn.]
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Draken, the hurthling wizard, quit prematurely.
He scored 1176645 points and advanced to level 41.
He survived for 0 years, 276 days, 7 hours, 15 minutes and 26 seconds
(132059 turns).
[thank god there isn't a 180 and 270 day limit! Cue the "what the hell
were you doing for so long" comments... I didn't find 7LB until D40 or so,
if thats any excuse]
Draken visited 128 places.
His strength score was modified by +19 during his career.
His learning score was modified by -11 during his career.
[ouch.]
His willpower score was modified by -2 during his career.
[should have done some herb scumming]
His dexterity score was modified by +11 during his career.
His toughness score was modified by +23 during his career.
His charisma score was modified by -14 during his career.
His appearance score was modified by -12 during his career.
His mana score was modified by +15 during his career.
[chaos archmage, yum.]
His perception score was modified by -1 during his career.
He was unnaturally aged by 19 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He ended his adventuring life on level 48 of the caverns of chaos.
5890 monsters perished under his attacks.
The following 25 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the scorched spear
[named carrion cralwer in the mana temple!]
the rune-covered trident
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the boots of great speed
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the medium obsidian shield "Protector"
the rune-covered halberd "Wyrmlance"
[I didn't find any of these three...
White Wyrm (D35ish), Red Wyrm (D40ish), greater undead vault (D47) I guess
I cleared the two wyrm levels without finding the artifact. I was quite
unhappy]
the staff of the archmagi
[crowning. nice]
the rune-covered heavy mace "Purifier"
[surge came somewhere betwee the forest and the casino]
the shining long spear "Soaker"
[picked this up in undead greater vault (D47)]
the weird tome
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was cold resistant.
He was acid resistant.
He was lucky (enhanced through items).
Fate smiled upon him (enhanced through an item).
He was able to control teleportation.
He was shock resistant.
He was immune to fire attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Careful, Defensive Fighter, Good Book
Caster, Great Book Caster, Hardy, Long Stride, Mighty Aura, Miser, Potent
Aura, Quick, Strong Aura, Strong Healer, Strong Magic, Tough Skin, Treasure
Hunter.
He had a final speed score of 150 (final base speed: 155).
[could have been much higher by clearing the bugs]
He was a fervent follower of Auroree.
He did not ask for divine help.
He was a holy champion of Balance.
He was tainted by Chaos.
The following monsters were vanquished:
3 ancient black dragons
1 ancient blue dragon
[seems like alot more]
14 ancient karmic dragons
29 ancient minotaurs
[tension rooms of each]
22 ancient red dragons
[vault of these w/ the red wyrm]
5 ancient white dragons
[the white wyrm was MUCH easier]
1 assassin prince
[this was a very close call. I forgot how fast he was. I had 1HP left!]
5 diamond golems
[First time I've killed them, 3 in the library. Purifier really helped]
114 ghosts
[Ghosts were extremely difficult by the end.]
34 greater claw bugs
6 killer bugs
[lunch.]
11 magebane eyes
9 magedoom eyes
[Mana temple]
100 pit vipers
[pit vipers were overpowered at the end.]
100 quicklings
1 quickling king
89 quickling lords
2 quickling queens
[yum.]