mitch074
Splendid
1680x1050@max (except decor density, but that's because I don't like having to look through tall grass), full AA/AF - Dalaran, when busy with more than 200 players, does have lag (I think it's more a matter of high density textures saturating the 512 Mb of RAM on my GC than anything else). If it's a quiet hour, it runs quite smooth. CPU use hardly reaches 100% (more like 50-80%). I get more than 40 fps outdoors or in raids, which is plenty enough for a MMORPG IMHO.
On the other hand, I run that on an extremely bare Windows XP partition (WoW, an AV and a firewall are the only processes running; Windows itself has been reduced to 2000-like features), since I use it only for gaming: I otherwise spend my time in Linux (and I'd run WoW under Linux too if Ati could fix their OpenGL vertex buffer object, and Blizzard ported the Mac OS X OpenGL code to the PC version!)
On the other hand, I run that on an extremely bare Windows XP partition (WoW, an AV and a firewall are the only processes running; Windows itself has been reduced to 2000-like features), since I use it only for gaming: I otherwise spend my time in Linux (and I'd run WoW under Linux too if Ati could fix their OpenGL vertex buffer object, and Blizzard ported the Mac OS X OpenGL code to the PC version!)