AGEIA PhysX Card

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Thats quite interesting, whats your hardware? and also did you recently update your drivers by chance? Also when you stuck the card in, were you actually looking at things now? Rather than before just playing them through and ignoring things like a majority of people (myself included) do when we play games?
What was the FPS range with and without the card?

SPECS: 939 4800 ocl'ed. / 8800gts 640 with the 162 something or other drivers. / xp pro 64bit / 4gig ocz plat / physics card.............

The first and second time I played, I just played. The more I played I actually got to the point at watching the different things ( effects ) as you were playing.

Don't know what the frame rates were off hand, but they were "high" in the auto thing, all over 40 fps and
don't know what the max was, is all I can remember, .....*** before the physics card was installed ***....

and I don't really think the frame rates changed when I put the physics card in, it just felt like it got "lubed". Played better and smoother. The dust takes longer to settle, there's more of it, and I get bigger chunks when you shoot up cardboard boxes......... bigger triangles, more "triangles"......( the particles that fly off them when shot ) if you know what I mean. Also the concrete walls and other walls that spew the "dust" when shot. That's all I can tell you.
 
I agree with the first few posters, play "wait and see". The tech is sound, the hardware is sound. It has potentially huge potential to alter the way games are played. BUT until enough games are on tap that use the hardware and it gets more market penetration there simply won't be games that utilize it to the fullest extent showing the difference it can really make.

Think of it similarly to DX10 at the present. No real "need" for a DX10 card yet due to the fact no games will utilize much of it's potential for some time. The difference here is that AMD and Nvidia own the discrete graphics industry and they will go along with pushing out only DX10 compatible hardware in the future. Actually Vista makes a better comparison because more "gamers" will likely resist switching it for some time to come longer than they'd resist switching to a DX10 card :) hehe In the end it could possibly die an agonizing death ( Ageia Physx) if UT3 and the couple other titles releasing in the near future don't give people something they just can't get without the hardware.

I believe that is not too likely to happen but I would love to see it since there is so much potential there, wait and see if it takes off after UT3, but don't hold your breath :hello:
 

I played GRAW, that game is underrated.
I wonder how a PhysX will make it any better. The physics on my C2D seems fast enough anyway.
I think it will be a long time until physics gets fixed and full intergrated in DirectX.
 
the only game i have ever played that i wished i owned a physx card was cellfactor - free game from Nvidia

the game was meant to use the physx card exclusively and basically isn't playable without a physx card.
all other games i play couldn't be improved using a physx card.

i also read on a tgdaily article a while back that physx cards may not be around for very much longer because there aren't any games that take advantage of them.

i sincerely doubt that UT3 will take advantage of a physx card.

but crysis on the other hand, i can see that game taking advantage of a physx card. (supposedly everything is destructible)
 
 

I know nothing about physics cards but I can tell what bullxxxx is by the smell.
 
No point in getting the Ageia card at this point in time. Developers will probably start utilizing the multiple cores of the newest processors to run physics calculations, so (for the long term) you're probably better off switching to a quad-core processor than buying the phys-x card.
 


Cellfactor was released by Artificial Studios and Immersion Games, not nvidia. http://www.ageia.com/physx/cfr.html

UT3 will (currently) take advantage of the PhysX card. http://en.wikipedia.org/wiki/Unreal_Tournament_3 (under engine and gameplay)
http://www.ageia.com/physx/ut3.html

http://unreal.freakygaming.com/pc/action/unreal_tournament_3/system_requirements.html

 


Correct me if I'm wrong, but doens't Ageia run into a bit of bandwidth issues? That could be an indicator that the tech is not all that sound. And it's a poor comparison with DX10, particularly stating that there is no reason in buying the newer hardware from nV/ATI. They are faster than the older hardware (apples to apples) in DX9 as well...
 


Rather interesting video......... lol. The high quality video looked good on my x850xt. Bet it looks better with shader model 3.0. Not to mention the DX10 option. Have to check it out later.

Stop picking on leadbottom. I have the physics card, and I can see "improvements" in different areas. ....... Maybe it's doing what he says...... ? I'm not sitting in front of his machine, he is.
 
Thats like prepareing for dx10 games,by the time the actual good ones arrive all the video cards will be next to obsolete(or I'm sure need upgradeing to play current games at that time).
 
Do you guy's think it will drop in price at Christmas time. UT3 should be out by then. BFG card is going for 116$ after mail in rebate.