[citation][nom]lostmyclan[/nom]everytime I istall java on my pc i need re-install the windows. lot of bugs, why the hell i want a phone with java? i want a phone to call some one. not for playing bubble breaker[/citation]
Then you want a feature phone or a dumb phone since those are good at phone calls but can't do much else.
This seems like a good entry level phone, somewhere in between a feature phone and a regular smartphone. You'd be able to use this type of phone to surf the web, make/receive calls/text, get your emails and use some html5 apps. Obviously lower potential than android, but should handle the basics of smartphone fairly well.
[citation][nom]jacobdrj[/nom]No Java? Excellent. More battery life? Sweet.No app ecosystem? Might as well be a feature-phone... ;-([/citation]
How exactly is FFOS supposed to have an "app ecosystem" if nobody has been able to get their hands on it to develop apps for it?
[citation][nom]sanjiro[/nom]This seems like a good entry level phone, somewhere in between a feature phone and a regular smartphone. You'd be able to use this type of phone to surf the web, make/receive calls/text, get your emails and use some html5 apps. Obviously lower potential than android, but should handle the basics of smartphone fairly well.[/citation]
FFOS is starting where Android is heading....HTML5 based apps. HTML5 has the advantage of being platform independent, which means apps developed for FFOS will also run on Android, iOS, WP7/8, and BB OS.
I'd love to play around with Mozilla's new OS. Everything I love: Open-source, uses open standards, and efficient. But I'm not sure if I'm willing to give up Android just yet, especially considering how awesome the custom ROMs are these days.
I get that Mozilla wants to put Firefox on a phone. Fine, but first, focus one building a competitive browser. At the end of the day, I want a responsive fast phone, like the iPhone or Galaxy S3, not some dog slow HTML monstrosity.
Mozilla please just invest your limited resources on making a lean browser that can compete with Chrome!
[citation][nom]sykozis[/nomHTML5 has the advantage of being platform independent, which means apps developed for FFOS will also run on Android, iOS, WP7/8, and BB OS.[/citation]
HTML5 has the disadvantage as being orders of Magnitude slower than Native Apps. Don't believe me? Try it for yourself. Download "Cube 2: Sauerbraten" and try Mozilla's port called BananaBread. My rig gets:
Cube 2: Sauerbraten - 200fps (think it's cap'd)
BananaBread in Firefox - 14-18fps
Even with WebGL's "hardware Acceleration" HTML5 just can't compete with native Apps. Now please tell my why the hell you'd want to put this on their target market, "low end smartphone"? Give me a responsive Native OS any day.