1GB GDDR5 NVIDIA® GeForce® GTX 555

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FtsArTek

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Nope. GTX555 is not gonna run BF3 at anything higher than medium. In fact, for high, you'd look at an overclocked 6870/GTX560 and for ultra a 6970/GTX570.
 

Not really well, no. What res are you playing at, and what CPU will the card be paired with? The card will do a great job of BF3 on medium at 1080p, and 30-45fps on high (no MSAA) at 1080p.
 
Guaranteed it will cripple the 555m down to a single digit side show @ 1080P with a healthy amount of AA/AF in most games but really it is a mobile GPU and a pretty good one at that for 720p gaming on the go with some lowered details IMO.
I wondered if you were talking about the 555M. The GTX 555 is an OEM desktop card that has about the same specs as the GTX 460. That's why I linked the Alienware X51 review - that's the only place I've seen the desktop variant of the GTX 555 reviewed. Yes the 555M is considerably weaker.

em16 amaze, which card are you talking about?
 

bloc97

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No AA/AF is how

No AA, maby. But AF virtually has No performance impact...

1xAF Trilinear = 48.5fps
16xAF Trilinear = 48.3fps

AF, for modern cards, never have performance impact.

In the old days, High-Res textures and High Filtering could impact the FPS a lot. And AA was virtually impossible without having slow slideshows of 1fps. (DX6)
DX7 was better, but there were still some issues with AA and textures. (Geometry was sucky. Spheres were squares.)
DX8 Added shading! But there were a lot of bugs and low performance.
DX9 was a lot better and was very stable. Good performance and good graphic capabilities.
DX10 and beyond had much more graphics improvements.
 

bloc97

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Guaranteed it will cripple the 555m down to a single digit side show @ 1080P with a healthy amount of AA/AF in most games but really it is a mobile GPU and a pretty good one at that for 720p gaming on the go with some lowered details IMO.

nVidia cards has less performance impact with AA and Shader Quality. (Well anything that is 2D) *1
AMD cards has less performance impcat with Higher Geometry and Higher Textures. (Lag as hell when at 8xAA) *2

So it means that the GTX 555 (NOT 555M) can do pretty well for AA.

*1 - Because they have more ROPs and have Higher Bandwidth.
*2 - Because they have more shader cores and Texture Units.

nVidia cards generally have more ROPs compared to AMD, but lacks a bit of Texture Units and Shader Cores.
 
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