All the evidence points to when Jensen Huang said "Ampere is 2X as powerful" he was actually ONLY TALKING ABOUT RTX/DLSS GAMING. nVidia apparently have embargos about which games reviewers can even talk about in connection with Ampere performance. It's mentioned here: https://www.eurogamer.net/articles/digitalfoundry-2020-hands-on-with-nvidia-rtx-3080. Its almost certainly no coincidence that the few games that reviewers can even discuss the performance of on Ampere are all RTX games.
Why would nVidia force comparisons based only on raytracing performance? (i.e. stuff nearly all games don't even use?) Logic says because that's Ampere's only 2X gain over Turing. Hardly surprising given RTX was first introduced on Turing, so was first-gen, He's almost certainly also trying to make RTX sound like the new 'normal' just because AMD still doesn't even support raytracing or AI anything at all.
As soon as independent reviewers start publishing their own benchmarks, I expect 3080 will actually be a far more usual generational performance improvement with any game you currently have or mostly want to play (from all nVidia history that's never been even close to the magical 2X number Jensen kept pushing).
Also when reading performance reviews we now need to watch out for raw/actual rendering performance vs. using any AI 'tricks' like actually rendering at much lower resolutions then upscaling with DLSS .
Why would nVidia force comparisons based only on raytracing performance? (i.e. stuff nearly all games don't even use?) Logic says because that's Ampere's only 2X gain over Turing. Hardly surprising given RTX was first introduced on Turing, so was first-gen, He's almost certainly also trying to make RTX sound like the new 'normal' just because AMD still doesn't even support raytracing or AI anything at all.
As soon as independent reviewers start publishing their own benchmarks, I expect 3080 will actually be a far more usual generational performance improvement with any game you currently have or mostly want to play (from all nVidia history that's never been even close to the magical 2X number Jensen kept pushing).
Also when reading performance reviews we now need to watch out for raw/actual rendering performance vs. using any AI 'tricks' like actually rendering at much lower resolutions then upscaling with DLSS .
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