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Falutin the Talismancer (Spriggan)
(Level 27 Assassin)
Play time: 1 day, 02:01:07 Number of turns: 202800
Experience : 27/1461384
Strength 19 Dexterity 16 Intelligence 25
Hit Points : 104 Magic Points : 46
AC : 15 Evasion : 25 Shield : 0
GP : 3610
You escaped.
You worship Elyvilon.
Elyvilon is extremely pleased with you.
You are not hungry.
Inventory:
Hand weapons
a - a +9,+9 quick blade of slicing (weapon) (10578 gold)
A - a +4,+1 elven hand crossbow (198 gold)
Missiles
f - 15 +2 darts of ice (75 gold)
g - 12 poisoned +2 darts (60 gold)
h - 30 +0 darts (30 gold)
M - 11 +0 darts of flame (11 gold)
Armour
c - a +2 robe of resistance (worn) (212 gold)
d - a +2 elven cloak (worn) (138 gold)
e - a +2 wizard's hat (worn) (182 gold)
Magical devices
i - a wand of healing (9) (102 gold)
n - a wand of lightning (9) (195 gold)
w - a wand of cold (5) (90 gold)
F - a wand of disintegration (3) (87 gold)
H - a wand of teleportation (3) (48 gold)
J - a wand of cold (6) (99 gold)
Comestibles
z - 8 grapes (8 gold)
O - 2 bread rations (80 gold)
Scrolls
q - 2 scrolls of identify (40 gold)
v - 4 scrolls of detect curse (80 gold)
x - 2 scrolls of remove curse (60 gold)
B - a scroll of teleportation (30 gold)
D - 2 scrolls of fear (90 gold)
Jewellery
m - the amulet "Udelekicykehu" (around neck) (700 gold)
This amulet allows its wearer to consume meat in various states of
decay
without suffering unduly as a result. Poisonous or cursed flesh is
still
not recommended.
It protects you from fire.
It insulates you from electricity.
It protects you from poison.
s - a +0,+6 ring of slaying (left hand) (210 gold)
t - the ring "Ebyhxtqe" (right hand) (546 gold)
This ring increases or decreases the physical strength of its
wearer, to a
degree dependent on its power.
It affects your strength (+4).
It affects your AC (+2).
It affects your evasion (+4).
y - a ring of teleport control (294 gold)
Y - a ring of levitation (210 gold)
Z - a ring of sustain abilities (175 gold)
Potions
o - a potion of restore abilities (50 gold)
r - a potion of mutation (50 gold)
u - 6 potions of heal wounds (180 gold)
K - 2 potions of might (50 gold)
L - 4 potions of healing (80 gold)
Magical staves
b - a rod of destruction (250 gold)
C - a staff of channeling (250 gold)
Orbs of Power
E - the Orb of Zot (250000 gold)
Miscellaneous
j - a decaying rune of Zot (10000 gold)
k - a silver rune of Zot (10000 gold)
l - a slimy rune of Zot (10000 gold)
p - a serpentine rune of Zot (10000 gold)
I - a golden rune of Zot (10000 gold)
You have 156 experience left.
Skills:
+ Level 11 Fighting
+ Level 23 Short Blades
+ Level 6 Crossbows
+ Level 12 Darts
+ Level 7 Throwing
+ Level 22 Dodging
+ Level 16 Stealth
+ Level 20 Stabbing
- Level 3 Shields
+ Level 15 Traps & Doors
+ Level 6 Unarmed Combat
+ Level 11 Spellcasting
+ Level 19 Enchantments
+ Level 12 Translocations
+ Level 3 Ice Magic
+ Level 8 Air Magic
+ Level 11 Invocations
* Level 27 Evocations
You have 6 spell levels left.
You know the following spells:
Your Spells Type Success
Level
a - Teleport Self Translocation Great 5
b - Sure Blade Enchantment Perfect 2
c - Deflect Missiles Air/Enchantment Great 6
d - Control Teleport Enchantment/TranslocationGreat 6
e - Ozocubu's Armour Ice/Enchantment Excellent 3
f - Blink Translocation Excellent 2
g - Invisibility Enchantment Excellent 6
i - Selective Amnesia Enchantment Perfect 3
j - Extension Enchantment Excellent 5
x - Confusing Touch Enchantment Perfect 1
z - Silence Air/Enchantment Excellent 3
Mutations & Other Weirdness
Your mind is acute (Int +1).
