[SOLVED] are there any software for custom mouse output?

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Commendable
Mar 1, 2020
23
1
1,525
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Hi,

is there software for custom holding right click mouse button to fire? i'm looking for delay in milisecond maybe? example when i'm holding right button well obviously it will burst rate of fire lets say it will empty clip within 1 or 2 second. what i want to know is how we make it empty like 5 second which mean i need delay on mouse button and doing hold and release not helping since my brain trained my hand to hold until clip are empty.

So, is there any software like when we hold button but is like hold and release? lets say when you hold button output is 11111111 (burst fire), i'm looking for output while holding button is 1001001001 (while 0=pause).
 

xenthia

Distinguished
Sep 20, 2012
183
20
18,665
41
Hi,

is there software for custom holding right click mouse button to fire? i'm looking for delay in milisecond maybe? example when i'm holding right button well obviously it will burst rate of fire lets say it will empty clip within 1 or 2 second. what i want to know is how we make it empty like 5 second which mean i need delay on mouse button and doing hold and release not helping since my brain trained my hand to hold until clip are empty.

So, is there any software like when we hold button but is like hold and release? lets say when you hold button output is 11111111 (burst fire), i'm looking for output while holding button is 1001001001 (while 0=pause).
Yes that is possible but you have to change the way you are thinking of holding down a mouse button, and how your game or your software views and 'processes' this 'mouse is held down now event' and how that leads up to a burst. You can simply look into writing a few scripts or more famously mouse macros that when you enter a special shortcut into your keyboard would generate mouse key downs with the latency you so desire. Like the script would fire a shot every half a second, or every 100 milliseconds or like what ever you want.
But this might sometimes surprise you as some games actually prevent very rapid consecutive single gun shots, to like display cool gun actions or to like recharge the gun, and or to make it look like the gun actually has a realistic looking 'burst' or 'single shot' option.

But you can try your chances.
 

xenthia

Distinguished
Sep 20, 2012
183
20
18,665
41
Hi,

is there software for custom holding right click mouse button to fire? i'm looking for delay in milisecond maybe? example when i'm holding right button well obviously it will burst rate of fire lets say it will empty clip within 1 or 2 second. what i want to know is how we make it empty like 5 second which mean i need delay on mouse button and doing hold and release not helping since my brain trained my hand to hold until clip are empty.

So, is there any software like when we hold button but is like hold and release? lets say when you hold button output is 11111111 (burst fire), i'm looking for output while holding button is 1001001001 (while 0=pause).
Yes that is possible but you have to change the way you are thinking of holding down a mouse button, and how your game or your software views and 'processes' this 'mouse is held down now event' and how that leads up to a burst. You can simply look into writing a few scripts or more famously mouse macros that when you enter a special shortcut into your keyboard would generate mouse key downs with the latency you so desire. Like the script would fire a shot every half a second, or every 100 milliseconds or like what ever you want.
But this might sometimes surprise you as some games actually prevent very rapid consecutive single gun shots, to like display cool gun actions or to like recharge the gun, and or to make it look like the gun actually has a realistic looking 'burst' or 'single shot' option.

But you can try your chances.
 

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