A64 to be delayed

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nehalem maybe 65nm or 45nm. but no info is released in public.

<i>COMPUTERS</i> need <b>UPGRADES</b>; <i>UPGRADES</i> need <b>MONEY</b>,
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it also states that ddr-|| is markitechture from intel.
I just noticed the DDRII misconceptions and thought that I'd interject a little piece of reality here.

It is true that DDRII itself does absolutely nothing to improve the performance over an equal speed of DDR. That however was not DDRII's point.

The problem with DDR is that it has signal noise problems at high clock speeds and because of this it <i>can't</i> be used effectively in a PC at much higher speeds. (At least as long as companies adhere strictly to the standards ... which most companies have been forced to all but ignore the standards because of this.)

DDRII on the other hand addresses these issues solidly <i>in the standards</i>. This will allow companies to produce standard-adhering DDRII at much higher clock speeds than standard-adhering DDRI.

And <i>that</i> is the real point of DDRII. It's just an improvement of the standard so that manufacturers start adhering to the standard again. It's no more an Intel marketing machine than it is a blue kite, a verniscous kinid, or a half-deaf grue.

(P.S. That's why GDDR is underway as well. The DDRII standard is designed for PC RAM which has long non-dedicated pathways that are prone to signal noise problems. Graphics cards on the other hand have short dedicated low-noise pathways. So what graphics cards really need is not less noise, but more speed. Hence their own emerging GDDR standards seperate from DDRII and hence why the flop of the very few video cards that tried using DDRII. This is also why graphics cards still use the DDR standard with the theoretical noise problems instead of the lower-noise DDRII standard. DDRII was simply the wrong shoe for graphics cards. It didn't make sense and it didn't fit the graphics card's needs like it does a PC's needs.)

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I don't understand why those bastards omitted the 4-bit prefetch. Intially DDR-II was projected to have a Quad data rate. I guess now we are stuck to waiting for QDR DDR.
I wonder when Raystonn will come back with his 78GB/sec claim and to tell us how true it still is.

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I think Eden has already said this, but I really have to agree with him that due to all of AMD's marketing, there's no way they are gonna delay it any further...they simply can't afford it.

My system: Intel Pentium 4 3.0, 800FSB / TwinMOS 1Gb DDR400 / MSI 875P Neo / Sapphire Radeon 9800Pro / Antec TruePower 550W / 2x Western Digital Raptor / Hercules G.T XP /
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It would be the worst press they could get. The place they rented would probably not be available to rent again, due to loss of credibility of their word.

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Yeah, definitely true. Thus AMD would never allow it to happen...unless we're talking serious problems with the processor...and since Opteron works as well as it does, there's no real reason to ever doubt AMD could ever do the insane move to further delay A64.

My system: Intel Pentium 4 3.0, 800FSB / TwinMOS 1Gb DDR400 / MSI 875P Neo / Sapphire Radeon 9800Pro / Antec TruePower 550W / 2x Western Digital Raptor / Hercules G.T XP /
SamsungDVD / Lite-On CDRW
 
""You know their PR team. They'll come uo with some reason why it would be delayed.""

Must be talking about INTEL and thier soon to be still born PRESSHOTT... they messiah u was waiting for all this time
 
Nah, I don't believe they could. No reason in the world could ever offset the bad criticism they would get.

How come you believe the A64 would be delayed when the Opteron works just fine? After all, the CPUs are as you know, very similar :wink:

My system: Intel Pentium 4 3.0, 800FSB / TwinMOS 1Gb DDR400 / MSI 875P Neo / Sapphire Radeon 9800Pro / Antec TruePower 550W / 2x Western Digital Raptor / Hercules G.T XP /
SamsungDVD / Lite-On CDRW
 
I don't think I should be sayin this, I might get shot! I was @ a LAN with the Tom's HW team last night (they're doing an article I think) , and there was a leading AMD representative taking Q and A. He said:

1. The A64 WILL LAUNCH on time. Sep.22/23, I forget which one

2. Doom III WILL PROBABLY NOT take advantage of Intel's Hyper Threading.

3. The only game available right now, that will show a performance difference with the A64's 64bit path is UT2003.

He encouraged us, (gamers), to e-mail game companies to make their games optomized for 64bit CPU's. A lot of them are deciding right now whether to do it or not.

I can't say anything else, I'm already in jeopardy now!

<A HREF="http://rinkworks.com/dialect/dialectp.cgi?dialect=jive&url=http://www.tomshardware.com" target="_new"> DA GHETTOLICIOUS TOM'S HW </A>
 
Um, do you want it to be delayed...it's almost sounding like it :wink:

My system: Intel Pentium 4 3.0, 800FSB / TwinMOS 1Gb DDR400 / MSI 875P Neo / Sapphire Radeon 9800Pro / Antec TruePower 550W / 2x Western Digital Raptor / Hercules G.T XP /
SamsungDVD / Lite-On CDRW
 
What? Those bastards cannot silence you or anything. You're not under NDA, nor is a LAN supposed to. They came there and agreed to take the risk and answer secretive questions. THG would've likely divulged it.

It's not even such an informative thing anyways, nothing we don't know, and the HT thing is only an opinion guess by the AMD rep.

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Yeah, DFI talked about the Lan Party 2 board coming in the future, and editor David Stellmack discussed articles coming to Tom's HW in the near future *cough, voice recognition*. I'll have some pictures up soon, best LAN party i've ever been to. Won a $50 Gear Frip Pro and an exculsive Tom's HW shirt! w00t!

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Counter-Strike: Condition Zero will support 64-bit Athlon64 as written in the counterstrike website. Just don't know when it would be out.

<b><font color=red>
"Remain at stock speed"</b> - The Overclocker.
</font color=red>
 
I wonder what 64-bit <i> will </i> actually mean for gaming. Does anybody have any ideas what kind of capabilites running a 64-bit gaming application might have?

My OS features preemptive multitasking, a fully interactive command line, & support for 640K of RAM!
 
maybe next year, we'll see several games written in 64-bit.
I hope.

<b><font color=red>
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</font color=red>