You are agile (Dex +1).
You have a fast metabolism.
You possess an unnatural clarity of mind.
Your vision is quite blurry.
You are extremely frail (-30 percent hp).
You are partially covered in brown scales (AC + 2).
You are partially covered in orange scales (AC + 1).
You are partially covered in indigo scales (AC + 2).
---------------------------------------------------------------------------
A spriggan with a rod of destruction is a both a thing of beauty and
a joy forever. Worth only 250gp, huh? NOT TO ME! I found it nice and
early too, just lying around in the Hive. Unfortunately, it only had
Throw Flame, Firebolt and Fireball, but fire does take care of most
things, and it's great for crowd control. And with my sprigganly mana
reserves, I was throwing Firebolts around like Magic Darts. Like so
many ambitious crawlers, i was planning to be a master marksman of one
sort or another, but the rod put paid to those plans.
This is the first time I've ever made use of a staff of channeling.
It was quite handy. A convenient accessory for the rod, too. No
talismancer should be without one.
I was a bit sick of magic, so I really only used Blink, Sure Blade (a
personal fave,) Ozocubu's Armour and Deflect Missiles. That was
plenty. It's a shame Extension never works well in practice.
The quick blade was a NICE find, (Elven Halls.) I've never seen one
before. I've seen every other weapon I've ever heard of, plenty of
times. They must be extremely rare....?? For those who don't know,
it's a 5 base damage, +6 toHit weapon, but with a 70% attack rate.
Well worth the sacrifice in hurting-power. Especially when you've
got +15 in various damage bonuses. With that kind of speed, you can
have a few exploratory stabs on every monster before you make up your
mind how you're gonna play it, then maybe make another few stabs and
find out if your plan is as clever as you thought. And you can polish
off a baddy before his buddies step in. And if you get spotted by
someone while your busy assassinating his chum, you've still got time
to leg it. It's also nice to have an attack speed that matches your
movement speed. Oh, and you never get caught out impatiently pressing
the attack key too often and finding yourself suddenly, awfully dead.
I couldn't've made it without that amulet, of course. Every wimpy
character needs their resistances. And having three shades of scales
was nice. Pulls the chicks.
I actually ended up with less Dex than I started with, (19.) With my
mastery of Evocations, and an unrepentant exploitation of the
levitation trick, I snapped up every deck of wonders I could find, and
I found a lot. (You get better stat improvements when you have a
higher Evocations skill. And levitation saves you from the Abyss and
other unfashionable destinations.) Unfortunately, I drew the card of
Shuffling early on, and got all my Dex transferred to Int and Strength!
Mostly Int! Ok, the Str came in handy, but I needed Int like I needed
a giant mace of orc slaying. I guess I used it later on with my
buffing spells, but I just don't think I got the mileage out of 25 Int.
At least it helped me feel superior to the riffraff I was killing.
"Sorry fellas. Lebensraum, you know." I had a lot of angst trying to
decide between the +0,+6 ring of slaying and a +5 Dex ring. Especially
when my Dex was at it's lowest ebb: 10. What would you guys have
chosen?
I found 1.5 truckloads of randarts of the unwearable and unwieldable
variety. It would be nice to have the occasional mini-armour,
mini-boots and mini-gloves for us vertically challenged characters.
Even if they were extremely rare, it would give us something to hope
for, and more incentive to go get ourselves killed somewhere in Hell
looking for them. Still, I can't complain. The items I found were all
a spriggan could want, really.
Sprigganz Rulz Foreva!
P.S. Yeah, I know an assassin/healer is a bit of a contradiction.
But come on. Those thief-oriented gods? Yeah right! No decent thief
has 50-odd HP to keep spare in case of a lightning bolt reward from
Xom. And Nemelex is SO MUCH EFFORT. And then after all the collecting
and sacrificing, you get killed using the decks cos you're too sick and
tired to care any more. That sort of thing's happened to me way too
many times. I only use low-maintenance gods these days. Which pretty
much limits me to Zin and Elyvilon. And I can't see the point in Zin.
I guess the Shining One is okaaaaaaay, if you're a meathead with plenty
of clanky armour.
Hey, has anyone ever got a rod from a scroll of acquirement?
