This isn't a review, and it's not meant to show every possible variation of performance for a specific amount of money. There is no "misrepresentation" of performance or other data, as I explicitly list every piece of hardware used for the testing. It is purely a look at integrated graphics solutions and how they compare with a basic budget GPU. No recommendation is made as to whether you should buy the 9700K over the 3400G, or vice versa -- and no testing of CPU performance was conducted.
The 9700K was used in order to have the highest performance UHD 630 configuration, and because I had it (and it was installed in a PC already). I do not have every other Intel CPU, but I can guarantee that if I were to use something like the Pentium Gold G5600, Intel's GPU performance wouldn't change much. (I've tested this in the past.) It has one less EU and is clocked 50MHz slower, So it might be 5-10% slower. However, memory bandwidth is still a bottleneck, and the CPU certainly isn't holding back the GPU.
Also, that goes for the GTX 1050. The CPU might make a
very small difference in performance at 720p minimum, but in practice the GTX 1050 is so slow that just about any CPU will easily hit maximum performance on the GPU. Here's an example where I tested GTX 1080 performance with a Pentium Gold G4560 three years ago:
https://www.pcgamer.com/intel-pentium-g4560-review/ With a GTX 1050 at 1080p, a high-end CPU was 35% faster than the G4560. But with a GTX 1060, the high-end CPU was only 11% faster. I'm using a GTX 1050, and the GTX 1060 6GB is on average 60% faster at 1080p, which means that 11% boost from the CPU performance is going to be gone.
You've apparently completely missed the point of this article. It wasn't to show what you
can do with integrated graphics, or where Intel (or AMD) integrated graphics is 'good enough.' That has been covered plenty of times elsewhere. Here, I'm showing what you
cannot do (with some integrated graphics solutions). You can play a lot of games from 2010 (and earlier) just fine on Intel UHD 630. But what about modern games?
I guess no one should buy a high-end graphics card, or a 4K display, or a 144Hz display because games from 10 years ago run just fine. Meanwhile, AMD's Vega 11 is two to three times as fast, and a GTX 1050 is anywhere from 35% to 150% faster than Vega 11 (depending on the game and settings used).
If you only want to play lightweight games, this article was never meant to cover that testing. If you want to play older games, likewise: not for you. But Intel's Xe Graphics is
supposed to bring a big boost in performance when it launches, and I need to have a baseline measurement to see whether that's actually the case or not. Likewise, I need something to compare it against from AMD, and right now on desktops that means Vega 11.
I'm planning to test GPU performance of Ice Lake and Renoir shortly as a follow up. It will be done in a similar fashion. Those will both be in laptops, and I'll be running at 25W cTDP Up to ensure performance is as high as possible.
As for your assertion that the 720p low testing somehow makes the 1050 look better, you're absolutely wrong. I tested the AMD 3400G and Vega 11 at 1080p medium, and I also tested the GTX 1050 at those settings. I just didn't report those results.
In overall performance at 720p and minimum quality, Vega 11 was 42% slower than the GTX 1050 -- or if you prefer, the GTX 1050 was 72% faster. The raw numbers are 116.2 fps for GTX 1050 vs. 66.3 fps for Vega 11 (and that's running several games in DX12 mode, even though DX11 mode would have performed better for Nvidia).
At 1080p and medium quality, Vega 11 was also 42% slower -- or the 1050 was 73% faster. As in, even at 1080p, the scaling of performance from Vega 11 to GTX 1050 was virtually identical! What's more, only three of the games broke 30 fps on Vega 11, whereas every game hit 30 fps or more on the 1050. The overall performance: 27 fps average on Vega 11, 46.6 fps on GTX 1050.
TL;DR: Just because an article isn't about what
you want it to be about doesn't make the article wrong, or mean we shouldn't write the article. This isn't a buying guide, or a best integrated graphics guide, or why AMD APUs are the greatest and Intel iGPUs are the worst. It's just a look at how things currently stand, and proof that there's a huge gap in performance between integrated and discrete GPUs.