renz496
Champion
it is still an issue even with FSR 2.0.Than FSR 1.0 perhaps, not 2.0. I stopped caring about 1.0 as soon as 2.0 launched.
it is still an issue even with FSR 2.0.Than FSR 1.0 perhaps, not 2.0. I stopped caring about 1.0 as soon as 2.0 launched.
with AMD solution there is no AI being calculated even on shader cores. why DLSS end looking much better at lower resolution than FSR? because the AI part augment the upscaling on the missing data part.
But if you speak philosophical, true AI won't exist until a computer has the ability to add to it's skillset dynamically on it's own. (ie: Computer: "I don't know painting. Let's learn painting today by looking at paintings") It has to do so of it's own impetus.
No, talent is a affinity for a person to learn something with higher effectivity often unreachable by others who don’t share this affinity. Some people are so talented in something, others can try for thousand years and will never reach the same level. It’s funny to me you think talent does not exist. I can bring way more reasons and examples why it does in fact, this is just a short.This is why talent does not exist. Talented help optimise and make others talented, and time and dedication manifest the results.
Tim himself said at 1080p DLSS is better in that video
Ah, I knew you'd nitpick. That's why I left it at that time.Tim himself said at 1080p DLSS is better in that video
DLSS isn’t perfect at 1080p either, I wouldn’t even use either at 1080p, simply skip ray tracing it’s not hard having a GPU that can display 1080p without RT on in native. If you don’t have the money to have a strong enough gpu for 1440p, you’re essentially a mid budget gamer, I don’t see why you need ray tracing gimmicks then, and otherwise a lot of GPUs are fast enough for 1080p.Tim himself said at 1080p DLSS is better in that video