I know it isn't out yet, but are the mid-range cards really gonna cost this much? Seems a bit high. Any idea on actual pricing and when it will actually be out, I hear April 17
Pre-launch pricing is always higher than what you will find elsewhere. That MSRP is still below that of the GTS-320, however you can find it cheaper elsewhere, which will be the case when the GF8600s hit. Although at $252, it's going to be a tough launch at places like NewEgg; but likely their main concerns are the big box anyways, where the GTS-320 is not that cheap.
As for it actually being out on April 17th, you're gonna have to look for the latest rumours.
Perhaps you should wait until you can actually buy the card before getting your panties in a bunch about pricing. Hmmm. :tongue:
As for the 320 vs 640 GTS discussion; the main thing is whether the ~$90 difference is worth the few situations where 640MB matters over 320MB. And really that's not the majority of current situations except for rare cases like texture mods.
The big concern is the unknown future applications especially for dual load apps like graphics and physics on the same card, situations like that may get memory starved quickly. But conversely the core load may be higher in future games where AA and ultra high resolutions don't play as heavy a role, and potentially the impact of 640vs320 compared to more/less core power or even memory sthroughput might be less important. Of course that also depends on the effciciency of the titles.