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Archived from groups: alt.games.thief-dark-project (More info?)
The game was released here only 3 days ago and almost not matter where
I went yesterday, it was sold out but as the saying goes - "Almost"
but "Not Quite"...
I was just about ready to give up as I went from store to store
looking for it when I called into a PC shop on the way home and there
it was... I grabbed it, payed my money and went home even faster...
It was a tiny bit of a pain in the butt to set up as the options
didn't want to let me reassign the keys. At one stage I was
contemplating taking the game back but I saw on the internet that was
was a common thing. I couldn't really find the solution either but in
the end it looked as if the problem was related to other gaming device
conflicts and the only other device I had was a M/Soft Sidewinder
Joystick so I unplugged it and rebooted and away I went... I was now
able to assign what I wanted...
First impressions...
The game seems somewhat different from T1 and 2. I guess this is
somewhat because it has been a few years since we last saw a release
and all games evolve BUT I honestly thought I would simply slot right
into it like I was picking up from where T2 left off - NO!!! - it just
didn't happen like that - I can't explain it...
Graphics seem good but I have to admit it pushes my XP3000 and FX5700
and 1GB of PC3200, along almost to its limits at 1024x768,, even with
the nVidia driver tweaks. It really slowed down once or twice in the
very low lighting of Garretts working environment - Dark... I might
try running at 800x600 and see if there is much difference...
The content of the gameplay appears linear to its predecessors but
then again the word or title "Thief" means just that, doesn't it.??
Doesn't leave much to the imagination... I played and finished the
first level lastnight and apart from the fact that the weapons use has
really changed, I enjoyed it... Using the bow and blackjak are
completely different from T1 and 2,, completely different - but I soon
got used to them...
Conclusion thus far....
Very few games sequels are remotely like the original in content
(graphics and playability etc) - e.g...
Unreal - Unreal 2,, UT - UT2003 and I suspect UT2004,, Deus Ex - Deus
Ex 2. Even a few golden oldies like Quake - Quake2. (I wont include
Doom - Doom2 because they were from the days of little or no variety)
therefore I suppose I should have expected T3 to be radically
different AND T2 only ever eventuated from T1 because it was so
popular - that's called "riding the crest of a wave" therefore they
were the same game with two different titles... Somehow though, T3
seems as if it should have been the same as the provious two but also
has to keep up with the times... I would have been happy if T3 was yet
another T1/T2 in disguise with slightly better graphics - but - it's
not and it just feels different...
I have got a grin from ear to ear though... I guess it's just the
whole concept of the "Thief/Garrett" thing...
What is the AI bug,, what does the 1.1 patch do,, and what is the
thiefbot and what does it do..???
The game was released here only 3 days ago and almost not matter where
I went yesterday, it was sold out but as the saying goes - "Almost"
but "Not Quite"...
I was just about ready to give up as I went from store to store
looking for it when I called into a PC shop on the way home and there
it was... I grabbed it, payed my money and went home even faster...
It was a tiny bit of a pain in the butt to set up as the options
didn't want to let me reassign the keys. At one stage I was
contemplating taking the game back but I saw on the internet that was
was a common thing. I couldn't really find the solution either but in
the end it looked as if the problem was related to other gaming device
conflicts and the only other device I had was a M/Soft Sidewinder
Joystick so I unplugged it and rebooted and away I went... I was now
able to assign what I wanted...
First impressions...
The game seems somewhat different from T1 and 2. I guess this is
somewhat because it has been a few years since we last saw a release
and all games evolve BUT I honestly thought I would simply slot right
into it like I was picking up from where T2 left off - NO!!! - it just
didn't happen like that - I can't explain it...
Graphics seem good but I have to admit it pushes my XP3000 and FX5700
and 1GB of PC3200, along almost to its limits at 1024x768,, even with
the nVidia driver tweaks. It really slowed down once or twice in the
very low lighting of Garretts working environment - Dark... I might
try running at 800x600 and see if there is much difference...
The content of the gameplay appears linear to its predecessors but
then again the word or title "Thief" means just that, doesn't it.??
Doesn't leave much to the imagination... I played and finished the
first level lastnight and apart from the fact that the weapons use has
really changed, I enjoyed it... Using the bow and blackjak are
completely different from T1 and 2,, completely different - but I soon
got used to them...
Conclusion thus far....
Very few games sequels are remotely like the original in content
(graphics and playability etc) - e.g...
Unreal - Unreal 2,, UT - UT2003 and I suspect UT2004,, Deus Ex - Deus
Ex 2. Even a few golden oldies like Quake - Quake2. (I wont include
Doom - Doom2 because they were from the days of little or no variety)
therefore I suppose I should have expected T3 to be radically
different AND T2 only ever eventuated from T1 because it was so
popular - that's called "riding the crest of a wave" therefore they
were the same game with two different titles... Somehow though, T3
seems as if it should have been the same as the provious two but also
has to keep up with the times... I would have been happy if T3 was yet
another T1/T2 in disguise with slightly better graphics - but - it's
not and it just feels different...
I have got a grin from ear to ear though... I guess it's just the
whole concept of the "Thief/Garrett" thing...
What is the AI bug,, what does the 1.1 patch do,, and what is the
thiefbot and what does it do..???
