AMD FirePro W600 Paves Way for Six x 4K 'Display Walls'

Page 2 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Status
Not open for further replies.
I was almost impressed until I saw this line...
The card will be priced at $599 and will pack 2GB of GDDR5 graphics memory. It will support two HD video streams via AMD’s Unified Video Decoder.

It has 6 outputs but it only can use 2 HD simultaneously?
What a waste.

 
[citation][nom]drwho1[/nom]I was almost impressed until I saw this line...It has 6 outputs but it only can use 2 HD simultaneously? What a waste.[/citation]

No... It can only run two HD video streams with it's UVD at once. It can run all six displays at the full 4K resolution of 4096x2304 and all at the same time.
 
[citation][nom]silverblue[/nom]SA says that the output is 30bpp. So... anybody want to go working it all out again?[/citation]

4096x2304 = 9437184 pixels per display
6x9437184 = 56623104 pixels total
30x56623104 =1698693120 bits
1698693120/8 = 212336640 bytes
212336640/1024^2 = 202.5MiB
3x202.5MiB = 607.5MiB triple buffered
2048MiB - 607.5MiB = 1440.5MiB unused VRAM

Or, we could go the simple way by taking the 486MiB, dividing by 24 (20.25MiB), and multiplying that by 30 (607.5MiB), but that would've been cheating myself out of extra math practice.
 
Would be interesting to see the frame numbers possible if you run Flight Simulator with all 6 screens.
Talk about a serious cockpit experience 🙂
 
[citation][nom]freggo[/nom]Would be interesting to see the frame numbers possible if you run Flight Simulator with all 6 screens.Talk about a serious cockpit experience 🙂[/citation]

At ~7770 performance, maybe a little worse, I can't see it doing too well. I'd think that a faster GPU and memory bus would be better for that.
 
Status
Not open for further replies.