Correct me if I'm wrong, but it seems like 3D NAND didn't improve cost-per-bit very much, if we stop our analysis at the point when NAND was last profitable. I assume these 3D dies take a lot longer to fabricate, which partially nullifies the cost-savings of the density increases.
Still using NAND as a reference, you can stack 200+ layers of those and the chips still cost only ~$20 each. If you tried to stack 200 dies, the same amount of storage capacity would cost ~$2000. While layers require additional steps, those steps are ~70X cheaper than silicon.
So, even if you had to sacrifice 75% of the density for extra spacing to make body capacitors larger, reduce crosstalk between cells, etc., it should still come out at least 20X more cost-efficient than die-stacking. Imagine being able to get 16GB of HBM3 or similar for under $10, no excuse for sub-16GB GPUs anymore.
The article says their cells don't use capacitors. It's a short article - just 392 words in 6 paragraphs.
A "capacitor-less floating body" DRAM cell still has a capacitor: the floating body. One of the largest challenges with 1T-RAM is that the word line (gate) capacitance is about as large as the floating body capacitance itself, which makes it difficult to access cells without them going above threshold regardless of whether they are supposed to be '0' or '1'.