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Archived from groups: rec.games.roguelike.nethack (More info?)

Another Samurai A Samurai with a relatively difficult beginning. Had
constant problems lowering AC. Tried Sokoban with an AC of 2, but had
to back off. Minetown was a bones file in which the temple had been
desecrated, so there was no protection to be had. But the altar was
soon converted, and a full pack ID resulted in an AC of -15.

On the way back to Sokoban, the Oracle's fountains provided
Excalibur. Sokoban gave an amulet. The lack of a bag of holding was
annoying, but not a big problem once some bee hives were encountered.
On arrival at Medusa, two-weaponing was showing nice results and a pet
ice troll was wreaking havoc. Without a means to cross water, I dug
down.

Below Medusa are some mazes. Without magic mapping, the going is slow
and, ouch, those Minotaurs hurt. I'll have to be careful. There's
another one. I'll backup a bit and engrave to make a safety square.

You begin engraving with the diamond.

The Minotaur hits. The Minotaur hits. The Minotaur hits. The Minotaur
hits. The Minotaur hits. The Minotaur hits. The Minotaur hits. The
Minotaur hits. The Minotaur hits. The Minotaur hits. The Minotaur hits.
The Minotaur hits. You die.

Sylvanti the Samurai, killed by a Minotaur while being overly cautious.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Trajic wrote:
> You begin engraving with the diamond.
>
> The Minotaur hits. The Minotaur hits. The Minotaur hits. The Minotaur
> hits. The Minotaur hits. The Minotaur hits. The Minotaur hits. The
> Minotaur hits. The Minotaur hits. The Minotaur hits. The Minotaur
hits.
> The Minotaur hits. You die.
>
> Sylvanti the Samurai, killed by a Minotaur while being overly
cautious.

I *think* you can stop engraving by pressing ESC, but I'm not
really sure.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Mark Healey wrote:
> On Sun, 10 Apr 2005 23:53:20 -0700, Trajic wrote:
>
> > Below Medusa are some mazes. Without magic mapping, the going is
slow
> > and, ouch, those Minotaurs hurt. I'll have to be careful. There's
> > another one. I'll backup a bit and engrave to make a safety
square.
> >
> > You begin engraving with the diamond.
> >
> > The Minotaur hits. The Minotaur hits. The Minotaur hits. The
Minotaur
> > hits. The Minotaur hits. The Minotaur hits. The Minotaur hits. The
> > Minotaur hits. The Minotaur hits. The Minotaur hits. The Minotaur
hits.
> > The Minotaur hits. You die.
> >
> > Sylvanti the Samurai, killed by a Minotaur while being overly
cautious.

Also, do minatours even respect elbereth (I asume that was what you
were engraving)?
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Marky Mark wrote:

> Also, do minatours even respect elbereth (I asume that was what you
> were engraving)?

I haven't checked the source, but I've always thought that they do
*not*, which is among the reasons they're so dangerous.

- John H.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

On Sun, 10 Apr 2005 23:53:20 -0700, Trajic wrote:

> Below Medusa are some mazes. Without magic mapping, the going is slow
> and, ouch, those Minotaurs hurt. I'll have to be careful. There's
> another one. I'll backup a bit and engrave to make a safety square.
>
> You begin engraving with the diamond.
>
> The Minotaur hits. The Minotaur hits. The Minotaur hits. The Minotaur
> hits. The Minotaur hits. The Minotaur hits. The Minotaur hits. The
> Minotaur hits. The Minotaur hits. The Minotaur hits. The Minotaur hits.
> The Minotaur hits. You die.
>
> Sylvanti the Samurai, killed by a Minotaur while being overly cautious.

Your loss is my gain. I didn't know that engraving was disabling. I
figured that if I could stop eating, searching and digging when hit I
could stop engraving.

It's good to know.

--
Mark Healey
marknews(at)healeyonline(dot)com
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Manuel wrote:
> Trajic wrote:

>> You begin engraving with the diamond.

>> The Minotaur hits. The Minotaur hits. The Minotaur hits. The Minotaur
>> hits. The Minotaur hits. The Minotaur hits. The Minotaur hits. The
>> Minotaur hits. The Minotaur hits. The Minotaur hits. The Minotaur
>> hits. The Minotaur hits. You die.

> I *think* you can stop engraving by pressing ESC, but I'm not
> really sure.

You cannot.

The (only?) use of the ESC key in NetHack is to interrupt a litany of
--more-- messages. The game will stop displaying them, but that doesn't
stop what's happening, and with ^P, you may still see the repressed
messages.

