Everything you are telling us is completely impossible. Thats not how any of this works. There is no way you will be able to provide real numbers to back up your findings..
There's a bunch of YouTube videos of people apparently doing Crossfire with 6900 XT's.
I have a RTX 2060 and a GTX 960 connected to a ASUS b150 pro gaming without SLI. I don't know how I've achieved this but game performance, even when RTX is enabled, is greatly improved. Aparently I didn't need SLI to have more performance, but I don't know if it's getting a botleneck because of that, despite having one I would say it's not worth the purchase and I don't even play at 4k. The whole thing is weird, I plugged both in to have one for streaming only and I noticed the impact on performance after launching Resident Evil 8 and enabling RTX.
AMD phased out bridges around 2014, when PCIe 3.0 became the norm with 3.0x8 providing enough bandwidth to handle both CPU-GPU and GPU-GPU traffic at least for resolutions, frame rates and available CPU/GPU-power of the time.Still failing to see how CF is working. Last I knew there were no bridges on the radeon pcbs.
Another scenario where it could make a difference is if the desktop and other apps land on the 960, leaving more resources available on the 2060. Doubt Windows would do that sort of balancing gymnastics on its own though, probably need to set the 960 as the default adapter and then force games on the 2060 or something like that.HIGHLY doubtful unless those games are using PhysX OR mgpu and you are offloading physics calcs to the 960.
Op is using the RTX enabled on a 2060. That's brutal for that card, even minecraft will dump 100ish fps easily there.
So yes, I can see the 960 getting laden with the physX calcs, which will visually improve performance as the workload is somewhat ported out, raising fps. It's not increasing fps, like sli did, it's just lowering the impact on an overly taxed cards resources.