The idea of what Enhanced Sync does might seem complicated at first but it easier to wrap your head around if you look at the system in two states: above the refresh rate of your panel and below the refresh rate. When your game is running at 90 FPS on a 60 Hz screen, you generally had the decision to enable or disable standard Vsync, which allowed you a tear-free experience with longer latency from mouse/keyboard input to the next frame (because you were metering the gaming engine) or with screen tearing at the lowest latency for input. With Enhanced Sync the game engine is allowed to render at its full speed (90 FPS in this example) but the driver only outputs the latest FULL frame when the displays refresh window resets. This gives you no on-screen tearing and faster input by letting the game engine continue to *think* its output at 90 FPS.(Credits: PCPer)