60 or 120 fps?

AargonBlaze

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Oct 25, 2014
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Hello, a green youtuber here. I have a question related to recording videos with mirillis action, and pratically any other recording programs.
As you know, youtube now supports 60 fps videos, therefore i do set the recording on 60. Fact is, that sometimes even on good pcs, there are fps drop that ruins the recording. So, I would set the recording on 120 fps even with a frame drop would the recording still be fluent and clean? I did actually try that once, however the playback on windows media player was really, like really really, choppy. And if i did convert the 120 fps into a 60 fps in my movie studio planet after the editing, would everything be ok?
 
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Hello everyone interested in this post. It' s been a while. I tried many things as I did say last time. I said i will do it tomorrow but i actually took more time. So, recording with 60 fps from my 2 week experience works for games where you won' t have many players or objects. By that I mean games like Counter Strike GO may have frame drops if too many players will be playing on a server, too many bullets will be shot, or there will be too many things happening in a close space. Recording with 120 fps will have frame drops too in those situation, but it will be to 110-100 max. Therefore, it won' t influence your recording in any kind of way. Thing is that a playback with 120 fps will look weird - too many frames makes it look almost as...
Hello. I am sorry. I was quite busy those days. Vembutech, I don' t think the frame drop is related to the screen refresh, I'd think more at the lack of ram that I did notice not long ago. And Cons29, i will try to do that as soon as possible, maybe tomorrow and i ll try to tell you how it will end. Thing is, that when i tried it once my Movie Studio Platinum ended up by showing some kind of error in the process of dropping the media in and there was one time that the mirillis stopped the recorind itself. Oh well, I'll toy with it and tell you the results. Hopefully nothing will crash. As american kids would say, YOLO.
 
Hello everyone interested in this post. It' s been a while. I tried many things as I did say last time. I said i will do it tomorrow but i actually took more time. So, recording with 60 fps from my 2 week experience works for games where you won' t have many players or objects. By that I mean games like Counter Strike GO may have frame drops if too many players will be playing on a server, too many bullets will be shot, or there will be too many things happening in a close space. Recording with 120 fps will have frame drops too in those situation, but it will be to 110-100 max. Therefore, it won' t influence your recording in any kind of way. Thing is that a playback with 120 fps will look weird - too many frames makes it look almost as a slowmotion replay. Good thing is, that you can change the frames in your editing program. I myself use Movie Studio Platinum 13, and when i drop the video in I have a chance to change the framrate from 120 to 60. That will make the video as I wished for. So. There answear is easy. The bigger the fps you record is, the smoother the playback will be. However this does not work on all recording devices. I had myself problems with Fraps and Dxtory. And do not worry when you want to play the recorded video on Windows Media Player and it skips frames. Correct this if I am wrong. You' re using a 60Hz monitor. If you would like to have a smooth 120 fps playback you will need a 120Hz monitor. Just remember to change your fps while editing the video and you' ll be fine. Thank you for reading.
 
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