Falutin the Talismancer (Spriggan)
(Level 27 Assassin)
Play time: 1 day, 02:01:07 Number of turns: 202800
Experience : 27/1461384
Strength 19 Dexterity 16 Intelligence 25
Hit Points : 104 Magic Points : 46
AC : 15 Evasion : 25 Shield : 0
GP : 3610
You escaped.
You worship Elyvilon.
Elyvilon is extremely pleased with you.
You are not hungry.
Inventory:
Hand weapons
a - a +9,+9 quick blade of slicing (weapon) (10578 gold)
A - a +4,+1 elven hand crossbow (198 gold)
Missiles
f - 15 +2 darts of ice (75 gold)
g - 12 poisoned +2 darts (60 gold)
h - 30 +0 darts (30 gold)
M - 11 +0 darts of flame (11 gold)
Armour
c - a +2 robe of resistance (worn) (212 gold)
d - a +2 elven cloak (worn) (138 gold)
e - a +2 wizard's hat (worn) (182 gold)
Magical devices
i - a wand of healing (9) (102 gold)
n - a wand of lightning (9) (195 gold)
w - a wand of cold (5) (90 gold)
F - a wand of disintegration (3) (87 gold)
H - a wand of teleportation (3) (48 gold)
J - a wand of cold (6) (99 gold)
Comestibles
z - 8 grapes (8 gold)
O - 2 bread rations (80 gold)
Scrolls
q - 2 scrolls of identify (40 gold)
v - 4 scrolls of detect curse (80 gold)
x - 2 scrolls of remove curse (60 gold)
B - a scroll of teleportation (30 gold)
D - 2 scrolls of fear (90 gold)
Jewellery
m - the amulet "Udelekicykehu" (around neck) (700 gold)
This amulet allows its wearer to consume meat in various states of
decay
without suffering unduly as a result. Poisonous or cursed flesh is
still
not recommended.
It protects you from fire.
It insulates you from electricity.
It protects you from poison.
s - a +0,+6 ring of slaying (left hand) (210 gold)
t - the ring "Ebyhxtqe" (right hand) (546 gold)
This ring increases or decreases the physical strength of its
wearer, to a
degree dependent on its power.
It affects your strength (+4).
It affects your AC (+2).
It affects your evasion (+4).
y - a ring of teleport control (294 gold)
Y - a ring of levitation (210 gold)
Z - a ring of sustain abilities (175 gold)
Potions
o - a potion of restore abilities (50 gold)
r - a potion of mutation (50 gold)
u - 6 potions of heal wounds (180 gold)
K - 2 potions of might (50 gold)
L - 4 potions of healing (80 gold)
Magical staves
b - a rod of destruction (250 gold)
C - a staff of channeling (250 gold)
Orbs of Power
E - the Orb of Zot (250000 gold)
Miscellaneous
j - a decaying rune of Zot (10000 gold)
k - a silver rune of Zot (10000 gold)
l - a slimy rune of Zot (10000 gold)
p - a serpentine rune of Zot (10000 gold)
I - a golden rune of Zot (10000 gold)
You have 156 experience left.
Skills:
+ Level 11 Fighting
+ Level 23 Short Blades
+ Level 6 Crossbows
+ Level 12 Darts
+ Level 7 Throwing
+ Level 22 Dodging
+ Level 16 Stealth
+ Level 20 Stabbing
- Level 3 Shields
+ Level 15 Traps & Doors
+ Level 6 Unarmed Combat
+ Level 11 Spellcasting
+ Level 19 Enchantments
+ Level 12 Translocations
+ Level 3 Ice Magic
+ Level 8 Air Magic
+ Level 11 Invocations
* Level 27 Evocations
You have 6 spell levels left.
You know the following spells:
Your Spells Type Success
Level
a - Teleport Self Translocation Great 5
b - Sure Blade Enchantment Perfect 2
c - Deflect Missiles Air/Enchantment Great 6
d - Control Teleport Enchantment/TranslocationGreat 6
e - Ozocubu's Armour Ice/Enchantment Excellent 3
f - Blink Translocation Excellent 2
g - Invisibility Enchantment Excellent 6
i - Selective Amnesia Enchantment Perfect 3
j - Extension Enchantment Excellent 5
x - Confusing Touch Enchantment Perfect 1
z - Silence Air/Enchantment Excellent 3
Mutations & Other Weirdness
Your mind is acute (Int +1).