You may also use the ESC key to quit a not-yet-started process where
input by the user is required. In most cases, this will stop that
process completely (exceptions being, for example, the use of wands,
where a direction is asked for: since the mere asking for a direction is
a hint to what the wand does, even pressing ESC still uses up a charge
"the wand glows, then fades").

--
Boudewijn Waijers (kroisos at home.nl).

The garden of happiness is surrounded by a wall so low only children
can look over it. - "the Orphanage of Hits", former Dutch radio show.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

John H. wrote:

>
> Marky Mark wrote:
>
>> Also, do minatours even respect elbereth (I asume that was what you
>> were engraving)?
>
> I haven't checked the source, but I've always thought that they do
> *not*, which is among the reasons they're so dangerous.

Indeed they don't. They're not sleep resistant, however.

Raisse, killed by a minotaur
--
irina@valdyas.org LegoHack: http://www.valdyas.org/irina/nethack/
Status of Raisse (piously neutral): Level 8 HP 63(67) AC -3, fast.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

In article <1113202399.966796.109220@g14g2000cwa.googlegroups.com>,
Trajic <trajic_waste@yahoo.com> wrote:

>You begin engraving with the diamond.
>
>The Minotaur hits.

1. Engraving with the hard gem is something you need to do *before* you
need it, not something you think of at the last minute, after you are
already in trouble. In games that have a difficult beginning, I often
mark the discovery of a hard ring or gem as the first turning point, but
you have to start making those E-Squares (around stairways and along
important paths) early.


>The Minotaur hits. The Minotaur hits. The Minotaur

2. Minotaurs don't respect Elbereth anyway, so even if you had managed
to get the 8 turns of tempo against him that you needed to engrave, it
wouldn't have saved you.

Engrave with a hard gem one letter at a time. Or as many as you want to
risk; I sometimes do 4 letters when nothing is coming.

And yes, I really have been known to engrave an entire retreat path, and
have gone as far as to carefully drop a cursed item on each square just
to keep the dog from messing it up. Tedious? Risky? A slow, hungry
strategy? Sure.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

In article <d3daoe$7ph$1@news1.zwoll1.ov.home.nl>,
Boudewijn Waijers <kroisos@REMOVETHISWORD.home.nl> wrote:

>> I *think* you can stop engraving by pressing ESC, but I'm not
>> really sure.
>
>You cannot.
>
>The (only?) use of the ESC key in NetHack is to interrupt a litany of
>--more-- messages. The game will stop displaying them, but that doesn't
>stop what's happening, and with ^P, you may still see the repressed
>messages.

They finally fixed that?

Also if you skip messages, say on a remote server that records the game,
the information will not be in the recording. You may never know what
happened.

I was hitting escape to skip long --more-- messages in the planes,
and because of that, it took me a *long* time to figure out what
happened to the amulet. (Rodney had it, and I had killed him over lava!)


Engrave with a slow graver, ONE letter at a time, BEFORE you need it.
Not that it will help you against minotaurs, @'s, A's, or blind monsters.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Mark Healey wrote:
>
> Your loss is my gain. I didn't know that engraving was disabling. I
> figured that if I could stop eating, searching and digging when hit I
> could stop engraving.
>
> It's good to know.

Yes, I think that character's purpose was to be a

Warning To Others
http://despair.com/mis24x30prin.html
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Raisse the Thaumaturge wrote:
> John H. wrote:
> > Marky Mark wrote:
> >
> > > Also, do minatours even respect elbereth (I asume that
> > > was what you were engraving)?
> >
> > I haven't checked the source, but I've always thought that
> > they do *not*, which is among the reasons they're so
> > dangerous.
>
> Indeed they don't.

Ah, so this time, the 'S' in YASD stood for senseless.

> They're not sleep resistant, however.

Important safety tip. Thank you.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

james wrote:
>
> Engraving with the hard gem is something you need to do *before* you
> need it, not something you think of at the last minute, after you are
> already in trouble. In games that have a difficult beginning, I
often
> mark the discovery of a hard ring or gem as the first turning point,
but
> you have to start making those E-Squares (around stairways and along
> important paths) early.

That diamond had been pretty good to me. I was invisible and stealthy,
so things usually left me alone if I didn't bother them. I did back up
a dozen squares or so and around a corner before engraving, but the
Minotaur must have followed me. Thing was I was fast, at full hits and
dual wielding - I could have probably taken him out with worse case 50%
HP loss. Lesson learned.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

"Boudewijn Waijers":

> The (only?) use of the ESC key in NetHack is to interrupt a litany of
> --more-- messages...
>
> You may also use the ESC key to quit a not-yet-started process where
> input by the user is required...

In the Mac OS X Qt version, if you scroll the game map so that your
character is no longer visible, then press 'esc', the game map
scrolls to show your character again.

--
Bobby Schmidt