Hello,
I recently bought a prebuilt with amd ryzen 7 3700x and rtx 3070. Doing 3dmark I get around 13k overall with like 14k gpu score, 9k cpu score (had a bit worse before I overclocked my ram). The cpu seems to get average/normal pts in cinebench (1290 in single core, 12550 in multicore).
The cpu scores are maybe a bit on the lower end (could potentially be because of bad timings on my ram memory), but still in "normal" range (so according to benchmarks both the CPU/GPU are doing average/fine).
Now to my question/problem. In real gaming scenarios I've had issues with low gpu usage, at first I thought it was maybe due to badly optimized games or drivers. But now I've seen this behaviour in several games and I've used DDU to remove drivers and made sure I have both the latest gpu and chipset drivers, made no difference.
So some examples:
Cyberpunk: on ultra settings (ray tracing off, DLSS = quality) i get 120+ fps in certain areas, 70-90 in others (pretty common) and drops to even as low as ~50. At first I didn't think too much of it since I knew ppl have issues with cyberpunk. But the weird part is that the gpu usually is at like 70% usage. And even if I drop everything to low, ray tracing off, DLSS off etc, i pretty much have the same FPS. To me that sounds like some pretty heavy bottlenecking (I would expect to have 100 fps+) at all times with low settings with those specs.
Warzone: Same behaviour. Pretty much have the same fps at ultra settings as I have with low settings. Even with everything on lowest, I still drop to like 100fps at times. Also seems like a cpu bottleneck. The only thing I can do get the GPU to bottleneck the CPU is to set render scale (200% (I only have a 1080p monitor btw), raytracing on, dlss off, everything ultra), at that point i get 99% gpu usage and 70 fps. But if i go pretty much any other settings seems to be the bottleneck. And the cpu cant even seem to reach 144fps to utilize 144hz even on lowest settings.
WoW: Badly optimised game i guess, but same thing here, same fps at lowest settings as with the highest settings which is ~70-100 in cities.
Overwatch: With epic settings (and renderscale 150%) I get high GPU usage and high fps (200+) usually. This game seems to work a bit better I guess. If I recall correctly I can get higher fps than that if i lower gpu settings, so cpu seems to be able to not bottleneck as much here (at least its no problem for the cpu to achieve 200+ fps).
From what I've read most people seem to agree that a 3700x shouldnt bottleneck an rtx 3070 (at least not in any major fashion), but this is not my experience at all. The CPU cant even seem to reach 144 fps in the above titles with lowest settings (except overwatch), which I would think is not a unreasonable expectation today.
So either I've had some "bad luck" in the titles I've tried - meaning cyberpunk, warzone and WoW are all badly optimized games or the CPU actually does do some quite heavy bottlenecking if you want 144fps in certain games. Might add that I've also read some other worrying comments with people saying they switched from 3600x/3700x to more competent single core processors and have seen great improvements in warzone FPS (which also would suggest that it is actual dramatic cpu bottlenecking going on).
Any ideas? I'm quite confused by the fact that most people seem to say 3700x shouldnt bottleneck a rtx 3070 in any major way, but my (limited) experience is that it actually does, and quite heavily so if you want to achieve 144fps. What's your ideas and opinions, should I try some more games or just return the computer and buy another one with a better cpu?
I recently bought a prebuilt with amd ryzen 7 3700x and rtx 3070. Doing 3dmark I get around 13k overall with like 14k gpu score, 9k cpu score (had a bit worse before I overclocked my ram). The cpu seems to get average/normal pts in cinebench (1290 in single core, 12550 in multicore).
The cpu scores are maybe a bit on the lower end (could potentially be because of bad timings on my ram memory), but still in "normal" range (so according to benchmarks both the CPU/GPU are doing average/fine).
Now to my question/problem. In real gaming scenarios I've had issues with low gpu usage, at first I thought it was maybe due to badly optimized games or drivers. But now I've seen this behaviour in several games and I've used DDU to remove drivers and made sure I have both the latest gpu and chipset drivers, made no difference.
So some examples:
Cyberpunk: on ultra settings (ray tracing off, DLSS = quality) i get 120+ fps in certain areas, 70-90 in others (pretty common) and drops to even as low as ~50. At first I didn't think too much of it since I knew ppl have issues with cyberpunk. But the weird part is that the gpu usually is at like 70% usage. And even if I drop everything to low, ray tracing off, DLSS off etc, i pretty much have the same FPS. To me that sounds like some pretty heavy bottlenecking (I would expect to have 100 fps+) at all times with low settings with those specs.
Warzone: Same behaviour. Pretty much have the same fps at ultra settings as I have with low settings. Even with everything on lowest, I still drop to like 100fps at times. Also seems like a cpu bottleneck. The only thing I can do get the GPU to bottleneck the CPU is to set render scale (200% (I only have a 1080p monitor btw), raytracing on, dlss off, everything ultra), at that point i get 99% gpu usage and 70 fps. But if i go pretty much any other settings seems to be the bottleneck. And the cpu cant even seem to reach 144fps to utilize 144hz even on lowest settings.
WoW: Badly optimised game i guess, but same thing here, same fps at lowest settings as with the highest settings which is ~70-100 in cities.
Overwatch: With epic settings (and renderscale 150%) I get high GPU usage and high fps (200+) usually. This game seems to work a bit better I guess. If I recall correctly I can get higher fps than that if i lower gpu settings, so cpu seems to be able to not bottleneck as much here (at least its no problem for the cpu to achieve 200+ fps).
From what I've read most people seem to agree that a 3700x shouldnt bottleneck an rtx 3070 (at least not in any major fashion), but this is not my experience at all. The CPU cant even seem to reach 144 fps in the above titles with lowest settings (except overwatch), which I would think is not a unreasonable expectation today.
So either I've had some "bad luck" in the titles I've tried - meaning cyberpunk, warzone and WoW are all badly optimized games or the CPU actually does do some quite heavy bottlenecking if you want 144fps in certain games. Might add that I've also read some other worrying comments with people saying they switched from 3600x/3700x to more competent single core processors and have seen great improvements in warzone FPS (which also would suggest that it is actual dramatic cpu bottlenecking going on).
Any ideas? I'm quite confused by the fact that most people seem to say 3700x shouldnt bottleneck a rtx 3070 in any major way, but my (limited) experience is that it actually does, and quite heavily so if you want to achieve 144fps. What's your ideas and opinions, should I try some more games or just return the computer and buy another one with a better cpu?