Look at their drivers for their IGPs again. Its only for a few games, not all.
Even on their existing gfx, theyre failing to do full coverage of its own market.
Just like their inability to make aero in Vista work, it took forever for them to do that.
What Im saying is, this driver team for LRB is new, and thats good, because their old driver team was woefully inadequate, BUT< this is on HW thats never preexisted bfore, rendered in a way thats not like anything before, and has to cover every game out there, and as long as they yake, the new ones from now til then too.
When new games come out, it takes the polished driver teams a few tweaks/weeks to get their already established HW/drivers to get them working correctly.
Then you have all the old games, and theres no working with devs on them, as those games are done, and arent approachable from a dev standpoint.
Being that all this has to be done, and again, on brand new HW, all in SW with no fixed function units in LRB at all except for TV/BR playback, its a huge mountain to climb, let alone on how well it performs, even at its best