de5_Roy :
you claim some message is given by the slide #13, but never explain how you got it. the 'explanation' you gave do not relate to the slide at all. the slide only shows a gpu-bound game benchmark, nothing about your claims.
I got the message from reading the slide, also between lines.
de5_Roy :
btw, you are wrong on both of your 'amd (i), (ii)options' in your claim: as long as vishera exists, amd will continue selling lower binned, dual module vishera as fx4000 and they are not abandoning fx entirely for apus. they're simply carrying on the vishera lineup for now, according to the latest desktop roadmap.
http://farm3.staticflickr.com/2836/10861225406_8dbbd0dc46_o.png
Just in the last page I said that I already have a copy of the roadmap. This proves again that you don't read the thread.
Yes, my hypothesis (i) and (ii) were wrong, but infinitely close to reality that all those who speculated about SR FX, Phenom return, 10-core CPUs, AM4 sockets, FX replacement...
My hypothesis (ii) was that AMD abandons the FX-4000 series and release a refresh of the 6000/8000/9000 FX series
a la Warsaw for 2014. But the sales of the FX chips must be so low that AMD is not even releasing such refresh. They must be selling existences.
And yes, they are abandoning FX by APUs. That is why the APU line receives Steamroller update and many more improvements, but the FX-line does not.
de5_Roy :
but here's the real kicker at the bottom of the slide:
amd roadmaps are subject to change without notice or obligations to notify of change. placement of boxes intended to represent first year of production shipments.
this last line completely contradicts your earlier claim about "side by side boxes on a roadmap mean product replacement". rofl. if amd meant replacement, they woulda said so. the boxes only mean when new products are supposed to start shipping, and even that is subject to change without notice i.e. nothing is set in stone. now i know why some sites crop part of promo slides.
Every roadmap is subject to change. You are not saying anything new. If tomorrow the foundry where Kaveri is being fabricated explodes and all the production is lost, that legal note saves AMD against investors and others, because the roadmap would be delayed. At contrary, if tomorrow Intel surprises everyone with an accelerated roadmap and releases Broadwell in two months, AMD would also change its roadmap to reply that challenge, probably by accelerating Carrizo arriving. And so on.
The other part of the note is not even related to what you say. You are completely misreading this one. The "first year of production
shipments" means, for instance, that Kaveri will start to ship in late 2013, which means that you will have to wait up to early 2014 to purchase one.
Of course products in boxes at the right are replacing products in boxes to the left:
Radeon 200 series replace HD 8000 series
Kaveri replaces Richland
Beema replaces Kabini
Mullins replaces Temash
Warsaw replaces Opteron 6300/4300
Berlin replaces Opteron 3300
Seattle replaces Opteron-X
Bald Eagle and Hierofalcon replaces embedded R series
Steppe Eagle replaces embedded G series
And so on
Cazalan :
juanrga :
But it is not a marketing demo to average Joe but a technical talk to developers. During the talk, it was shown with a concrete example (aka code) that the overhead can be reduced by one order of magnitude. The hardware with MANTLE was able to compute 10x more draw calls per second... whereas gamerk said that such numbers would be impossible.
Unless the exact code was released to the public and independently verified it means diddly squat. Any number of tricks or omissions of optimizations could be used behind the scenes to make one method appear faster than another. They're trying to create buzz and sell the idea of Mantle to the developer community. Of course they will have some nice canned demos.
I've written hundreds of thousands of lines of code. You can't tell much from a few code snippets they put up on a slide at a conference. It's just 1 piece of a giant puzzle.
Basically you are suggesting that the guy who gave the talk was lying. Care to repeat your accusation using your real name?
Also if you are a developer and
you are familiar with this, you would know that every game developer knows that the overhead is 10x (or even higher) and many of them report this number. I recall Carmack complaining about the 10x overhead in DX several years ago, in public, before anyone mentioned a single word about MANTLE. Do you?