TL;DR, Half plugged in GPU, crashes on game launch and erratic graphical errors, seeking any form of assistance.
Hey all,
I recently got myself a 1080TI after finding one on the FB marketplace, and soon after I found it wasn't quite working how it should be.
I didn't know that it was possible to not have a GPU click into a PCIe slot and not be fully in which is what happened the first time I plugged it into my motherboard and I didn't even notice for a good while. Basically, the I/O for the GPU was too long and it prevents it from plugging directly into the PCIe without a riser.
For a while I assumed it was just software etc and tried to troubleshoot it using DDU and looking at thermals etc but it wasn't throttling nor was it being limited by power.
I have tried:
Reinstalling Windows
Updating Windows and drivers
Uninstalling drivers with DDU and reinstalling them
Swapping the GPU in the PC (Works fine with my 980TI)
Watching thermals when it crashes, around 70C
Watching Task Manager and it always spikes to 100% usage right before the crash when loading into a GPU intensive game
I'm not really sure what to do in this situation as it's a £500 card but it's not quite dead so I'm clinging to the hope I can do something to rectify my mistake.
I've got a Cyberpunk crash log at the moment but I can always get more to give a more in depth look.
My specs are:
CPU: Ryzen 5 1600
GPU: ASUS STRIX 1080TI
RAM: 16GB Corsair Vengeance
PSU: Corsair VS650 650W
MOBO: ASUS Prime B450M-A
Any help at all would be greatly appreciated as I really don't know where to go from here.
Thanks loads!
Hey all,
I recently got myself a 1080TI after finding one on the FB marketplace, and soon after I found it wasn't quite working how it should be.
I didn't know that it was possible to not have a GPU click into a PCIe slot and not be fully in which is what happened the first time I plugged it into my motherboard and I didn't even notice for a good while. Basically, the I/O for the GPU was too long and it prevents it from plugging directly into the PCIe without a riser.
For a while I assumed it was just software etc and tried to troubleshoot it using DDU and looking at thermals etc but it wasn't throttling nor was it being limited by power.
I have tried:
Reinstalling Windows
Updating Windows and drivers
Uninstalling drivers with DDU and reinstalling them
Swapping the GPU in the PC (Works fine with my 980TI)
Watching thermals when it crashes, around 70C
Watching Task Manager and it always spikes to 100% usage right before the crash when loading into a GPU intensive game
I'm not really sure what to do in this situation as it's a £500 card but it's not quite dead so I'm clinging to the hope I can do something to rectify my mistake.
I've got a Cyberpunk crash log at the moment but I can always get more to give a more in depth look.
My specs are:
CPU: Ryzen 5 1600
GPU: ASUS STRIX 1080TI
RAM: 16GB Corsair Vengeance
PSU: Corsair VS650 650W
MOBO: ASUS Prime B450M-A
Any help at all would be greatly appreciated as I really don't know where to go from here.
Thanks loads!
Registered crash info file...
InternalVersion: 3.0.3413222 P4CL: 4337833 Stream: //R6.Root/R6.Release
!!!CRASHED!!!
Error Reason: Assert
Expression:
Message: Gpu Crash for unknown reasons! Callstack here is probably irrelevant. Check if Breadcrumbs or Aftermath logged anything useful.
File: e:\r6.release\dev\src\common\gpuapi\src\dx12\gpuapidx12error.cpp
Line: 40
"uptimeSeconds":25
"stopThreadID":7884
"exceptionCode":0x80000003
"processID":3008
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"ResourceLoaderThrottler/NumThrottleTokensSoftLimit@126598#TID=0":"10"
"Gpu/RayTracing/Enabled@61#TID=0":"false"
"Configuration/Name@2#TID=0":"FINAL"
"Configuration/Name2@3#TID=0":"FINAL"
"Game/Patch@7#TID=0":"1.23"
"Game/TransformAnimator/Components@197798#TID=0":"0"
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"##CrashDump##/DumpCrashDataSeconds":"0"
InternalVersion: 3.0.3413222 P4CL: 4337833 Stream: //R6.Root/R6.Release
!!!CRASHED!!!
Error Reason: Assert
Expression:
Message: Gpu Crash for unknown reasons! Callstack here is probably irrelevant. Check if Breadcrumbs or Aftermath logged anything useful.
File: e:\r6.release\dev\src\common\gpuapi\src\dx12\gpuapidx12error.cpp
Line: 40
"uptimeSeconds":25
"stopThreadID":7884
"exceptionCode":0x80000003
"processID":3008
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"ResourceLoaderThrottler/PreviousSpeed@35809#TID=0":"Unlimited"
"ResourceLoaderThrottler/CurrentSpeed@35810#TID=0":"Flood"
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"Gpu/RayTracing/Enabled@61#TID=0":"false"
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