You are agile (Dex +1).
You have a fast metabolism.
You possess an unnatural clarity of mind.
Your vision is quite blurry.
You are extremely frail (-30 percent hp).
You are partially covered in brown scales (AC + 2).
You are partially covered in orange scales (AC + 1).
You are partially covered in indigo scales (AC + 2).
---------------------------------------------------------------------------
A spriggan with a rod of destruction is a both a thing of beauty and
a joy forever. Worth only 250gp, huh? NOT TO ME! I found it nice and
early too, just lying around in the Hive. Unfortunately, it only had
Throw Flame, Firebolt and Fireball, but fire does take care of most
things, and it's great for crowd control. And with my sprigganly mana
reserves, I was throwing Firebolts around like Magic Darts. Like so
many ambitious crawlers, i was planning to be a master marksman of one
sort or another, but the rod put paid to those plans.
This is the first time I've ever made use of a staff of channeling.
It was quite handy. A convenient accessory for the rod, too. No
talismancer should be without one.
I was a bit sick of magic, so I really only used Blink, Sure Blade (a
personal fave,) Ozocubu's Armour and Deflect Missiles. That was
plenty. It's a shame Extension never works well in practice.
The quick blade was a NICE find, (Elven Halls.) I've never seen one
before. I've seen every other weapon I've ever heard of, plenty of
times. They must be extremely rare....?? For those who don't know,
it's a 5 base damage, +6 toHit weapon, but with a 70% attack rate.
Well worth the sacrifice in hurting-power. Especially when you've
got +15 in various damage bonuses. With that kind of speed, you can
have a few exploratory stabs on every monster before you make up your
mind how you're gonna play it, then maybe make another few stabs and
find out if your plan is as clever as you thought. And you can polish
off a baddy before his buddies step in. And if you get spotted by
someone while your busy assassinating his chum, you've still got time
to leg it. It's also nice to have an attack speed that matches your
movement speed. Oh, and you never get caught out impatiently pressing
the attack key too often and finding yourself suddenly, awfully dead.
I couldn't've made it without that amulet, of course. Every wimpy
character needs their resistances. And having three shades of scales
was nice. Pulls the chicks.
I actually ended up with less Dex than I started with, (19.) With my
mastery of Evocations, and an unrepentant exploitation of the
levitation trick, I snapped up every deck of wonders I could find, and
I found a lot. (You get better stat improvements when you have a
higher Evocations skill. And levitation saves you from the Abyss and
other unfashionable destinations.) Unfortunately, I drew the card of
Shuffling early on, and got all my Dex transferred to Int and Strength!
Mostly Int! Ok, the Str came in handy, but I needed Int like I needed
a giant mace of orc slaying. I guess I used it later on with my
buffing spells, but I just don't think I got the mileage out of 25 Int.
At least it helped me feel superior to the riffraff I was killing.
"Sorry fellas. Lebensraum, you know." I had a lot of angst trying to
decide between the +0,+6 ring of slaying and a +5 Dex ring. Especially
when my Dex was at it's lowest ebb: 10. What would you guys have
chosen?
I found 1.5 truckloads of randarts of the unwearable and unwieldable
variety. It would be nice to have the occasional mini-armour,
mini-boots and mini-gloves for us vertically challenged characters.
Even if they were extremely rare, it would give us something to hope
for, and more incentive to go get ourselves killed somewhere in Hell
looking for them. Still, I can't complain. The items I found were all
a spriggan could want, really.
Sprigganz Rulz Foreva!
P.S. Yeah, I know an assassin/healer is a bit of a contradiction.
But come on. Those thief-oriented gods? Yeah right! No decent thief
has 50-odd HP to keep spare in case of a lightning bolt reward from
Xom. And Nemelex is SO MUCH EFFORT. And then after all the collecting
and sacrificing, you get killed using the decks cos you're too sick and
tired to care any more. That sort of thing's happened to me way too
many times. I only use low-maintenance gods these days. Which pretty
much limits me to Zin and Elyvilon. And I can't see the point in Zin.
I guess the Shining One is okaaaaaaay, if you're a meathead with plenty
of clanky armour.
Hey, has anyone ever got a rod from a scroll of acquirement?